德鲁伊

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播放 “I am a beacon of knowledge blazing out across a black sea of ignorance.”
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德鲁伊
Lone Druid.png
Strength attribute symbol.png
17 + 2.1
Agility primary attribute symbol.png
24 + 2.7
Intelligence attribute symbol.png
13 + 1.4
等级 基础 1 15 25
生命值 200 540 1120 1540
生命恢复速率 0.5 1.01 1.89 2.52
魔法值 50 206 434 602
魔法恢复速率 0.01 0.53 1.31 1.87
攻击力 22‒26 46‒50 83‒87 110‒114
护甲 0 3.43 8.83 12.69
技能伤害增强 0% 0.81% 2.04% 2.91%
每秒攻击次数 0.58 0.72 0.94 1.1
移动速度 325
转身速率 0.4
视野 1800/800
攻击范围 550
弹道速度 900
攻击动作 0.33+0.53
基础攻击间隔 1.7
魔法抗性 25%
碰撞体积 24
2

悉拉贝尔 the 德鲁伊 is an adaptable and versatile ranged or melee agility Hero, who summons a Spirit Bear, which has its own set of abilities and can equip items, as his ally. With the help of his Spirit Bear, he can carry, jungle, and push lanes effectively. Because of this, technically speaking, the Spirit Bear and Lone Druid himself are two available heroes at once. The Lone Druid himself is mostly played as the aura giver, while the Spirit Bear is played as the main damage dealer and tank. When he activates his abilities, it will not only buff him but the Spirit Bear as well. Lone Druid is versatile as he can change from a fast ranged warrior to a tough and mighty melee bear himself. Together, they can push the lanes effectively, farm Neutrals in a clinch, and can take down Roshan by themselves if equipped with the right items. Due to the Spirit Bear, Lone Druid can have up to 12 items making him extremely formidable as he scales into the late game.

介绍[编辑 | 编辑源代码]

Lone Druid icon.png 未知 —— 德鲁伊
播放 "I wonder what awaits me at the end of everything…"
定位: 核心 核心 / 推进 推进 / 打野 打野 / 耐久 耐久
背景: 早在有史可考的年代之前,德鲁伊巨熊部落就已经形成了。他们天生就是智者,专注于探索和理解自然秩序。自然之力注意到了他们,并找到了他们中最有学识的一位,睿智的老悉拉,巨熊部落的先知 和仲裁者,脱颖而出。它走到悉拉面前,将生命之种交给了他,并且告诉他:“当世界变得昏暗,当文明不再繁荣,当荒漠延伸到世界的尽头,那就种下这粒种子。”获得了自然之力的信任以后,悉拉 感到自己的活力又回来了,岁月的痕迹也消失无踪,他原本渊博的学识更加广袤。同时,他发现自己能够将自己的意愿变成现实,甚至,在专注的情况下,能够改变自己的物质形态。然而,关于生命之 种的谣言却给他的部落和人民带来了灾难,恐怖的战争席卷了整个部落,将其毁于一旦。家园被毁,悉拉带着自己的责任,逃到了荒野。随着时间的流逝,巨熊部落以及生命之种的故事已经在岁月长河中被人遗忘。几万年来,悉拉一直在等待,等待神谕,等待永世争斗的结束,等待他流浪宿命的终结,等待他神圣使命的实现,同时准备着消灭那些敢于阻挠他的事物。
配音: Nolan North (台词)

技能[编辑 | 编辑源代码]

召唤熊灵
Summon Spirit Bear icon.png
技能属性
无目标
影响目标
自身
伤害类型
纯粹
召唤一只可以装备物品的熊灵伙伴。若熊灵与德鲁伊的距离超过1100,则不能攻击。如果熊灵死亡,德鲁伊会受到自身最大生命值的%backlash_damage%%%作为反冲伤害。随着熊灵的等级提高,可以学习回归,缠绕之爪和粉碎击技能。熊灵装备的物品拥有的属性加成对熊灵无效。
施法动作0.5+0.63
作为反冲伤害的最大生命值10%
攻击感应范围1100 (可以用阿哈利姆神杖升级 Global)
持续时间永久
冷却时间 120
魔法值 75
可以用阿哈利姆神杖升级 Allows the Spirit Bear to attack at any range from Lone Druid and prevents it from dying when Lone Druid dies.
无视技能免疫 Spell immunity does not block the pure backlash damage.
会被林肯法球效果格挡 Linken's Sphere does not block the pure backlash damage.
悉拉贝尔终生的伙伴与他的灵魂和心灵共生,在他需要时随时前来相助。

