伐木机

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伐木机
Timbersaw.png
Strength primary attribute symbol.png
21 + 1.8
Agility attribute symbol.png
16 + 1.3
Intelligence attribute symbol.png
21 + 2.4
等级 基础 1 15 25
生命值 200 620 1120 1480
生命恢复速率 0.25 0.88 1.64 2.18
魔法值 50 302 698 986
魔法恢复速率 0.01 0.85 2.19 3.15
攻击力 26‒30 47‒51 72‒76 90‒94
护甲 -2 0.29 2.89 4.74
技能伤害增强 0% 1.31% 3.41% 4.91%
每秒攻击次数 0.58 0.68 0.78 0.86
移动速度 290
转身速率 0.6
视野 1800/800
攻击范围 150
弹道速度 瞬间
攻击动作 0.36+0.64
基础攻击间隔 1.7
魔法抗性 25%
碰撞体积 24
2

Rizzrack the Timbersaw is a melee strength hero that excels in dealing damage and causing destruction in large areas. His effectiveness is improved by having trees around him, as they can amplify the damage of his spells and allow him to escape easily. He is not naturally very durable, but can be surprisingly resilient when he is attacked due to Reactive Armor, and when surrounded by favorable terrain he can be extremely hard to pin down and kill. He can cause chaos in the early game because he has a low cost ultimate that can wreak havoc. In addition to this, most of his spells deal pure damage, unreduced by magic resistance or armor. With proper positioning and timing, he can cause massive damage to multiple enemies while also decreasing their movement speed and attributes.

介绍[编辑 | 编辑源代码]

Timbersaw icon.png 瑞兹拉克 —— 伐木机
播放 "I'm not a lumberjack. This. This is personal."
定位: N/A
背景: 直到现在瑞兹拉克的脑海中仍然还萦绕着那尖叫声。他原来的工作是马不停蹄地转动扳手,扭紧螺丝,搭建模型,切割模具,锻造机器。睡眠离他而去;他终日都在制造机器的工作中度过。就这样,他把自己关在了他叔叔的工坊里。一晃数月过去,工作即将完成,他马上就能得到解放。一天,他抬了抬直掉的眼皮,站起来揉了揉背,看着窗外预兆湾那徐徐的波浪,上面竟飘来了满满的花朵,花朵开始爆裂,变成了花粉云团,直奔肺部而去,碰到的人纷纷倒地。他被呛地一激灵,睡意顿时一扫而空。之后几个小时工坊里尽是抑扬顿挫的磨刀声,他将一套巨大的刀刃磨得锃亮。他的脑海里满是邻居因窒息而死青筋暴起的惨状,被花树包围的房屋。但预兆湾的花潮相比潮水过后城墙外的哀鸿遍野就不值一提了。不过他眼里这套锯齿机器强大而富有安全感,他抱着这一丝希望,这样逐渐模糊的意识里才没有被恐惧全部占据。城市里遍地可见花枝和鲜血。在城市毁灭时,瑞兹拉克逃离了那些能够行走战斗还会杀人的花树。花树毁坏了城门,涌入城市。预兆湾最后召集的守卫也被他们肆意碾压践踏,寥寥无几的难民后面花树还在紧紧地追赶。虽然瑞兹拉克的头脑还是一片混沌,但是他静悄悄地从机器手臂里拽出一根巨大的链条,双手颤抖着检查了每个节点,用战栗的手指按了按链条末端的钢爪。这套锯齿机器已经就绪待命。

他颤颤巍巍地用双手将这浑身带着刀刃的机器启动。恐惧,无论是萦绕已久的恐惧还是他接下来要面对的恐惧都在驱使着他,他还怀有让自己头脑冷静的希望。随着机器的震动开始运转,他知道他必须面对这恐惧,他也知道这恐惧他一点也不想要。

配音: TJ Ramini (台词)

技能[编辑 | 编辑源代码]

死亡旋风
Whirling Death icon.png
技能属性
无目标
影响目标
敌人
伤害类型
魔法
伐木机挥舞极其锋利的刀刃,对敌人造成伤害并摧毁他周围的树木。如果敌方英雄受到了作用,他的主要属性将在短时间内降低少许。如果该技能施放过程中砍倒了树木则会造成纯粹伤害。
施法动作0+0
作用范围300
伤害100/150/200/250
主属性减少15% (Talent tree symbol.png 21%)
主属性降低持续时间14
冷却时间 6
魔法值 70
会被技能免疫状态格挡 Attribute reduction persists if debuff was placed before spell immunity and when not dispelled.
特效
负面效果 Whirling Death Debuff:会被任何驱散所驱散
当瑞兹拉克被梦魇般的藤蔓和植物包围的情况下,他马上就拿起了链锯自卫。

