美杜莎

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美杜莎
Medusa.png
Strength attribute symbol.png
14 + 1.65
Agility primary attribute symbol.png
20 + 2.5
Intelligence attribute symbol.png
19 + 2.1
等级 基础 1 15 25
生命值 200 480 940 1260
生命恢复速率 0.25 0.67 1.36 1.86
魔法值 50 278 626 878
魔法恢复速率 0.01 0.77 1.95 2.79
攻击力 24‒30 44‒50 79‒85 104‒110
护甲 -1 1.86 6.86 10.43
技能伤害增强 0% 1.19% 3.03% 4.34%
每秒攻击次数 0.58 0.7 0.91 1.05
移动速度 290
转身速率 0.5
视野 1800/800
攻击范围 600
弹道速度 1200
攻击动作 0.5+0.6
基础攻击间隔 1.7
魔法抗性 25%
碰撞体积 24
0

美杜莎是一名敏捷型远程英雄. 高度依赖装备的她,在游戏中扮演着在肉盾性技能的保护下在同一时间内消灭整只地方队伍的核心角色。分裂箭 允许她同时攻击多个单位, greatly increasing the potency of damage-granting items. 秘术异蛇 grants Medusa some presence in the lane and skirmishes, and its mana stealing refunds part of the cost to boot, making it an excellent farming and harrassing tool. 魔法盾 protects her from the opening damage of teamfights, and if supplemented with items makes killing Medusa a fatally time-consuming process. 石化凝视 acts as a fantastic defensive mechanism against ganks and initiations alike, with crippling effects on all who dare face the Gorgon.

Bio[编辑 | 编辑源代码]

Medusa icon.png 美杜莎 —— 蛇发女妖
播放 "The only real beauty is power."
定位: N/A
背景: 无上的力量即为绝伦的美貌。美杜莎的心中一直靠着这样的想法得以慰藉——她在蛇发女妖三姐妹中年纪最小,也是海洋女神的女儿中最为可人的尤物——因为只有她跟姐妹们不一样,她是凡人。这反而救了她的命,那一天,一群蒙面之徒侵入了蛇发女妖居住的领域,将她两个不朽之身的姐姐从家里拖走,对她们的美貌还是泪水都无动于衷。其中一个入侵者也抓住了美杜莎,但是厌恶地看了一眼后就推向了一旁:“这女的散发着凡胎的臭味。我们可不要。”美杜莎受尽了凌辱,满腔愤懑地逃向了母亲所在的神庙,在女神面前哭诉自己的遭遇。“您拒绝赐予我永生—因此我乞求您,赐予我力量!有了力量我就可以去拯救姐姐们,为受到的不公复仇!”经过长时间的考虑,女神接受了她女儿的请求,美杜莎无与伦比的娇美相貌变成了象征着可怕力量的脸孔。但是她一刻也没有对自己的抉择后悔。她明白,睥睨万物才是值得拥有的美貌—这才是能够改变世界的力量。
配音: Jen Taylor (台词)

Gameplay[编辑 | 编辑源代码]

技能[编辑 | 编辑源代码]

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分裂箭
Split Shot icon.png
技能属性
切换
影响目标
敌人
美杜莎施展魔法将她的箭分裂成若干支箭矢。分裂箭造成的伤害为正常攻击力的一定百分比。
额外目标不会受到其他攻击附加效果(比如致命一击)和攻击特效。
施法动作0+0
作用范围700
箭矢数量1/2/3/4
每支箭造成的伤害80%
冷却时间 0
幻象可继承此效果 幻象是否有分裂箭效果取决于产生幻象时本体的状态
不是独占攻效 其他攻击特效只对主目标生效
特效
增益效果 Split Shot: 不会被驱散
遇到了被诅咒的蛇发女妖,那就会领教到她的愤怒。

附录:

  • 切换分裂箭不会被视为一次使用技能,因此不会触发任何施法时效果
  • 每当她发射一个攻击弹道时,使美杜莎对特定数量的敌人发出即时攻击
    • 这意味着分裂箭矢和主箭矢同时产生,拥有相同的弹道速度(1200)。
    • 分裂箭矢可以被躲避。在没有克敌机先效果时也可能会落空
    • 分裂箭矢是否落空与主箭矢无关。
    • 和其他即时攻击不同的是,分裂箭矢不会继承任何攻击特效,也不会触发那些攻击时的效果。
    • 然而,分裂箭矢造成的伤害仍被认为是攻击伤害,而非技能伤害
    • 分裂箭矢的攻击同样受到护甲类型伤害格挡的影响。
    • 如果美杜莎被致盲影响,分裂箭会落空,除非她有克敌机先效果。
  • 主目标只受主箭矢攻击,不受分裂箭影响。
  • 开启分裂箭后,主要攻击力和额外攻击力会减少。
    • 其他来源的攻击力加成不会减少(如某些物品的重击)效果。
    • 游戏内攻击力面板显示的攻击力有误。
  • 分裂箭的开关状态不会因为美杜莎死亡而改变。如果美杜莎死时分裂箭处于开启状态,那么她复活后分裂箭仍处于开启状态。