附录:

  • For all of the Spirit Bear's stats, see here.
  • On the first cast of Summon Spirit Bear, the bear is actually summoned. On every following cast, it is just healed or revived.
    • This means buffs and debuffs are not dispelled upon re-summoning it.
  • Backlash damage is dealt as pure damage from the unit that killed the Spirit Bear. Denying the Spirit Bear causes no damage.
  • The Spirit Bear cannot be resummoned if it has taken damage from a player in the last 3 seconds. Has no minimum damage threshold.
    • Damage is checked before any sort of reduction, so fully blocked damage also prevents resummoning it.
    • If the Spirit Bear dies, it can be resummoned immediately.
  • When the Spirit Bear is 1100 range away from Lone Druid, it gets disarmed, turns slightly grey and uses different animations.
    • The grey hue and disarm symbol are visible to allies only. The animations are visible to everyone.
  • Has a cast backswing of 0.57 during True Form icon.png True Form​.


狂猛
Rabid icon.png
技能属性
无目标
影响目标
自身
提升德鲁伊和熊灵的攻击速度和移动速度。
施法动作0+0
移动速度加成10%/15%/20%/25%
攻击速度加成10/20/30/40
持续时间18/22/26/30
冷却时间 30
魔法值 50
特效
增益效果 Rabid: 会被任何驱散所驱散
熊通常不被认为是灵巧的生物,但实际上它们移动迅速,尤其是发怒之时。

附录:

  • Rabid cancels Lone Druid's channeling spells upon cast.
  • The effect radius is global but not provided by an aura.
    • This means that the Spirit Bear has to be alive while Rabid is cast in order to be affected by it.
    • This also means that, when the Spirit Bear dies while under the effect of Rabid, the buff on the Spirit Bear is fully lost.
    • However, when Lone Druid dies while having Aghanim's Scepter icon.png 阿哈利姆神杖, the effects on the Spirit Bear are not lost.


野蛮嚎叫
Savage Roar icon.png
技能属性
无目标
影响目标
敌人
德鲁伊发出野性的咆哮,吓得周围敌人朝自己的基地狂奔。敌人的移动速度将增加20%。
施法动作0.1+0.57
作用范围325
敌方移速加成20%
持续时间1.2/1.6/2/2.4
冷却时间 38/32/26/20 (Talent tree symbol.png 28/22/16/10)
魔法值 50
会被技能免疫状态格挡 Effect persists if debuff was placed before spell immunity and when not dispelled.
特效
负面效果 Savage Roar: 会被任何驱散所驱散
悉拉贝尔研习并精通失落的熊族的技巧,使他的行动和自然高度协调。

附录:

  • Applies an effect similar to taunt on enemies. Instead of forcing to attack, it forces a move command towards the team's fountain.
  • Only affects enemy units controlled by a player. AI-controlled units are unaffected (lane and neutral creeps).
  • Units affected by Savage Roar cannot act at all, so that any actions cannot even be ordered or queued up during it.
  • Interacts with other taunt spells based on cast order.
    • If Savage Roar was cast after Berserker's Call icon.png Berserker's Call​ or Winter's Curse icon.png Winter's Curse​, units flee until Roar expires and then return to attack.
    • If Roar was cast before any of the two, units stop fleeing and attempt to attack the taunting hero. They do not continue fleeing once the taunt expires, but stand still instead.
    • However, while affected by Savage Roar, units cannot attack during Berserker's Call or Winter's Curse. They attack as soon as Savage Roar expires.
    • Does not affect units which are in a Duel icon.png Duel​. If Duel is cast after Roar, Duel takes full priority.
  • Shares cooldown with the Spirit Bear's Savage Roar.