附录:

  • Interrupts Timbersaw's channeling spells upon cast.
  • The attribute reduction is applied before the damage.
  • Reduces attributes based on the base attribute + attributes from levels. Bonus attributes are ignored.
  • Before applying the damage, it first reduces current health by 19 for each point of strength it reduced.
  • Upon losing the debuff, enemies first regain 19 health per missing strength point, before gaining their attributes back.
  • Has no effect on affected units' current mana if intelligence gets reduced.
  • Cannot reduce any attributes below 0.
  • Debuffs from successive casts stack additively, but the duration does not get refreshed.


伐木锯链
Timber Chain icon.png
技能属性
点目标
影响目标
自身 / 敌人
伤害类型
纯粹
伐木机发射一条锯链,锯链会嵌入第一棵碰到的树里,然后将他拉向那棵树。行进过程中任何碰到的敌方单位都会受到伤害。
施法动作0.3+0
施法距离800/1000/1200/1400 (Talent tree symbol.png 925/1125/1325/1525)
锯链最大长度800/1000/1200/1400 (Talent tree symbol.png 925/1125/1325/1525)
树木搜索范围50
伤害作用范围225
伤害100/140/180/220
冷却时间 4
魔法值 60/70/80/90
特效
增益效果 Timber Chain:不会被驱散
你做梦也不会想到自己将逃离邪恶的树苗。

附录:

  • The chain travels at a speed of 1600/2000/2400/2800 and always travels either the full distance, or until connecting with a tree.
  • Can connect to trees up to 850/1050/1250/1450 range away (800/1000/1200/1400 max travel distance + 50 tree search radius)
  • The hooked tree is destroyed once the chain stops pulling.
  • Can be used to pull Timbersaw across impassable terrain.
  • Timbersaw stops being pulled if he is disabled at any point during Timber Chain.
  • If Timbersaw is disabled before the chain starts pulling, the chain will pull him for a very short distance, enough to still cause damage around him to nearby units.
  • Timbersaw can cast spells and items during the pull, but cannot attack.
  • The chain briefly provides 100 radius ground vision around itself while traveling, and 400 radius ground vision once reaching max distance or connecting with a tree.
  • If Timbersaw dies during Timber Chain and then instantly respawns (e.g. after buying back), the pull still continues possibly moving him all across the map to the targeted tree.


活性护甲
幻象不可继承此效果 会被破坏禁用
E
E
Reactive Armor icon.png
技能属性
被动
影响目标
自身
伐木机每受到一次物理攻击,他的生命恢复速率和护甲值都会提升。
最大叠加次数5/10/15/20
每次叠加护甲加成1/1.2/1.4/1.6
每次叠加生命恢复速率加成1/1.2/1.4/1.6
单次效果持续时间10/13/16/19
会被破坏禁用 Prevents gaining new stacks. Already existing stacks still provide regen and armor.
特效
增益效果 Reactive Armor Stack:不会被驱散
锯齿机器上的设备可以用强化防御应对轻微的触碰。

附录:

  • Reactive Armor only procs when a unit lands an attack on Timbersaw, regardless of distance. This means it cannot proc on missed attacks.
  • Secondary attacks from [[|16px|link=露娜/旧的技能#]] [[露娜/旧的技能#|]]​, [[|16px|link=美杜莎/旧的技能#]] [[美杜莎/旧的技能#|]]​ and [[|16px|link=矮人直升机/旧的技能#]] [[矮人直升机/旧的技能#|]]​ cannot trigger Reactive Armor.
  • Procs on the secondary attacks from [[|16px|link=卓尔游侠/旧的技能#]] [[卓尔游侠/旧的技能#|]]​, [[|16px|link=编织者/旧的技能#]] [[编织者/旧的技能#|]]​, and the attack from [[|16px|link=幻影刺客/旧的技能#]] [[幻影刺客/旧的技能#|]]​.
  • Procs on attacks from any unit, regardless of team or unit type (including wards and buildings).
  • Each successful attack on Timbersaw grants him 1 stack. The stack is added right before the attack's damage is applied.
  • Each stack has its own duration and is independent from other stacks. The amount of stacks is shown on the status buff icon.
  • Restores health in form of health regeneration, so it regenerates 0.1 health in 0.1 second intervals per stack.
  • The amount of stacks are also visually indicated by a dome which closes over on Timbersaw. Every 4 stacks cause 1 fragment of the dome to appear:
    • 1–4 stacks: 1 fragment
    • 5–8 stacks: 2 fragments
    • 9–13 stacks: 3 fragments
    • 14–16 stacks: the dome is fully closed
    • 17–20 stacks: fire comes out of the suit's chimney