秘术异蛇
Mystic Snake icon.png
技能属性
单位目标
影响目标
敌人 / 自身
伤害类型
魔法 / 纯粹
放出一条秘术异蛇在敌人之间跳跃,造成伤害并偷取魔法值。抵达最后一个目标后,它会返回到美杜莎身上为其恢复魔法值。每次跳跃造成更多伤害。对石化凝视作用下的石化单位将造成纯粹伤害。
施法动作0.4+0.57
施法距离800
跳跃范围475
跳跃次数3/4/5/6
基础伤害80/120/160/200
最大魔法偷取35%
每次跳跃增加伤害11%/14%/17%/20%
冷却时间 11
魔法值 140/150/160/170
部份无视技能免疫 Snake can jump on spell immune units and steal their mana. Cannot directly be cast on spell immune units.
会被林肯法球效果格挡 Blocked fully when primary or secondary target upon impact. When blocked, stops jumping and returns to Medusa to restore her mana if stolen.
蛇发女妖所受的诅咒也是她最强大的力量。

附录:

  • Mystic Snake travels at a speed of 800 and cannot be disjointed.
  • Applies the mana loss first, and then the damage.
  • Upon returning to Medusa, she receives exactly the amount of mana all targets lost to Mystic Snake.
  • Each successful hit on an enemy increases the damage of the next jump by 35% of the ability's base damage.
    • This means its damage does not grow exponentially, but statically, dealing 28/42/56/70 damage more per jump.
  • This is how much damage Mystic Snake deals per jump when all jumps successfully hit (before reductions):
    • Level 1: 80/108/136 damage (324 total damage)
    • Level 2: 120/162/204/246 damage (732 total damage)
    • Level 3: 160/216/272/328/384 damage (1360 total damage)
    • Level 4: 200/270/340/410/480/550 damage (2250 total damage)
  • If the snake's current target dies or turns invulnerable, hidden or invisible, the jump neither counts, nor increases the damage.
    • The snake continues jumping to nearby valid targets in these cases.
  • The snake provides 100 radius flying vision around itself. The vision does not last.


魔法护盾
Mana Shield icon.png
技能属性
切换
影响目标
自身
创造一个魔法护盾,消耗美杜莎的魔法值以吸收60%的伤害。
施法动作0+0
每点魔法吸收伤害1.6/1.9/2.2/2.5
冷却时间 0
无视技能免疫 While spell immune, Mana Shield does not react on magical damage.
特效
增益效果 Mana Shield: 不会被驱散
尽管美杜莎生来没被赐以永恒的生命,她所受的诅咒赋予了她独一无二的防御力量。

附录:

  • The toggling of Mana Shield is not registered as a spell cast and thus does not proc any on-cast effects.
  • Mana Shield does not interrupt Medusa's channeling spells upon cast.
  • This also affects everything which works directly with dealt damage (e.g. Blade Mail icon.png 刃甲, Orchid Malevolence icon.png 紫怨).
  • Increases Medusa's effective health by 150% when toggled on, assuming she has enough mana.
  • Mana Shield persists through Medusa's death. If Mana Shield was active upon death, she respawns with it active.


石化凝视
Stone Gaze icon.png
技能属性
无目标
影响目标
敌人
伤害类型
纯粹
(生命移除)
任何盯着蛇发女妖的敌方单位的攻击速度和移动速度均将被减缓。如果一单位在石化凝视期间盯着蛇发女妖超过2秒,该单位会被完全石化。被石化的单位处于眩晕状态,魔法抗性为100%,受到物理攻击时承受额外伤害。如果幻象被石化将立刻消失。
施法动作0.4+0.5
作用范围1000
物理伤害加深35%
移动速度减缓35
攻击速度减缓35%
转身速率减缓50%
凝视持续时间5/6/7
石化持续时间3 (Talent tree symbol.png 4)
冷却时间 90
魔法值 200
特效
增益效果 Stone Gaze: 不会被驱散
负面效果 Stone Gaze Facing: 不会被驱散
负面效果 Stone Gaze Slow: 不会被驱散
负面效果 Stone Gaze Stone: 会被强驱散所驱散
美杜莎的美貌感天动地。