变形术
True Form icon.png
技能属性
无目标
影响目标
自身
德鲁伊将自己的形态变换为狂怒的熊,失去远程攻击能力及部分基础移动速度,获得近战攻击能力和战斗嚎叫技能。他可以在德鲁伊形态和熊形态之间自由切换。
施法动作0+0
变形时间1.933
基础攻击间隔1.5
护甲提升4/6/8
生命上限加成300/600/900
基础移动速度损失45
攻击距离减少400
冷却时间 0
魔法值 25
幻象可继承部分效果 Illusions created during True Form benefit from all aspects except bonus armor.
特效
增益效果 True Form Transform: 不会被驱散
增益效果 True Form: 不会被驱散
强大的熊是森林之王,它们单纯地依靠力量就获得了这一位置。

附录:

  • Despite the lack of cooldown, True Form does proc all on-cast effects like a regular spell.
  • During the transformation, Lone Druid cannot do anything. Cannot be interrupted.
  • Reduces Lone Druid's movement speed to 280 and attack range to 150 while giving him melee attack properties.
  • True Form persists through Lone Druid's death. If he dies during it, he respawns in True Form.
  • Changes Lone Druid's model and alters his voice.


人形态
Druid Form icon.png
技能属性
无目标
影响目标
自身
切换成人形态。
施法动作0+0
变形时间0.8
冷却时间 0
魔法值 25
特效
增益效果 Druid Form Transform: 不会被驱散

附录:

  • Despite being a sub-spell, Druid Form does proc all on-cast effects like a regular spell.
  • During the transformation, Lone Druid cannot do anything. Cannot be interrupted.


战斗嚎叫
Battle Cry icon.png
技能属性
无目标
影响目标
自身
提升德鲁伊和附近受其控制单位的攻击力和护甲。
施法动作0.5+0.57
作用范围1000
攻击力加成70/100/130
护甲加成10/15/20
增益效果持续时间6
冷却时间 60
魔法值 50
幻象可继承此效果 Illusions cannot make use of the raw damage bonus.
特效
增益效果 True Form Battle Cry: 会被任何驱散所驱散
当悉拉在森林中怒吼,在很远的地方也能听到他声音的回响。

附录:

  • Battle Cry is only available while True Form icon.png True Form​ is active.
  • Battle Cry's level is set equal to True Form's level.
  • Affects all units owned by Lone Druid and his Spirit Bear, not just him and the bear.
  • Plays a part of the sound at the beginning of the cast.


熊灵[编辑 | 编辑源代码]

熊灵
Lone Druid Spirit Bear model.png
英雄级单位
等级 7
持续时间 永久
生命值 1400/1800/2300/2700
生命恢复速率 2/3/4/5
魔法值 300
魔法恢复速率 0.5
护甲 3/4/5/6 (Talent tree symbol.png 15/16/17/18)
魔法抗性 0 %
攻击力 35/45/55/65 (Talents 65/75/85/95)
主动攻击距离 500
攻击范围 128
攻击动作 0.43+0.67
移动速度 320/330/340/350
跟随距离 100
转身速率 0.6
碰撞体积 24
视野 1400  •  800
金钱 300
经验值 300
模型缩放 0.65/0.72/0.78/0.85
附录 6个物品槽
技能:
16px Return
16px Entangling Claws
Savage Roar icon.png Savage Roar
16px Demolish


回归
Return (Spirit Bear) icon.png
技能属性
无目标
影响目标
自身
立刻将熊灵召回德鲁伊身边。如果熊灵受到来自英雄的攻击,则3秒内无法使用回归技能。
施法动作0+0
  • 可以在地图上的任何地方使用
  • 传送后熊灵会发出停止命令
  • 受到来自玩家的伤害时会使回归进入3秒冷却,没有最低伤害阈限
    • 伤害会在所有类型的减免之前检测,因此即使完全格挡了伤害仍然会触发进入冷却
  • 如果德鲁伊死亡后使用回归,熊灵会传送到德鲁伊死亡的位置上
冷却时间 5


缠绕之爪
Entangling Claws (Spirit Bear) icon.png
技能属性
被动
影响目标
敌人
伤害类型
物理
攻击时有一定概率从地上生出根须缠绕住敌方单位,使其无法移动并造成持续伤害。
触发几率20%
每秒伤害60
英雄持续时间3 (Talent tree symbol.png 4.5)
小兵持续时间9
  • 缠绕目标,阻止他移动和使用某些移动技能
  • 施法时强制对目标发出停止命令,因此其当前的移动,攻击和技能施法命令会被取消
  • 每秒造成一次伤害,从debuff施加时立即开始,总共3(天赋 5)次(非英雄9次)伤害实例
  • 对英雄造成一共180(天赋 300)点物理伤害,对小兵则造成540点
冷却时间 5
特效
负面效果 缠绕之爪: 会被任何驱散所驱散