锯齿飞轮
Chakram icon.png
技能属性
区域目标
影响目标
敌人 / 自身
伤害类型
纯粹
伐木机将主锯刃射向目标区域,锯刃会高速旋转,对周围的敌方单位造成伤害。在锯刃作用范围内的敌方单位每损失最大生命值的5%%,他们的移动速度都会进一步被降低。锯刃在发射和收回的过程中都将造成伤害并砍倒碰到的树木。在发射锯刃后伐木机将无法攻击,同时会持续消耗魔法。
施法动作0.3+0
施法距离1200 (Talent tree symbol.png 1325)
作用范围200
飞行伤害100/140/180
每秒造成伤害50/75/100
移动速度减缓5%
每秒消耗魔法20/25/30
冷却时间 8
魔法值 100/150/200
可以用阿哈利姆神杖升级 Grants a second Chakram.
会被技能免疫状态格挡 Slow persists if debuff was placed before spell immunity and when not dispelled.
特效
增益效果 Chakram Disarm:不会被驱散
负面效果 Chakram Debuff (passing):会被任何驱散所驱散
负面效果 Chakram Debuff (stationary):不会被驱散
消灭植物的终极武器。

附录:

  • The Chakram travels at a speed of 900.
    • Disarms Timbersaw as soon as the Chakram is launched, until the Chakram fully returns to Timbersaw.
    • While traveling towards the target point, the blade deals the pass damage and slows enemy units within range once. The slow lasts for 0.5 seconds.
    • Upon reaching the target area, the Chakram starts draining mana, dealing damage over time, and applying a slow aura that lingers for 0.5 seconds.
    • Drains 10/12.5/15 mana and deals 25/37.5/50 damage (before reductions) in 0.5 second intervals, starting 0.5 seconds after reaching the target area.
    • The Chakram stops draining mana and dealing damage over time as soon as it starts to return.
    • While returning, the Chakram deals the pass damage to nearby units again and slows enemy units by placing a debuff again, which lasts for 0.5 seconds.
  • The Chakram returns to Timbersaw upon using [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ or automatically if it gets more than 2000 range away.
  • The first 5% movement speed slow are applied at 100%–96% HP, so it can slow for up to 100% when between 1% and 5% health.
  • Pass damage may only damage the same unit once when flying towards the targeted point, and once again when returning to Timbersaw.
  • The slows of multiple Chakrams (orange with blue, or multiple orange or blue Chakrams) do not stack.
  • Chakram provides 300 flying vision while spinning in place at the target area (but not while traveling).


收回锯齿飞轮
Return Chakram icon.png
技能属性
无目标
让伐木机收回锯齿飞轮。
施法动作0+0
冷却时间 0

附录:

  • Replaces [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ until the orange Chakram has fully returned to Timbersaw.
  • The cast of Return Chakram is not registered as a spell cast and thus does not proc any on-cast effects.
  • Does not interrupt Timbersaw's channeling spells upon cast.


锯齿飞轮(阿哈利姆神杖)
Chakram 2 icon.png
技能属性
区域目标
影响目标
敌人 / 自身
伤害类型
纯粹
伐木机将主锯刃射向目标区域,锯刃会高速旋转,对周围的敌方单位造成伤害。在锯刃作用范围内的敌方单位每损失最大生命值的5%%,他们的移动速度都会进一步被降低。锯刃在发射和收回的过程中都将造成伤害并砍倒碰到的树木。在发射锯刃后伐木机将无法攻击,同时会持续消耗魔法。
施法动作0.3+0
施法距离1200 (Talent tree symbol.png 1325)
作用范围200
飞行伤害100/140/180
每秒造成伤害50/75/100
移动速度减缓5%
每秒消耗魔法20/25/30
冷却时间 8
魔法值 100/150/200
会被技能免疫状态格挡 Slow persists if debuff was placed before spell immunity and when not dispelled.
特效
增益效果 Chakram Disarm:不会被驱散
负面效果 Chakram Debuff (passing):会被任何驱散所驱散
负面效果 Chakram Debuff (stationary):不会被驱散
我砍砍砍砍砍砍砍砍砍!