附录:

  • Every enemy unit that faces Medusa within 85° in front of them within a 1000 radius around Medusa gets the slow debuff applied.
  • The slow debuff lasts either 6 seconds, or until the gaze ends. The stone debuff always lasts the full 3 seconds.
  • A unit can only receive the slowing debuff once per cast. If a unit with the debuff faces Medusa for 2 seconds, it gets petrified.
    • The 2 second facing counter does not reset when looking away once.
    • Facing Medusa while invulnerable or hidden still counts towards the 2 second counter.
    • This means a unit can only be petrified once per cast and can freely face Medusa afterwards without getting petrified again.
    • Therefore it can be avoided by being invulnerable as the spell attempts to petrify.
  • The petrification is a simple stun and as such it cannot be purged, but can be dispelled by strong dispels.
  • Illusions are destroyed instead of petrified.
  • Only increases physical damage dealt by attacks. Physical damage from spells is not increased.
  • Stone Gaze ends when Medusa dies.


Recommended items[编辑 | 编辑源代码]

{{Recommendeditems

Starting Items:

  • 守护指环 to compensate Medusa having the lowest base hit points.
  • 铁树枝干es provides early stats needed for last-hitting creeps and a small boost in your hit points and mana.
  • 树之祭祀es for recovering hit points especially when received significant damage early on.

Early Game:

  • 王者之戒 provides mana regeneration, armor bonus and a small damage boost for last-hitting.
  • 速度之靴 boost Medusa's rather slow movement speed.
  • 治疗指环 provides early hit point regeneration especially when Mana Shield has not reached its full potential yet.

Core Items:

  • 相位鞋 give movement speed, even boosted with the Phase ability for escaping ambushes early game. The additional damage also contributes to her Split Shot skill. It also helps her position herself better for a successful Stone Gaze, as her otherwise low mobility can make this difficult.
  • 天鹰之戒 is the upgraded version of 王者之戒 which gives stats and further damage boost.
  • 林肯法球 provides spell block, decent attributes for the cost. An extension from an early perseverance, it increases Medusa's durability as well as giving some right-click power.

Situational Items:

  • 雷神之锤 offers further boost to Medusa's damage due to the attack speed bonus and the Chain Lightning which can help to whittle down group of enemies. The Static Charge is also a great combination to her increasing durability as another source of AoE damage.
  • 幻影斧's bonus directly increases Medusa's movement speed, and the illusions hit for a total of 56% of your base damage. In addition, the illusions can be used to farm multiple places at once, and benefit from Split Shot.
  • 蝴蝶 offers bonus damage, attack speed and armor, and its evasion gives you even more survivability.
  • 斯嘉蒂之眼 gives both survivability and killing power. The added stats grant Medusa health, mana for Mana Shield, armor, DPS and a good slowing attack.
  • 血精石 can also be purchased on medusa if you are in need of an easier to build tank item than Linken's.
  • 邪恶镰刀 for an extra disable, stats and mana regeneration which may help Mana Shield.
  • 代达罗斯之殇 gives a good damage boost to work with Split Shot and chance of Critical Strike on the primary target.
  • 圣剑 is good due to Medusa's Split Shot skill and her increasing durability which reduces the chance of dropping it.
  • 银月之晶 boosts attack speed further which is very handy as the game goes longer.
  • 撒旦之邪力 should be picked up when building Divine Rapier. Due to the extremely high damage provided by Divine Rapier, Satanic's passive lifesteal and its active skill becomes very effective in terms of healing yourself, decreasing the chances of dropping the Rapier.

}}

Equipment[编辑 | 编辑源代码]

Template:Equipment Medusa

Tips[编辑 | 编辑源代码]