野蛮咆哮
Savage Roar icon.png
技能属性
无目标
影响目标
敌人
熊灵发出野性的咆哮,吓得周围敌人朝自己的基地狂奔。敌人的移动速度将增加20%。
施法动作0.1+0.64
范围325
敌人移动速度加成20%
持续时间1.2/1.6/2/2.4
  • 熊灵在德鲁伊学习该技能时获得该技能
  • 总是在第三个技能槽中,与熊灵的等级无关
  • 与德鲁伊的野蛮咆哮共享冷却
冷却时间 38/32/26/20 (Talent tree symbol.png 28/22/16/10)
魔法值 50
会被技能免疫状态格挡 如果debuff在技能免疫之前施加并且没有被驱散,仍然会存在效果
特效
负面效果 Savage Roar: 会被任何驱散所驱散
悉拉贝尔研习并精通失落的熊族的技巧,使他的行动和自然高度协调。


粉碎击
不是独占攻效 会被破坏禁用
Demolish (Spirit Bear) icon.png
技能属性
被动
影响目标
自身 / 敌人
提高熊灵的能力,使其对建筑物造成更高的伤害,同时提升魔法抗性。
魔法抗性加成33%
对建筑攻击伤害加成40%


Various mechanics[编辑 | 编辑源代码]

Item cooldowns

Cooldowns of items are bound to the items themselves, and not to the units. This means when using an item, putting it on cooldown, and then giving it to the Spirit Bear, it is on cooldown still.
However, when an item went on cooldown due to a shared cooldown (e.g. Medallion of Courage icon.png 勇气勋章 going on cooldown because of Solar Crest icon.png 炎阳纹章 getting used, or when having multiple Faerie Fire icon.png 仙灵之火), it is not on cooldown when given to the bear, since the item itself was not used to proc the cooldown.
When having Town Portal Scroll icon.png 回城卷轴 on cooldown, and giving it to the Spirit Bear while it already has a Town Portal Scroll, its cooldown is based on the cooldown of the scroll which the bear already had.

Gem of True Sight

The Spirit Bear gets a courier version of Gem of True Sight icon.png 真视宝石, which means it does not reveal invisible units when held by Spirit Bear.
Spirit Bear still drops it on death.

Aegis of the Immortal and Cheese

Spirit Bear cannot pick up the Aegis of the Immortal icon.png 不朽之守护, but can attack (destroy) it. It can pick up and normally use a Cheese icon.png 奶酪 though.

Runes

Spirit Bear can activate any rune. When activating Rune icon Bounty.png 赏金神符s, Lone Druid gains gold and experience from it. When activating the Rune icon Illusion.png 幻象神符, nothing happens, since only heroes can have illusions of themselves. All other runes work normally and fully for the Spirit Bear. The Spirit Bear can also attack runes to deny them, like other units.
Spirit Bear can also bottle runes like heroes can and normally use them. Its Bottle (Full) icon.png 魔瓶 also gets refilled when doing so.
The team chat message displays "Lone Druid", and not "Spirit Bear" when it uses runes.

Divine Rapier

Divine Rapier icon.png 圣剑s on the Spirit Bear work exactly like how they do for heroes. They can normally buy a Rapier and drop it manually from their inventory. It is muted when given to allies.
It is possible to swap an original Rapier between Lone Druid and the Spirit Bear, it is not muted like how it is for allies. When picked up by an enemy, it turns into a free Rapier as usual.
The Spirit Bear can pick up free Rapiers. But just like heroes, it cannot drop it from its inventory manually. This means free Rapiers cannot be swapped between Lone Druid and the Spirit Bear like an original Rapier.
Divine Rapiers carried by the Spirit Bear drop on its death.

Recommended items[编辑 | 编辑源代码]

{{Recommendeditems

Starting Items:

Early Game

Core Items

  • 静谧之鞋 provide some armor and a reliable way to heal yourself between farming and pushes.