附录:

  • If Aghanim's Scepter is acquired before [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ was learned, this Chakram will be at level 1.
  • The level of this Chakram scales with the level of the main Chakram.
  • This Chakram is fully equivalent to the main Chakram. Two Chakrams act independently.
  • Timbersaw is disarmed if either Chakram is out.


收回锯齿飞轮(阿哈利姆神杖)
Return Chakram 2 icon.png
技能属性
无目标
让伐木机收回锯齿飞轮。
施法动作0+0
冷却时间 0

附录:

  • Replaces [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ until the blue Chakram has fully returned to Timbersaw.
  • The cast of Return Chakram is not registered as a spell cast and thus does not proc any on-cast effects.
  • Does not interrupt Timbersaw's channeling spells upon cast.


Recommended items[编辑 | 编辑源代码]

{{Recommendeditems Starting items:

Early game:

  • 奥术鞋 are the boots of choice for Rizzrack, as they boost his overall mana pool and provide him with a periodic increase of mana for both him and his team. He can disassemble them to use the 能量之球 for his 血精石.
  • 魔杖 is bought because of the increase to Timbersaw's attributes, and because of the useful health and mana restoration it provides.

Core items:

  • 血精石 provides excellent mana regeneration for Rizzrack, allowing him to use his abilities and maintain Chakram almost indefinitely. On top of this, it provides him with a bit more health and health regeneration and the ability to deny himself, which is always good for a hero who has to go deep in in fights.
  • 希瓦之守护 makes Rizzrack considerably more durable due to the large amount of armor it provides. The large amount of intelligence it provides is also very beneficial as Rizzrack requires a lot of mana and mana regeneration to do well. The active ability also helps Rizzrack kill his foes since the slow allows him to be more precise with all of his spells and it adds another nuke on top of that. Shiva's can also make Rizzrack a decent initiator.

Situational items:

  • 先锋盾 makes Rizzrack slightly tankier. It is rather effective in the early game as it can give Rizzrack a decent advantage over heroes who rely on their Physical Damage as their main damage source.
  • 洞察烟斗 provides Rizzrack with a large boost to his magic resistance, which can be very good against a team who can output a large amount of magical damage. In addition, this item provides a nice amount of health regeneration.
  • 邪恶镰刀 allows Rizzrack to disable a single enemy hero, allowing both Rizzrack and his team to completely destroy the targeted hero.
  • 恐鳌之心 makes Rizzrack very tanky, as it provides a whopping 1060 additional health. The passive Health Regeneration|health regeneration is also very beneficial for Rizzrack as it means he can use Timber Chain to escape his enemies, and then he can gradually regenerate his health back up to full after this.
  • 刃甲 allows Rizzrack to use the damage of his enemies against them. It also provides him with a small amount of intelligence, armor and 22 attack damage.
  • 阿哈利姆神杖 gives Timbersaw a second Chakram, allowing him to scale much better into the late game with even higher damage output. However, the mana cost of a second Chakram will deplete his pool very quickly; therefore a mana item like 血精石 or 邪恶镰刀 is mandatory before picking up this item.

}}

装备[编辑 | 编辑源代码]

Tips[编辑 | 编辑源代码]