  • Mystic Snake can be maxed first as it is Medusa's only nuke and can be used to push your lane.
    • The damage increases per jump, so it is best cast so that it would hit enemy heroes at last, to make them take the most damage. If used for farming, casting it so that it hits the creeps with more health can prevent overkill damage on lower health creeps, making it more effective and faster to farm.
    • Since Medusa does not have much mana and the ability has a high mana cost, it is important to make sure that it hits at least 2 enemies which have mana (e.g. ranged lane creeps), to get some mana restored back. It does not matter if targets with mana are hit as first or at last, since the mana drain is static and does not increase per jump like the damage.
    • The lane creeps have a mana pool of 300, so Mystic Snake can drain 33/42/51/60 mana from them. So in order to get its full mana cost basically refunded, it has to hit at least 5/4/4/3 ranged lane creeps. This means it is also important to hit enemies with the spell in order to not run out of mana during the laning phase.
  • Split Shot is a highly item-dependent ability. Consider spending pre-level 6 points in Attribute Bonus for a small but more tangible boost in power.
  • By activating Split Shot before you use 幻影斧 or Illusion rune, the illusions gain the Split Shot ability, which is a very good boost in terms of increasing their DPS.
  • Be wary about leaving Mana Shield active in the early game without a high mana pool or some mana regen items. Heavy damage may leave you unable to cast Stone Gaze, which can turn the tides of a gank or teamfight when used correctly.
  • Mana Shield does however provide an immense amount of damage reduction at all levels. An alternative build is to max this by 7 and take a lot of points in stats.
  • The ideal ratio of mana to health is 0.94/0.79/0.68/0.6 mana per health, meaning every consecutive skill point in Mana Shield becomes less cost efficient, consider grabbing a point in your other skill points over another point in mana shield if you already have the ideal mana/health ratio (any more points basically mean wasted mana; do not forget about Stone Gaze and Mystic Snake costs)
  • When pushing, activate Split Shot when attacking towers to whittle down an incoming creep wave.
  • Items built from 极限法球 and 坚韧球 are good for Medusa, such as 林肯法球 and 幻影斧. The bonus stats and regen make Medusa very tanky with Mana Shield active.
  • Medusa's mana pool needs to equal at least 93.75%/78.95%/68.18%/60% of her current health to maximize the damage reduction of Mana Shield, assuming she does not lose mana in any differnet way than by the absobtion of Mana Shield.
  • You should always have a 回城卷轴 in order to escape incoming ganks and as well as for defending your base. It is especially useful for countering engagements and tower dives, as Stone Gaze severely punishes teams who commit to a fight.
  • It is possible to farm ancients with Medusa at level 1 by putting a point into Split Shot. However, it requires juking into the jungle, and may need more skill to perform in on the Dire ancients.
  • Remember that Petrified heroes take no damage from magical attacks. This is especially important if you have a nuke heavy team as activating Stone Gaze at the wrong time can cost your team a battle that could have been won otherwise.
  • Proper use of Stone Gaze together with Split Shot makes Medusa a great counter to heroes that either summon illusions, purchase Manta style in their item build or rely heavily on their auto-attacks to do damage. Examples of these heroes would be 幻影长矛手, 混沌骑士 and 虚空假面. Remember that a successful Stone Gaze clears all illusions from Medusa's vicinity.
  • However, be very wary with its activation - smart users may attempt to use illusions to bait you either by taking you to poor spots or by forcing your ultimate out, which can leave you very vulnerable, especially to heroes like Phantom Lancer as they almost always build 净魂之刃 (making your mana shield much less effective) and he can easily overwhelm you beyond your capacities even with Split Shot active.
  • 动力鞋 are a valid option for Medusa as she greatly benefits from the stat toggle and increase of attack speed. 相位鞋 are great for more active play, but once you can sit in place and auto-attack, Power Treads are better.
  • 魔杖 gives Medusa cheap restoration and stats that she needs early game.
  • 幻影斧 is an excellent item to build on Medusa to greatly increase her Area of Effect Damage per Second through a team fight. You can dodge projectiles or dispel certain debuffs on yourself and unleash a barrage of auto attacks on the enemy team.
  • 斯嘉蒂之眼 provides much needed stats to boost Medusa, while Strength and Agility naturally makes her much harder to bring down, Intelligence increases the amount of damage she can absorb with Mana Shield (Up to 60% of each hit) which makes Skadi the ultimate item to tank Medusa and give her the survivability to stand tall and mow down the enemy team.
  • 雷神之锤 and Maelstrom can be picked up to increase your farming speed while also boosting your damage passively. Mjollnir's Static Charge buff can be applied to yourself when you get focused to provide even more AoE damage to the enemy team, overall Static Charge is fantastic to pick up on any tank.

Trivia[编辑 | 编辑源代码]

  • While the lore of Medusa is heavily inspired by its ancient Greek counterpart it should be noted that in the early versions of the myth, Medusa was born hideous to primordial sea deities Phorcys and Ceto who are described as cthonic monsters from an archaic world.
  • The mythology that describes Medusa as having incomprehensible beauty was introduced later by the Roman poet Ovid and in that version Medusa did not exchange her beauty for power. Rather after being attacked by Poseidon in the temple of Athena the enraged goddess twisted Medusa's beautiful visage to the point that merely looking at her would turn the onlookers to stone.
  • Medusa's response upon killing 矮人直升机 播放 "Snakes on a plane.", refers to the movie of the same name.