Situational Items

  • Certain aura items are of high value because they benefit both Lone Druid and the Spirit Bear.
    • 洞察烟斗 increases your survivability against spellcasters.
    • 强袭胸甲 provides a great armor advantage over enemies with its friendly armor buff and enemy debuff, while the attack speed boosts your damage output.
    • 弗拉迪米尔的祭品 grants armor, damage, and lifesteal.
  • 雷神之锤 increases your ability to farm and push with Chain Lightning.
  • 远行鞋 are an option for late game pushing, as they allow you to teleport to a friendly creep, summon (or use return on) your bear, and push a lane or tower.
  • 碎颅锤 and 深渊之刃 combined with Entangling Claws can help you lock down an enemy trying to escape.
  • 金箍棒 allows you to counter evasion while the mini-bash provides a way to interrupt channeling spells.

}}

Recommended items for Spirit Bear[编辑 | 编辑源代码]

Equipment[编辑 | 编辑源代码]

Template:Equipment Lone Druid

Tips[编辑 | 编辑源代码]

  • Due to the bear's very high health, he can be used to tank neutrals and jungle early game, or provide good lane control with harassment and last hitting, with very little risk of dying.
  • Do not let the bear die to enemy heroes too often. It gives 300 gold and exp, and if Summon Spirit Bear icon.png Summon Spirit Bear​ is on cooldown, then you are left helpless for a few minutes.
  • The bear benefits greatly from attack speed items as they make entangle more reliable.
  • A double mask of madness and basher allows you to perma-bash any heroes without evasion.
  • Items that provide some kind of aura are a good choice as they benefit both Lone Druid and his Spirit Bear.
  • Since Lone Druid focuses on aura and support items for his bear, he can buy two level 1 Necrobooks (one for the bear as it has its own mana pool), and then upgrade them. This has a great synergy with Battlecry which affects all units under your control, including the Necronomicon summons. For example, a level 3 Battlecry grants each of them +150 damage and 20 armor, increasing your total physical damage output by 900 (6x150). Lone Druid and his bear also benefit from the movement speed and attack speed aura of the archer.
  • Take note that due to the fact that the Spirit Bear's stats are static if the game goes too long he falls short against an enemy hard carry. Lone Druid is usually picked in push heavy line ups to be able to push into the enemy base using his bear's bonus damage against buildings long before the enemy carry has had time to farm. If this fails you should begin planning on itemizing Lone Druid himself.
  • In a team fight if your bear is about to die you can make Lone Druid the main damage dealer by transferring the bear's items to your main hero.
  • Lone's True Form gives him the highest amount of health in the game. This means a cloak is a very cost efficient pickup on him, as it increases his effective health against magical nukes by a large amount.

Trivia[编辑 | 编辑源代码]

  • Lone Druid's original name was "Syllabear", a pun on the name of Syl-lab-le, one of the developers who worked with Guinsoo. Before retiring, he created this hero.[1] It has now been shortened to "Sylla".

Update history[编辑 | 编辑源代码]

March 31, 2016 Patch

  • Fixed Lone Druid's Bear appearing greyscale even when Lone Druid had an Aghanim's Scepter icon.png 阿哈利姆神杖.

March 24, 2016 Patch

  • Fixed being unable to use Bottle (Full) icon.png 魔瓶, Enchanted Mango icon.png 魔法芒果 or Tango icon.png 树之祭祀es on Spirit Bear.
  • Fixed Wisp Spirits icon.png Spirits​ not hurting Spirit Bear.
  • Fixed Maim not working against Spirit Bear.
  • Fixed the greyscale Lone Druid Bear effect getting stuck.

February 17, 2016 Patch

February 06, 2016 Patch

December 23, 2015 Patch

July 10, 2015 Patch

February 12, 2015 Patch

  • Fixed Lone Druid's Bear's Necronomicon 1 icon.png 死灵书 units and dominated units not giving kill credit to Lone Druid icon.png 德鲁伊​.

November 18, 2014 Patch

June 14, 2013 Patch

  • Fixed Battle Cry icon.png Battle Cry​ not having an AoE limit (should be 1000).

February 07, 2013 Patch

September 13, 2012 Patch

  • [未记载] Added new micromanaging interface for heroes with multiple primary units (e.g. Lone Druid icon.png 德鲁伊​ and Meepo icon.png 米波​).