  • Arcane Boots icon.png 奥术鞋 can be disassembled into 速度之靴 and an 能量之球. This booster can then be used to build a 血精石.
    • You may want to build the 速度之靴 into Boots of Travel 1 icon.png 远行鞋 once you've done this.
    • It's not always the best idea to disassemble the 奥术鞋. If any of the heroes on your team have mana problems, but have to build other items to be successful, it can sometimes be a good idea to keep the 奥术鞋 just to support your allies.
    • Having the Bloodstone icon.png 血精石 early is almost always more critical than having the 奥术鞋. If your team has mana problems, you can always buy another 能量之球 to build new 奥术鞋.
  • If you are ready to gank in a side lane and are behind trees, use your Chakram to destroy the trees in front of you, then use your Timber Chain on the other side of the lane; after this, a well placed Whirling Death can almost ensure a kill in many situations.
  • One of Timbersaw's weaknesses is his lack of disabling spells; he suffers against heroes who excel at channeling spells to harm their opponents. In this case, equip him with an item that has a quick disable, like Eul's Scepter of Divinity icon.png Eul的神圣法杖.
  • When a hero is escaping through only one potential exit, use Chakram to block that path; if successful, the enemy hero will either be forced to run through the blade, losing health immensely and get slowed, or the enemy has to take another route. To further slow the hero down, cast Whirling Death while the hero is in the middle of the Chakram.
  • To lengthen the time an enemy spends in your Chakram, try to body block the enemy by standing directly in their path. You can easily get close to the enemy to do this if there is a tree nearby to Timber Chain to.
  • The Chakram travels somewhat slow, so make sure to predict your target's path and cast it ahead of time.
  • Chakram synergizes well with multi-target abilities that disable free movement, such as [[|16px|link=谜团/旧的技能#]] [[谜团/旧的技能#|]]​, [[|16px|link=树精卫士/旧的技能#]] [[树精卫士/旧的技能#|]]​, or even [[|16px|link=干扰者/旧的技能#]] [[干扰者/旧的技能#|]]​.
  • Aside for tanking damage in team fights, Reactive Armor can also be used as a quick health regeneration boost. You can either visit the small creep camps since they do little damage and come in groups, or tank lane creeps when no enemy hero is present. As long as there are multiple targets attacking you in quick succession, the spell will stack faster, and you will be able to heal faster. Make sure you're receiving damage that is lesser than what you are able to regenerate.
  • Aside from escape, Timbersaw's skill set also makes for good chasing. Cut down trees that get in your way to widen your path and even prevent juking.
  • The trees summoned by Nature's Prophet icon.png 先知​ through [[|16px|link=先知/旧的技能#]] [[先知/旧的技能#|]]​ are still standard trees. As an enemy, you can easily cut them down to escape, or free allies who are trapped within it. As an ally, this can be used to your advantage when escaping (as 先知 can summon trees in a convenient location for you to use Timber Chain) or when fighting (先知 can summon trees closer to you when no other tree is present, so that you can deal pure damage when casting Whirling Death).
  • Blink Dagger icon.png 闪烁匕首 can give Rizzrack incredible engagement ability or even more escape potential. With this setup, he can blink on top of an enemy out of position, use Whirling Death, drop his Chakram, and Timber Chain to safety. It also allows him to easily position himself to hit multiple enemies with his Whirling Death and Chakram. This item is only really recommended if your team lacks a better initiator, or you are very far ahead.
  • Orchid Malevolence icon.png 紫怨 can be a good pickup if you are having issues with an enemy disabling, silencing, or blinking away from you. On top of the silence the item brings, it gives Timbersaw even more mana regen and bigger mana pool, as well as extra damage output with the burst at the end of the silence. In combination with a 闪烁匕首, Timbersaw becomes incredibly fearsome and can punish anyone out of position with ease.
  • Chakram works very well against heroes with long channeling abilities,such as Shadow Shaman icon.png 暗影萨满​ or Warlock icon.png 术士​. By casting Chakram while they are channeling, they either have to move and cancel their ´channeling, or stay and take damage.
  • Rod of Atos icon.png 阿托斯之棍 synergizes very well with Timbersaw, since the increased Intelligence attribute symbol.png intelligence will allow him to cast more spells and the health will increase his survivability. The slow from Atos will assist in landing Timbersaw's spells, and the combined with Chakram's slow, it almost always reduces an enemy's movement speed to minimum.
  • Cloak icon.png 抗魔斗篷 can be an underrated early game item on Timbersaw, since his biggest weakness before he gets big items are disables and magical damage. With a casual 抗魔斗篷 and Reactive Armor, Timbersaw is very difficult to kill in the early and mid game.
  • It's not recommended to equip Kinetic Timberthaw Chakram, because it doesn't support two different colored Chakrams with Aghanim's scepter.