Update history[编辑 | 编辑源代码]

March 24, 2016 Patch

October 09, 2015 Patch

  • Fixed Medusa gaining mana with Mana Shield icon.png Mana Shield​ from attacks that dealt negative damage.

September 23, 2013 Patch

  • Enabled Medusa icon.png 美杜莎​ in Captain's Mode.

July 18, 2013 Patch

  • Fixed various spells being unable to remove the stun from Stone Gaze icon.png Stone Gaze​.
  • Fixed Stone Gaze icon.png Stone Gaze​ facing requirement not taking into account distance once the debuff is added.

June 28, 2013 Patch

June 14, 2013 Patch

June 05, 2013 Patch

March 21, 2013 Patch

February 14, 2013 Patch

  • Enabled Medusa icon.png 美杜莎​ in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

February 07, 2013 Patch

January 24, 2013 Patch

January 17, 2013 Patch

  • Mystic Snake icon.png Mystic Snake​ now returns to restore you when it is blocked by Linken's Sphere.

January 10, 2013 Patch

  • Added Medusa icon.png 美杜莎​!

Balance changelog[编辑 | 编辑源代码]

6.86

  • Mystic Snake icon.png Mystic Snake
    • Mana steal no longer increases by 35% per jump.
    • Now steals 11%/14%/17%/20% on the target's mana based on their maximum mana, instead of 20/35/50/65.
    • Now returns Medusa the actual amount of mana stolen, instead of always the full value.

6.85

  • Increased Mystic Snake icon.png Mystic Snake​ damage and mana steal increase per jump from 25% to 35%.

6.84

6.82

  • Mystic Snake icon.png Mystic Snake
    • Increased outgoing speed from 633 to 800.
    • Reduced return speed from 833 to 800.
    • Increased base mana steal from 20/30/40/50 to 20/35/50/65.
  • Increased Mana Shield icon.png Mana Shield​ absorbed damage from 50% to 60%.

6.81

  • Split Shot icon.png Split Shot
    • Reduced number of arrows from 5 on each level to 2/3/4/5.
    • Increased damage per arrow from 50%/60%/70%/80% to 80% on each level.
  • Mystic Snake icon.png Mystic Snake​ no longer requires Fog of War vision to bounce.
  • Increased Mana Shield icon.png Mana Shield​ damage absorbed per mana point from 1/1.5/2/2.5 to 1.6/1.9/2.2/2.5.

6.80

  • Increased Mana Shield icon.png Mana Shield​ damage absorbed per mana point from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5.

6.79

6.78

Old Stone Gaze icon.png Stone Gaze:
Any enemy units staring at Medusa over the next 5 seconds will be purged and slowed. Lasts 5 seconds.
Radius: 800
View Angle Spread: 85
Damage to summons: 500/1000/1500
Movement speed slow: 100%
Attack speed slow: 100
Stone Gaze duration: 5
Slow duration: 5
Notes: Can only affect units once per cast. The slow deceases in 1.66 second intervals, slowing for 100%/66%/33% on each interval.
New Stone Gaze icon.png Stone Gaze:
Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If the unit accumulates 2 seconds time (in total) facing Medusa, it will turn to stone.
Radius: 1000
Physical damage amplification: 30%/40%/50%
Movement speed slow: 50%
Attack speed slow: 50
Turn rate slow: 50%
Gaze duration: 6
Stone duration: 3
Mana cost: 200
Cooldown: 90
Note: Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks. The slow lasts as long as the gaze's remaining does. Kills illusions instead of petrifying them.

6.77

  • Reduced Stone Gaze icon.png Stone Gaze cooldown from 140/110/80 to 140/100/60.

6.75

  • Increased Split Shot icon.png Split Shot​ damage per arrow from 45%/55%/65%/75% to 50%/60%/70%/80%.
  • Increased Mystic Snake icon.png Mystic Snake​ damage and mana steal increase per jump from 20% to 25%.
  • Increased Mana Shield icon.png Mana Shield​ damage absorbed per mana point from 0.75/1.25/1.5/2 to 0.75/1.25/1.75/2.25.

6.74

  • Increased Split Shot icon.png Split Shot​ number of arrows from 4 to 5.