August 09, 2012 Patch

July 19, 2012 Patch

  • Fixed Glimpse affecting Warlock's Golem and Lone Druid Spirit Bear model.png Spirit Bear.
  • Fixed Curse of the Silent affecting Warlock's Golem and Lone Druid Spirit Bear model.png Spirit Bear.
  • Fixed Spirits detonating on non-hero units like Lone Druid Spirit Bear model.png Spirit Bear.

July 12, 2012 Patch

  • Fixed Lone Druid Spirit Bear model.png Spirit Bear not aggroing creeps when it attacks a hero.

June 20, 2012 Patch

  • Fixed Lone Druid having 1.3 too little armor.

May 17, 2012 Patch

  • Fixed Holy Persuasion working on Lone Druid Spirit Bear model.png Spirit Bear.
  • Fixed Entangle affecting wards.
  • Fixed Battle Cry icon.png Battle Cry​ not affecting other units he owns.

May 10, 2012 Patch

  • Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spiritbreaker.
  • Fixed base health regeneration (0.25->0.5).
  • Fixed Spirit Bear getting trapped in Power Cogs and Sprout.
  • Fixed Entangling Roots working on wards.
  • Fixed Spirit Bear bounty being too low.

May 03, 2012 Patch

  • Fixed Spirit Bear teleporting far away from you with Return (causing it to get stuck in trees sometimes).

April 26, 2012 Patch

  • Fixed non-hero units like Spirit Bear breaking smoke of deceit.
  • Fixed True Form / Druid Form being cancelled and interruptable.
  • Fixed attributes tooltip not showing the correct values for Spirit Bear (or other hero-like) units.

April 19, 2012 Patch

  • Added a visual effect at the Spirit Bear's old location when it is recast.
  • Fixed a bug when Spirit Bear would disassemble an item, causing it to have no owner.

April 13, 2012 Patch

  • Fixed Spirit Bear having incorrect damage type.

April 12, 2012 Patch

  • Enabled Lone Druid icon.png 德鲁伊​ in Captain's Mode.
  • Fixed Entangle not affecting magic immune units.
  • Fixed Entangle not interrupting channeling spells.

March 28, 2012 Patch

  • Added Lone Druid icon.png 德鲁伊​!

Balance changelog[编辑 | 编辑源代码]

6.87

6.86e

  • Increased Savage Roar icon.png Savage Roar​ cooldown from 28/24/20/16 to 38/32/26/20.

6.86c

  • Fixed Lone Druid's health not increasing when upgrading True Form icon.png True Form​.

6.86b

6.86

Savage Roar icon.png Savage Roar:
Lone Druid or Spirit Bear roars fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased.
Cast time: 0.1
Radius: 325
Movement speed bonus: 20%
Duration: 1.2/1.6/2/2.4
Notes: Rooted enemies will not be able to run away. Spirit Bear also has this ability, but the cooldown between it and Lone Druid are shared.
  • Lone Druid Spirit Bear model.png Spirit Bear
    • Increased attack damage from 28-38 on each level to 35/45/55/65.
    • Increased movement speed from 320/320/330/340 to 320/330/340/350.
  • Rabid icon.png Rabid
    • Increased movement speed bonus from 5%/10%/15%/20% to 10%/15%/20%/25%.
    • Increased duration from 10 on each level to 18/22/26/30.
  • Increased True Form icon.png True Form​ health bonus from 250/400/600 to 300/600/900.

6.85

  • Reduced Summon Spirit Bear icon.png Summon Spirit Bear​ cooldown from 180/160/140/120 to 120 on each level.
  • Battle Cry icon.png Battle Cry
    • Increased attack damage bonus from 60/90/120 to 90/120/150.
    • Increased armor bonus from 6/12/18 to 10/15/20.

6.84

  • True Form icon.png True Form​ is no longer deactivated upon death.
  • Battle Cry icon.png Battle Cry
    • Increased armor bonus from 5/10/15 to 6/12/18.
    • Increased attack damage bonus from 50/75/100 to 60/90/120.
  • 16px Entangling Claws​ damage is no longer reduced by Damage Block.
  • Added Aghanim's Scepter icon.png 阿哈利姆神杖 upgrade for Lone Druid: Allows Spirit Bear to attack at any range from Lone Druid and prevents Spirit Bear from dying if Lone Druid dies.

