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天穹守望者,澤特,是一個敏捷型遠程英雄,要求使用者的微操能力和多線操作能力。在遊戲的前期,他是一個非常強大的爆發。他的一技能,亂流,可以使一個落單的敵人被殘廢,並且造成巨額傷害。通過二技能,磁場,可以使他和其他友方英雄或建築對物理攻擊免疫,並且獲得更高的攻擊速度。跟工程師的地雷相似,天穹守望者的三技能,閃光幽魂,可以放置一個幽魂,而幽魂會攻擊一個嘗試靠近的敵人,造成巨額的魔法傷害。最後,多虧了他的終極技能,風暴雙雄,他才能利用這個可以使用所有技能和裝備的複製體,利用可以使用兩次的特性,在早期擊破脆弱的英雄,或者為他的團隊提供雙倍buff和治療物品。以上的這些都使得天穹守望者無論是在前期還是後期,無論是魔法爆發還是物理核心,甚至隊伍要讓他當一個輔助,只要得到足夠的空間打錢,都會十分強大。
介紹[]
隨着戰事和災厄威脅到新生的宇宙,又有個碎片形成了意識。將自己命名為澤特,這個智慧尋求大分裂的解決,讓一切回歸完美的統一。驚異於同胞相鬥的天性,澤特聚集了自己所有的力量。在瞬間的閃光中,它的威力碾壓了它的手足,將大戰的雙方封入了一個天球,再將他們推入黑暗,進入一個平凡世界的外圍軌道。宇宙恢復了和諧,但是澤特的力量只有一絲得到了保留。將目光鎖定到監牢上,澤特決定使用衰弱的力量時刻守望,直到時間的盡頭。數不清的千年過去,守護一直存在。
月下的世界中生命在繁衍生息,而散發柔光的月亮里囚禁的威脅早已被遺忘,就像澤特為了扼制他們所做的努力一樣。隨着監牢內囚徒無休的爭鬥不停地迴蕩,牢籠的表面開始震動,開始逐漸破裂。澤特衰竭的力量根本不足以控制住裂縫,月亮最終分崩離析。監牢中的遠古住民向外逃逸,他們的衝突再度展開。
技能[]
目標範圍
友軍
- 閃光怨靈的移動速度為400
- 過了啟動延遲之後,每0.2秒會搜尋敵人(包括中立生物)並且貼近第一個出現的敵人
- 如果經過延遲之後,範圍內存在多個敵人,會貼近最靠近的敵人
- 造成的傷害基於施法時該技能的等級,升級閃光怨靈不會更新已放置的閃光怨靈的傷害
- 怨靈先造成傷害,再施加debuff
- 閃光怨靈對敵人完全可見
- 怨靈的持續時間不包含啟動延遲
- 持續時間內提供300範圍地面視野,這個視野沒有延滯時間
- 已經發射的彈道同樣提供相同的視野,到達目標後有3.34秒延滯時間
- 選擇傷害升級天賦會立即升級所有已放置的怨靈,包括已經在追蹤目標的
- 只顯示20級天賦的冷卻降低。15級天賦能進一步將其降低到-106.48(沒有20級天賦時為3.52)秒
沒有目標
本尊
物品相互作用[]
- 複製體有自己獨立的物品欄,與原天穹守望者攜帶的物品相同
- 每一次施法,複製體的物品欄就會更新為與天穹守望者相同的情況,同時所有充能技能的充能都會設置成與天穹守望者相同的次數,與複製體上一次召喚時剩下多少無關
- 複製體既不能撿起物品,也不能丟棄物品,同時也不能直接給予友軍或天穹守望者物品
- 由於複製體每次施法都會被重新召喚,因此所有物品(和技能)的冷卻都不會被重置,就跟英雄不會在復活時重置冷卻一樣
- 複製體不能複製以下物品: 不朽之守護
, 動物信使 , 魔瓶 , 奶酪 , 淨化藥水 , 聖劍 , 顯影之塵 , 魔法芒果 , 仙靈之火 , 真視寶石 , 高級仙靈之火 , 治療藥膏 , 芒果樹 , 偵查·崗哨守衛 , 刷新球碎片 , 維修器具 , 蜂王漿 , 詭計之霧 , 樹之祭祀 , 樹之祭祀(共享) , 知識之書 ,或所有天穹守望者物品欄中被鎖閉的物品(比如友方和敵方的物品) - 其他所有物品都會被複製,即使是有一些的效果稍微有所不同。可共享的物品(比如 回城捲軸
和中立物品)也會被複製 - 複製體的 血精石
可以獲得點數,但不會因此在持續時間結束時增加主身的點數。複製體生成時的點數會跟主身的一樣 - 複製體也可以使用 邁達斯之手
,煉金會給予主身金錢和經驗 - 如果 輝耀
或 天鷹之戒 在召喚複製體時是切換為關,那麼複製體上的也是切換為關,複製切換狀態 - 相同的效果在 動力鞋
上也會出現,複製體會複製主身選擇的屬性狀態 - 風暴雙雄的 黑皇杖
與主英雄的完全獨立生效,其"等級"不與主英雄的綁定 - 這意味着複製體的黑皇杖一開始是10秒的,整場比賽中每當他使用時就會降低其持續時間,與主英雄的黑皇杖的持續時間無關
- 當一個單位被 支配頭盔
支配時,該單位不會在複製體消失時死亡,但是無論是英雄支配的還是複製體的,都會在重新召喚複製體時死亡 - 複製體本身不能使用 銀月之晶
的主動技能,但在天穹守望者擁有着buff時,仍然會把它作為單獨的物品或作為buff複製 - 儘管複製體上的 刷新球
總是在冷卻(仍然能夠從屬性中獲益),但 機械之心 ——一個只刷新物品的,完全有效
天賦[]
最近改動[]
推薦出裝[]
出門裝備:
- 敏捷便鞋
and a 圓環 give the stats Arc Warden needs early on and can later be built into a 怨靈系帶 . - 樹之祭祀
gives Arc Warden sustain in lane.
前期:
- 速度之靴
improves Arc Warden's mediocre movement speed and gives him some form of escape from enemies. - 天鷹之戒
gives stats and a source of pushing at a cheap price. Remember to keep the aura turned off when you're not trying to push the lane.
核心裝備:
- 邁達斯之手
is essential on Warden as otherwise he could not farm at all. Keep track of its CD on Tempest Double to know when optimal times to call it are. - 遠行鞋
gives Warden map wide presence for fighting, pushing, and farming. - 魔杖
is a good way to heal back up some health and some mana. It also makes use of the circlet and branches bought earlier and frees up inventory space. - 魔瓶
is a great pick up on Arc Warden. As it helps with sustaining and manage runes. - 漩渦
improves Warden's farming and pushing and can later build into 雷神之錘 . - 魔龍槍
provides useful stats for a highly cost effective price and the increased range allows Arc Warden to easily achieve good positioning to space himself from enemies from inside his Magnetic Field.