6.73

  • Reduced Mana Shield icon.png Mana Shield​ toggle on cooldown from 10 to 0.
  • Stone Gaze icon.png Stone Gaze
    • Rescaled the speed recovery factor from 5/3/2 to 3 on each level.
    • Increased Stone Gaze duration from 0.6 to 5 (if enemies face her within the 5 seconds, they get affected).
      Can only affect units onc per cast.
    • Rescaled damage to summons and Illusions from 600/800/1000 to 500/1000/1500.
    • Increased mana cost from 100/50/0 to 200/100/0.
    • Rescaled cooldown from 100 to 140/110/80.

6.72

  • Fixed Stone Gaze icon.png Stone Gaze slow deceasing faster on higher levels, instead of slower.

6.68

  • Reduced movement speed from 300 to 290.
  • Reduced Strength attribute symbol.png strength gain from 1.85 to 1.65.

6.67

6.65

6.61

  • Mystic Snake icon.png Mystic Snake
    • Increased base damage from 60/100/140/180 to 80/120/160/200.
    • Increased cast range from 700 to 800
    • Increased projectile speed from unknown to 633 (833 when moving back to Medusa).
    • Reduced cooldown from 12 to 11.
  • Reduced Stone Gaze icon.png Stone Gaze cooldown 70 to 35.
  • Minor improvements to Mystic Snake icon.png Mystic Snake speed, cast range and cooldown.
  • Improved Mystic Snake icon.png Mystic Snake's damage from 60/100/140/180 to 80/120/160/200.

6.60

Mystic Snake icon.png Mystic Snake:
A mystic snake made of energy jumps from target to target dealing damage and stealing some energy. After it reaches its last target, it jumps back to Medusa to replenish her mana. The snake deals more damage and steals more mana per jump.
Cast range: 700
Jump radius: 475
Number of jumps: 3/4/5/6
Base damage: 60/100/140/180
Base mana steal: 20/30/40/50
Damage and mana steal increase per jump: 20%
Mana cost: 140/150/160/170
Cooldown: 12
Notes: The snake's damage gets higher upon each enemy it hits. The mana steal gets stronger only when it hits a target with mana.
Stone Gaze icon.png Stone Gaze:
Any enemy units staring at the Gorgon will slowly turn to stone, removing status buffs and slowing all speed properties.
Radius: 800
Damage to summons: 600/800/1000
Movement speed slow: 100%
Attack speed slow: 100
Slow duration: 5
Stone Gaze duration: 0.6
Mana cost: 100/50/0
Cooldown: 70
Notes: The slow deceases at a factor of 2/3/5. Does not affect enemies when Medusa is not visible to them (invisible or in the Fog of War). If an enemy faces Medusa within the 0.6 second duration, it gets purged and slowed.

6.55

  • Increased Split Shot icon.png Split Shot​ number of arrows from 3 to 4.
  • Reduced Purge cooldown from 12/11/10 to 12/10/8.

6.52

  • Reduced attack point from unknown to 0.5.
  • Increased Purge damage to summons from 600 on each level to 600/800/1000.

6.51

6.50

  • Reduced Mana Shield icon.png Mana Shield​ toggle on mana cost from 50 to 0.
  • Reduced Purge cooldown from 12 on each level to 12/11/10.

6.46

6.37

  • Reduced Purge damage to summons from 99999 to 600.

6.36b

  • Increased Purge damage to summons from 1000 to 99999.

6.20

  • Increased Split Shot icon.png Split Shot​ damage per arrow from 40%/50%/60%/70% to 45%/55%/65%/75%.
  • Reduced Purge slow duration from 6 to 5.

6.09

  • Reduced Purge mana cost from 125/140/155 to 60 on each level.

6.05

  • Increased Split Shot icon.png Split Shot​ damage per arrow from 35%/45%/55%/65% to 40%/50%/60%/70%.

6.04

  • Medusa can no longer purchase Aghanim's Scepter icon.png 阿哈利姆神杖 (like every other hero with no upgrade).
  • Increased Split Shot icon.png Split Shot​ damage per arrow from 20%/30%/40%/50% to 35%/45%/55%/65%.
  • Replaced Gaze with Purge
Purge:
Casts a powerful anti-magic buff at a target enemy unit. Slows movement and attack speeds for 6 seconds.
Cast range: 500
Damage to summons: 1000
Movement speed slow: 100%
Attack speed slow: 100
Slow duration: 6
Mana cost: 125/140/155
Cooldown: 12
Notes: Can be cast on allies as well, without slowing or damaging them. The slow deceases over time.

6.03

  • Fixed Mana Shield icon.png Mana Shield​ requiring level 1/2/3/4, instead of 1/3/5/7.