6.83

  • Reduced 16px Return​ cast point from 0.3 to 0.
  • Battle Cry icon.png Battle Cry
    • Increased cooldown from 30 to 60.
    • Reduced duration from 8 to 6.
    • Increased attack damage bonus from 20/40/60 to 50/75/100.
    • Increased armor bonus from 2/4/6 to 5/10/15.

6.82

6.81

6.80

6.79

  • Increased base movement speed from 315 to 325.
  • Increased Lone Druid Spirit Bear model.png Spirit Bear experience bounty from 196 to 300.
  • Increased True Form icon.png True Form​ movement speed reduction from 35 to 45 (to keep his movement speed at 280 during True Form).

6.78

6.75

  • Summon Spirit Bear icon.png Summon Spirit Bear​ can no longer be cast if the Spirit Bear has taken damage from a player unit in the last 3 seconds.

6.72d

  • 16px Return​ can no longer be cast if the Spirit Bear has taken damage from a player unit in the last 3 seconds.
  • Undid melee hero collision change from 6.72c

6.72c

  • Melee hero collision size now reduced from 24 to 12.

6.72

6.69

  • Summon Spirit Bear icon.png Summon Spirit Bear
    • Can now be cast while the Spirit Bear is still alive, restoring its health and returning it to Lone Druid, instead of canceling the cast and giving an error message.
    • Increased leash range from 925 to 1100.
    • Fixed the Lone Druid Spirit Bear model.png Spirit Bear sometimes missing its attacks when its target was moving away.
  • Reduced True Form icon.png True Form​ movement speed reduction from 45 to 35.

6.64

  • Increased base movement speed from 305 to 315.
  • Lone Druid Spirit Bear model.png Spirit Bear
    • Reduced leash range from 1500 to 925.
    • Attempting to attack an enemy outside the leash range now causes the bear to stop attacking, instead of returning it back to Lone Druid.
  • True Form icon.png True Form
    • Now reduces movement speed by 45 on each level.
    • Increased transformation time from 1.45 to 1.933.
    • Increased armor bonus from 2/4/6 to 4/6/8.

6.63

6.60

  • Lone Druid Spirit Bear model.png Spirit Bear
    • Now has an inventory on every level, instead of only level 4.
    • No longer has 16px Demolish​ on level 3.
    • Spells now last the same duration on the bear as they do on heroes (changed unit type from regular to Creep-Hero).
  • Reworked Rabid icon.png Rabid
Old Rabid icon.png Rabid:
Syllabear can create an intense combative fury in either himself or his Spirit Bear companion.
Cast range: 300
Movement speed bonus: 5%/10%/15%/20%
Attack speed bonus: 10/20/30/40
Duration: 10
Mana cost: 50
Cooldown: 30
Notes: Only buffs the targeted unit. Can be cast on any of Lone Druid's units. Can be set on autocast.
New Rabid icon.png Rabid:
Increases the attack and movement speed of Lone Druid and the Spirit Bear.
Movement speed bonus: 5%/10%/15%/20%
Attack speed bonus: 10/20/30/40
Duration: 10
Mana cost: 50
Cooldown: 30
Notes: Has an instant cast time and only buffs Lone Druid and the Spirit Bear. Does not require a target and has no autocast.
  • Increased True Form icon.png True Form​ attack range from 100 to 150.
  • Battle Cry icon.png Battle Cry
    • Is now available on all 3 levels of True Form, instead of only at 2 and 3.
    • Increased attack damage bonus from 0/20/20 to 20/40/60.
    • Increased armor bonus from 0/2/2 to 2/4/6.
    • Reduced duration from 10 to 8.
  • Removed One.

6.58

6.54

  • Increased base armor from -1 to 0 (total armor is now 3.36).

6.52

6.51

6.50

6.44

6.42

6.40

6.39

6.30

6.29b

  • True Form icon.png True Form
    • Fixed base attack damage during True Form still being 22-29, instead of 22-26.
    • No longer increases armor by 1.

6.27

  • Reduced Summon Spirit Bear icon.png Summon Spirit Bear​ mana cost from 125 to 75.
  • Lone Druid Spirit Bear model.png Spirit Bear
    • Fixed the bear's items being lost when dying in Death Match mode.
    • Reduced collision size from 48 to 24.