可選裝備:
- 動力鞋
are an alternative to Travels if you need to fight early on. These can later be sold for Travels anyway. - 奧術鞋
should be the go to boots for a Support Warden. With Tempest Double, you can replenish 270 mana to heroes nearby, which can be enough to have them use a team fight changing ult. - 影之靈龕
can give tons of healing if it's mainly Tempest Double using it, or even heal multiple allies at once. - 韌鼓
can effectively have infinite charges if usage of the charges is restricted to the Double only, or give a charge twice as long with both the Double and main hero using it after the current charge duration ends. - 邪惡鐮刀
is a great disable and immensely boosts Arc Warden's mana and mana regeneration, eliminating mana problems which may occur. The Hex duration can also be effectively doubled with the help of a Double. - 雷神之錘
buffs both yours and your Tempest Double's attack speed as well as punishing enemies who attack either. - 淨魂之刃
gives a purge, and it improves Warden's dreadful agility gain. - 黯滅
helps with both pushing towers and tearing down foes, all at an efficient price Warden can easily reach. - 黑皇杖
helps against disables or nukers if such are problems. It can also be used to send in the double in fights and staying back in safety with the main Arc Warden. The Double can use Avatar, but its duration is independent of the main Zet's Black King Bar. - 颶風長戟
is an alternative to 閃爍匕首 for a more offensive Warden. It lets him stay in the back with the increased range from it, and gives him an escape that, if used by Tempest Double as well, can effectively double the distance traveled. - 斯嘉蒂之眼
is a luxury item on Warden that gives him all the stats he needs and another 黑皇杖 piercing slow. It does not, however, stack with 黯滅 . - 撒旦之邪力
is another luxury item that can be considered. It improves his rather frail nature and stacks fully with 斯嘉蒂之眼 , but it does not stack with 黯滅 either. - 紫怨
into 血棘 gives Warden more utility and a huge dps increase with Bloodthorn's crit that works with anyone on the team, including the double. It gives true strike as well for those pesky heroes with evasion. - 達貢之神力
is great when focusing on picking off heroes. Dagon itself already does a lot of burst damage. Doubling that with a Tempest Double, combined with the rather high damage of Arc Warden's other spells, this item can help to deal with even very tanky foes. Throwing in an 虛靈之刃 can turn Arc Warden into one of the strongest nukers. - 銀月之晶
makes Arc Warden attack extremely fast when combined with Magnetic Field. When consumed, the Tempest Double also gains the permanent buff. - 代達羅斯之殤
can be good on Arc Warden for the same reason why Butterfly can be: it turns him into a strong hitter in the later phases of the game. Although Daedalus is chance based, Zet can still constantly deliver crits thanks to the enormous attack speed boost provided by Magnetic Field. Butterfly should be acquired before a Daedalus, to first get some attack damage and more speed first, to make critical strikes more effective. - 金箍棒