6.02

  • Fixed Gaze not going on cooldown when used.

6.00

  • Increased base attack damage from 19-25 to 24-30 (total attack damage is now 44-50).
  • Removed Purge.
  • Reworked Split Shot icon.png Split Shot
Old Split Shot:
Medusa magically splits one arrow into many, firing an arrow at multiple nearby enemies.
Radius: 700
Number of arrows: 4/5/6
Damage per arrow: 100%
Notes: Is an ultimate-like and a passive ability in Medusa's 4th ability slot. Requires level 5/9/13 to be leveled.
New Split Shot icon.png Split Shot:
Medusa magically splits her shot into three arrows. These arrows deal a lower percent of her normal damage.
Radius: 700
Number of arrows: 3
Damage per arrow: 20%/30%/40%/50%
Notes: Is a regular toggle ability in Medusa's 1st ability slot. Requires level 1/3/5/7 to be leveled, like regular abilities. All her attacks deal the reduced damage when toggled on, not only the extra arrows.
  • Mana Shield icon.png Mana Shield
    • Is now a regular ability with 4 levels, instead of an ultimate ability with 3 levels.
    • Level requirement from 6/11/16 to 1/3/5/7.
    • Changed legacy hotkey from N to E.
    • Reduced absorbed damage from 100% to 50%.
    • Changed damage absorbed per point of mana from 1/1.5/2 to 0.75/1.25/1.5/2.
    • Aghanim's Scepter icon.png 阿哈利姆神杖 no longer upgrades Mana Shield (used to increase damage per point of mana from 1/1.5/2 to 1.5/2/2.5).
  • Added new ultimate ability
Gaze:
Medusa focuses her most ancient power on an enemy unit. It slowly turns the unit into stone, slowing its movement speed. Medusa must channel all of her energy into this Gaze. Taking damage breaks the channeling. The slowing effect of the stone slows the unit's speed for up to 5 seconds.
Cast range: 500
Max channel time: 10
Movement speed slow per second: 9%/18%/27%
Attack speed slow per second: 9/18/27
Slow duration: 5
Mana cost: 150/200/250
Cooldown: 45
Notes: Is a channeling ability. The slow gets stronger by the mentioned values for each channeled second. When the channeling ends or gets canceled, the slow lingers for 5 more seconds. Recasting this on the same unit resets the slow.

Replaced abilities[编辑 | 编辑源代码]

Stone Gaze (Pre 6.78)
Stone Gaze icon.png
技能属性
无目标
影响目标
敌人
伤害类型
魔法
Any enemy units staring at the Gorgon will slowly turn to stone, removing status buffs and slowing all speed properties. Deals damage to summoned units and illusions.
施法动作0.4+0.5
Radius800
Damage to Summons500/1000/1500
Movement Speed Slow100%
Attack Speed Slow100
Gaze Duration5
Slow Duration5
冷却时间 140/100/60
魔法值 200/100/0
The beauty of Medusa is legendary.

附录:

  • This ability got reworked into the current Stone Gaze icon.png Stone Gaze​ in the 6.78 gameplay patch.
  • Every enemy unit that faces Medusa within 85° in front of them within 800 radius around Medusa gets purged, having most buffs removed and their speeds slowed.
  • The slow always lasts 5 seconds, regardless of the remaining duration of Stone Gaze.
  • The slow deceases in 1.66 second intervals, so it slows for 100%/66%/33%, going one step down every 1.66 seconds.
  • Can only affect units once per cast.
  • Stone Gaze ends when Medusa dies.


Chain Lightning
会被林肯法球效果格挡 会被技能免疫状态格挡
W
C
Unknown icon.png
技能属性
单位目标
影响目标
敌人
伤害类型
魔法
Hurls a bolt of damaging lightning at a target enemy that jumps to nearby enemies. Each jump deals less damage.
施法动作0.4+0.5
Cast Range700
Bounce Distance500
Number of Bounces3/5/7/9
Base Damage75/150/225/300
Bounce Damage Reduction15%
冷却时间 11
魔法值 90/105/125/145

附录:

  • This ability got replaced by Mystic Snake icon.png Mystic Snake​ in the 6.60 gameplay patch.
  • The lightning bounces in 0.25 second intervals. So hitting all target takes 0.5/1/1.5/2 seconds.
  • Can never hit the same unit twice per cast.
  • This is how much damage each bounce deals:
    • Level 1: 75/63.75/54.19 damage
    • Level 2: 150/127.5/108.38/92.12/78.3 damage
    • Level 3: 225/191.25/162.56/138.18/117.45/99.83/84.86 damage
    • Level 4: 300/255/216.75/184.24/156.6/133.11/113.14/96.17/81.75 damage
  • Cannot be cast when a chain lightning from a previous cast is still bouncing.