6.20

  • Fixed the Lone Druid Spirit Bear model.png Spirit Bear not disappearing upon repicking Lone Druid.

6.17

  • Increased attack range from 500 to 550.

6.09b

6.04

  • Fixed Rabid icon.png Rabid being unable to be cast on self.
  • True Form icon.png True Form​ now grants 250/400/600 health while active.

5.72

  • Reduced base attack damage from 22-29 to 22-26 (total attack damage is now 46-50).
  • Lone Druid Spirit Bear model.png Spirit Bear now only gets moved back to the Lone Druid upon starting an attack on a unit, instead of always when leaving leash range.

5.69-5.71

5.62

  • Created.

被替代的技能[编辑 | 编辑源代码]

协同
Unknown icon.png
技能属性
提升德鲁伊和熊灵的默契,基础属性和技能均得到增强。
熊灵攻击力加成{{{value1}}}
熊灵移动速度加成{{{value2}}}
狂猛持续时间加成{{{value3}}}
变形术生命加成{{{value4}}}
幻象可继承此效果 Illusions created while Lone Druid is in True Form receive the health bonus.
悉拉贝尔研习并精通失落的熊族的技巧,使他的行动和自然高度协调。

附录:

  • This ability got replaced by Savage Roar icon.png Savage Roar​ in the 6.86 gameplay patch.
  • Stats of the Spirit Bear on each level with each level of Synergy:
    • Synergy Level 0: 28-38 attack damage, 320/320/330/340 move speed
    • Synergy Level 1: 38-48 attack damage, 330/330/340/350 move speed
    • Synergy Level 2: 48-58 attack damage, 340/340/350/360 move speed
    • Synergy Level 3: 58-68 attack damage, 350/350/360/370 move speed
    • Synergy Level 4: 68-78 attack damage, 360/360/370/380 move speed
  • Rabid icon.png Rabid​ duration with each level of Synergy: 10/20/30/40/50
  • True Form icon.png True Form​ total health bonus on each level with each level of Synergy:
    • Synergy Level 0: 250/400/600 Health
    • Synergy Level 1: 350/500/700 Health
    • Synergy Level 2: 450/600/800 Health
    • Synergy Level 3: 550/700/900 Health
    • Synergy Level 4: 650/800/1000 Health
  • None of these changes are reflected in the tooltips of the upgraded abilities.


Rabid (pre 6.60)
Unknown icon.png
技能属性
Syllabear can create an intense combative fury in either himself or his Spirit Bear companion. Lasts 10 seconds.
Cast Range{{{value1}}}
Move Speed Bonus{{{value2}}}
Attack Speed Bonus{{{value3}}}
Duration{{{value4}}}
Bears are not commonly seen as being agile creatures, but can actually move rather quickly, especially when enraged.

附录:

  • This ability got reworked into the current Rabid icon.png Rabid​ in the 6.60 gameplay patch.
  • Can target any unit owned by Lone Druid, not just him and the Spirit Bear.
  • Causes the buffed unit's model size to increase by unknown% for the duration.
  • Can be set on autocast.
    • When on Auto-Cast, Lone Druid automatically casts this spell on the closest valid target that does not have the Rabid buff on.
    • Autocast can interrupt Lone Druid's current order and makes him forget queued commands. It cannot occur while channeling a spell though.


One
Unknown icon.png
技能属性
Links Syllabear and his Spirit Bear companion together by the soul. Damage they take is distributed equally between them.
Cast Range{{{value1}}}
Max Bound Units{{{value2}}}
Damage Distributed{{{value3}}}
Duration{{{value4}}}
会被技能免疫状态格挡 Buff removed by spell immunity as well.

附录:

  • This ability was removed in the 6.60 gameplay patch.
  • This ability is only available while True Form icon.png True Form​ is on level 3 and active.
  • Can be cast on and only binds to any unit which belongs to Lone Druid.
  • Binds the target to the closest unit to it, not necessarily to the caster.


Gallery[编辑 | 编辑源代码]

See also[编辑 | 编辑源代码]

References[编辑 | 编辑源代码]

  1. [1], Thread in Playdota.com about origins of hero names or titles.