花絮[编辑 | 编辑源代码]

  • In DotA, Rizzrack's hero title was Goblin Shredder. Unlike his Dota 2 counterpart, he cut trees for profit and was not afraid of them.
  • His response upon killing Treant Protector icon.png 树精卫士播放 "If you fall in the woods, and I laugh, will anyone hear me?" is a reference to the popular philosophical question "If a tree falls in a forest and no one is around to hear it, does it make a sound?".
  • His response 播放 "I'm not a lumberjack, and no, I'm not okay. I thank you." is a reference to "Monty Python's Flying Circus" in which they sing a song called "I'm a lumberjack and I'm okay".
  • His response 播放 "Trees? Why did it have to be trees?" is a reference to the "Indiana Jones: Raiders of the Lost Ark" line "Snakes. Why did it have to be snakes?" [1]
  • Timbersaw's first and secondary Chakram colors may be a reference to the colors of portals of the games Portal and Portal 2, another series from Valve.
  • Timbersaw's ultimate, Chakram, is most likely a reference to the mythological disc-weapon of the Hindu deity Viṣṇu. The weapon's full name is "Sudarśana Cakra" (the transliterated "c" makes a "ch" sound) and it is considered one of the most powerful weapons in Hindu mythology.
  • Timbersaw's line when bottling a rune, 播放 "This is my scheming face." may be a reference to the character Myron Reducto from "Harvey Birdman: Attorney at Law".
  • Timbersaw is probably modeled after a type of goblin named "kallikantzaroi" who, according to folklore, stay underground sawing the world tree, so that it will collapse, along with the Earth. However, when they are about to saw the final part, Christmas dawns and they are able to come to the surface. They forget the tree and come to bring trouble to mortals. This very well explains Timbersaw's hatred towards trees.

更新历史[编辑 | 编辑源代码]

更新
描述
  • Fixed Timbersaw attaching to trees behind him if he does not hit anything with chain.
  • Fixed Timbersaw models to show custom [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​. [?]
  • [未记载] Fixed picking up another player's Aghanim's Scepter icon.png 阿哈利姆神杖 being undroppable and granting Timbersaw his upgrade.
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ not being interrupted by stuns.
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ ending prematurely with [[|16px|link=美杜莎/旧的技能#]] [[美杜莎/旧的技能#|]]​, Diffusal Blade 1 icon.png 净魂之刃, etc.
  • [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​:
    • Fixed travelling too fast.
    • Fixed not latching quite far enough.
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ debuff getting dispelled.
  • Fixed attack capability getting reset while spell immune when [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ is used.
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ stat drain not affecting spell immune units.
  • Added Timbersaw icon.png 伐木机​ to Captain's Mode (Tournament Version).
  • Enabled Timbersaw icon.png 伐木机​ in Captain's Mode in Latest Version (Tournament Version next week).
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ not doing enough damage against Strength attribute symbol.png strength heroes.
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ sometimes taking too long to cast when used with [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​.
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ cast time behavior.
  • [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ sometimes missing trees at max range.
  • Fixed different elevations causing an invisible [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]
  • Adjusted hitbox.
  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ proccing Magic Stick icon.png 魔棒.
  • Updated Timbersaw icon.png 伐木机​'s recommended items.
  • Added Timbersaw icon.png 伐木机​!

版本历史[编辑 | 编辑源代码]

版本
改动
  • [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]
    • Increased debuff duration from 7 to 11.
    • Reduced mana cost from 70/80/90/100 to 70 on each level.
  • Rescaled [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ stack duration from 16 on each level to 14/16/18/20.
  • Reduced [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ cooldown from 8 to 6.
  • [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]
    • Now grants a stack when attacks land rather when attacks begin.
    • Increased max stacks from 4/8/12/16 to 5/10/15/20.
  • Added Aghanim's Scepter icon.png 阿哈利姆神杖: Grants Timbersaw a second [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​.

6.79с

  • Fixed [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ not restoring enough health after the debuff wears off.
  • Increased [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ mana cost from 75/125/175 to 100/150/200.
  • Increased base Strength attribute symbol.png strength from 22 to 25.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.8 to 2.4.
  • [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]
    • Reduced initial mana cost from 125/150/175 to 75/125/175.
    • Increased projectile speed from 800 to 900.
  • Reduced Strength attribute symbol.png strength gain 2.4 to 2.1.
  • Reduced [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ projectile speed from 1000 to 800.
  • Added to Captain's Mode.
  • Increased [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ damage from 80/120/160/200 to 100/140/180/220.
  • Reduced [[|16px|link=伐木机/旧的技能#]] [[伐木机/旧的技能#|]]​ mana cost over time from 20/30/40 to 20/25/30.
  • Created.

画廊[编辑 | 编辑源代码]

See also[编辑 | 编辑源代码]

References[编辑 | 编辑源代码]

  1. http://www.youtube.com/watch?v=ClwIj3x24Q4