净化 (6.04 - 6.59d)
不会被基础驱散所驱散 会被林肯法球效果格挡 会被技能免疫状态格挡
Q
G
Unknown icon.png
技能属性
单位目标
影响目标
敌人 / 友军
Casts a powerful anti-magic buff at a target enemy unit. Slows movement and attack speed for 6 seconds.
施法动作0.4+0.5
Cast Range600
Damage to Summons600/800/1000
Movement Speed Slow100%
Attack Speed Slow100
Slow Duration5
冷却时间 12
魔法值 85

附录:

  • This ability got replaced by the following Stone Gaze icon.png Stone Gaze in the 6.60 gameplay patch.
  • Can be cast on allies and enemies. Can be cast on invulnerable units.
  • Does not slow or damage allied targets.
  • The slow deceases in 2.5/1.66/1 second intervals, resulting in 2/3/5 intervals. This is how much it slows on each interval and level:
    • Level 1: 100%/50%
    • Level 2: 100%/66.66%/33.33%
    • Level 3: 100%/80%/60%/40%/20%
  • This means, leveling the ability downgraded the slow, as it got weaker faster.


Gaze
不会被基础驱散所驱散 无视技能免疫
R
Z
Unknown icon.png
影响目标
敌人
Medusa focuses her most ancient power on an enemy unit. It slowly turns the unit into stone, slowing its movement speed. Medusa must channel all of her energy into this Gaze. Taking damage breaks the channeling. The slowing effects of the gaze slow the unit's speed for up to 5 seconds.
施法动作0.4+0
Cast Range500
Max Channel Time10
Movement Speed Slow9%/18%/27%
Attack Speed Slow9/18/27
Slow Duration5
冷却时间 45
魔法值 150/200/250

附录:

  • This ability got replaced by the following Purge in the 6.04 gameplay patch.
  • The slow increases by 9%/18%/27% by each channeled second.
  • Only player-based damage cancels the channeling.
  • When the channeling ends or is canceled, the slow lingers on the target for 5 seconds.


Split Shot (pre 6.00)
Split Shot icon.png
技能属性
被动
影响目标
敌人
Medusa magically splits one arrow into many, firing an arrow at multiple nearby enemies.
Radius700
Number of Arrows4/5/6
Damage per Arrow100%
All who encounter the cursed Gorgon will feel her rage.

附录:

  • This ability got reworked into the current Split Shot icon.png Split Shot​ in the 6.00 gameplay patch.
  • Pre 6.00, Medusa had 2 ultimates, one being this, the other being Mana Shield, both got reworked into regular abilities in the 6.00 patch.
  • Unlike regular ultimates, Split Shot required level 5/9/13 to be leveled.
  • The secondary arrows travel at same speed as the original attack (1200) and can be disjointed. However, they cannot miss.
  • Secondary arrows are launched at the 4/5/6 closest visible targets to Medusa. Invisible or fogged units are unaffected.
  • The extra arrows are released at the same time as her primary is released. This means that when an attack misses, the arrows are still released.


净化 (pre 6.00)
不会被基础驱散所驱散 会被林肯法球效果格挡 会被技能免疫状态格挡
Q
G
Unknown icon.png
技能属性
单位目标
影响目标
敌人 / 友军
Casts a powerful anti-magic buff at a target enemy unit. Slows movement and attack speed for 6 seconds.
施法动作0.4+0.5
Cast Range600
Damage to Summons1000
Movement Speed Slow100%
Attack Speed Slow100
Slow Duration6
冷却时间 12
魔法值 85

附录:

  • This ability got removed in the 6.00 gameplay patch.
  • Can be cast on allies and enemies. Can be cast on invulnerable units.
  • Does not slow or damage allied targets.
  • The slow deceases in 3/2/1.5/0.857 second intervals, resulting in 2/3/4/7 intervals. This is how much it slows on each interval and level:
    • Level 1: 100%/50%
    • Level 2: 100%/66.66%/33.33%
    • Level 3: 100%/75%/50%/25%
    • Level 4: 100%/85.71%/71.42%/57.14%/42.86%/28.57%/14.28%
  • This means, leveling the ability downgraded it, as the slow got weaker faster.


Gallery[编辑 | 编辑源代码]

See also[编辑 | 编辑源代码]

References[编辑 | 编辑源代码]