is a great alternative to Daedalus when dealing with evasive enemies. Also thanks to its already high chance to interrupt an enemy with its mini-bash, it can even slow down an enemy heavily when attacking it with the Double as well, due to the amount of mini-bashes from 2 heroes attacking it with Monkey King Bar. The chances to quickly interrupt an enemy's channeling spells is very high. - 幻影斧
is a great item for pushes, as Arc Warden can have 4 illusions thanks to the Double. Just like with Necronomicon, the double's and the original's Manta Style are independent from and do not replace each other. The illusions also benefit from Magnetic Field's evasion, making them more resistance against physical attacks. They do not get the attack speed bonus, though. - 洞察煙斗
should be considered over 梅肯斯姆 on a support Warden, as you can apply the spell block twice in a fight, while you can only heal with Mek once every 35 seconds, rendering the second usage useless. - 蝴蝶
can turn Arc Warden into a heavy hitter. His primary attribute is still agility, so he benefits a lot from its stats. The Tempest Double has no attack damage penalties like most illusions do, since it is not an illusion, so it can greatly increase Arc Warden's overall damage output. Arc Warden's 2 damaging spells deal both magical damage and do not scale. A Butterfly helps him keep on doing damage to the enemy in the late game. The attack damage he gets from the item is also great for pushing and synergises very well with Magnetic Field. - 死靈書
30px}} is very effective on Arc Warden as well, again, thanks to his ultimate. He can have 2 sets of Necronomicon units up at the same time, since the units summoned by the double are independent and do not replace the units summoned by the main Zet. Necronomicon is an essential item for a pushing Arc Warden. - 阿托斯之棍
is a cheap utilty item for a support Warden that can keep a foe slowed for twice as long, or even slow 2 people down so they can't escape as quickly. - 希瓦的守護
provides some protection against carries as it increases armor and slows their attacks passively. The active ability is also great for pushes. Although the aura does not stack when creating a Double, two Arctic Blasts also deal a decent amount of damage in fights.
玩法[]
As old as the Ancients themselves, Zet endeavors to end the disharmony among the warring factions through whatever means necessary. Solitary foes are thrown into a volatile state of Flux, ripping away at their health over time. Allies find shelter under its Magnetic Field, evading and attacking with greater efficiency. Zet summons Spark Wraiths, fragments of its former self that circle in place, and seek out nearby foes. Is there one Arc Warden, or two? Armed with the original's items and abilities, Zet's Tempest Double duplicates each spell and every attack, bringing twice the chaos to any fight. | |
專長: | 核心 逃生 爆發 |
複雜程度: | ★★★ |
音頻[]
歷史[]
裝備[]
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花絮[]
- 台詞▶️"You will just have to accept this, and move on."是引用自根據Dota 2製作的動畫短片The Dota 2 Reporter(Dota 2 戰地報告)中的,其中裏面的角色在問有關遊戲邏輯上的問題時,就經常用這句話回應來表達無奈
- 台詞▶️"Doggedly."和▶️"Hounding."是引用自DotA中天穹守望者使用的模型豺狼人的,豺狼人是一種魔獸爭霸中一種犬類動物。擊殺 狼人
後的台詞,▶️"Inferior form."和▶️"Apex predator, you are not. ",也說明了這一點