你现在尚未登录,许多功能可能无法正常使用,若已有账号,请登录,若没有,请先注册Twitch账号

变体精灵

来自Dota 2 Wiki
跳转至: 导航搜索
英雄   攻略   克制   装备   相关饰品   台词   音效   背景故事   旧的技能   改动日志  
变体精灵
Morphling icon.png
Strength attribute symbol.png
19 + 2.3
Agility primary attribute symbol.png
24 + 3.7
Intelligence attribute symbol.png
17 + 1.1
等级 基础 1 15 25
生命值 200 580 1220 1680
生命恢复速率 0.25 1.39 3.32 4.7
魔法值 75 262 427 548
魔法恢复速率 0.01 0.69 1.31 1.75
攻击力 9‒18 33‒42 84‒93 121‒130
护甲 -2 1.43 8.83 14.11
技能伤害增强 0% 1.21% 2.31% 3.1%
每秒攻击次数 0.62 0.77 1.09 1.32
移动速度 285
转身速率 0.6
视野 1800/800
攻击范围 350
弹道速度 1300
攻击动作 0.5+0.5
基础攻击间隔 1.6
魔法抗性 25%
碰撞体积 24
0

变体精灵 是一个远程 敏捷 英雄, that has many flexible abilities and item builds and is leveled as a very strong hard 核心. He relies strongly on his attributes, and is an effective ganker. Unlike other agility carries who rely on physical attacks, he relies on his powerful abilities to initiate and shift into a state from which he can make a kill. 波浪形态 lets him surge directly forward to a location, damaging enemies on his path, working both as a nuke or an escape. 变体攻击 is an interesting scaling ability that blasts enemies with magical water while also 眩晕ning, knocking back, and dealing damage. Its power is based on either 敏捷 or 力量. Morph allows him to edit his physical being, switching it from Agility or Strength, transforming him into a strong damage dealer or a 肉盾. His 终极技能, 复制, creates a copy of either an ally or an enemy. At will, he can take on the place of that Replicate and instantly surprise enemies.

英雄简介[编辑]

变体精灵 变体精灵
播放 "You only miss the water when the well runs dry."
定位: 核心 核心 / 逃生 逃生 / 耐久 耐久 / 爆发 爆发 / 控制 控制
背景: 在那黑暗的年代里,有一颗彗星一直绕着天体运动着。被太阳束缚,又被地心引力拉扯,这颗巨大的冰球在世界之间的黑暗缝隙中穿行着,其自身也被这段黑暗的旅途改变着。在乌洛伊战争的前夜,它刺破天穹,轰然坠地,并散发出了一丝奇异的光芒,点亮了黑夜——战争的双方都认为这是一个征兆。这个冰球在沸腾的燥热中融化了,在战争中双方踏入分界河的时候,它融合了双方的力量。旋即冰封解除,变体精灵在战争中横空出世,拥有海洋潮汐之力的元素,反复无常,变化多端。他加入了战斗,在一瞬间就复制了一方的将军的形态,然后杀死了他——这个冒失鬼居然想试图穿过分界河。随着那些士兵们一个个死去,变体精灵也将自己的形态一次又一次的转换,吸收着这些奇怪生物的形态——一会是步兵,一会是弓箭手,一会又是骑兵,直到最后一个士兵也死去,变体精灵终于将所有的形态复制完毕。战争算是结束了,而变体精灵的时代,则刚刚开始。
配音: David Scully (台词)

英雄定位[编辑]

Morphling is typically played as a hard carry, and like many other hard carries, works best in team compositions which give him the space and time needed to farm key items. He also functions as a solo lane support hero, who specializes in stunning single targets from long ranges.

核心

Morphling typically enters the game with a sensitive laning phase. His short auto attack range and extremely low base damage require him to morph early points into agility early on to keep up in last hits, leaving him fragile for the first few levels. As he gains levels, however, his Waveform evolves into a potent area-of-effect nuke which can easily grab him kills to accelerate his farm. Additionally, early points in Morph Agility/Strength allow him escape out of danger so long he has mana or isn't silenced.

In order to transition to the mid-game safely, however, Morphling requires a significant amount of mana and mana regeneration to keep up. All four of his spells are demanding on mana, but a healthy supply of it will allow him to escape, gank, split push, and adapt to all manners of fighting with impunity. This is typically why Linken's Sphere is a strong item to pick up on him. He benefits from the stats it provides and Perseverance gives him early game sustenance. The spell block is invaluable; the strongest silences and hexes in the game are instant and targeted, giving him enough reaction time to Morph Replicate out of very dangerous situations. However, an early Bottle and good use of Morph Replicate and Boots of Travel can provide sustainability and a huge amount of mobility to farm faster. This is especially powerful when paired with Keeper of the Light, who can supply mana and Recall Morphling around the map.

Carry Morphling typically transitions into the mid-game in two primary ways. The first is through the Shotgun build, where one can purchase an Ethereal Blade. In combination with Adaptive Strike, this allows him to shut down fragile targets with ease, especially in games where the enemy team are often separated. The second is a more defensive, farming oriented build with Manta Style, which allows him to split push and dispel debuffs with ease. In the late game, Morphling has many options. With a full set of stat-heavy items, he boasts the strongest natural auto-attack speed and damage in the game, making items such as Satanic, Daedelus, and Monkey King Bar very profitable on him. He also makes incredible use of every stat on Eye of Skadi and Butterfly, two must-have late game items which allow him to go toe-to-toe with even the hardest of carries.

Despite his strengths as a scaling carry, Morphling is a difficult carry to play from behind. Waveform is an expensive spell and he has no in-built sustain to farm jungle creeps easily, and Adaptive Strike requires levels and items to become an effective nuke. In addition, his lack of multiple-target damage makes it difficult for him to join larger teamfights in the early or mid game. Careful consideration needs to be made when picking him into your team. For example, you can consider choosing magic-heavy team compositions to abuse his Ethereal Blade magic damage amplification, a split-push composition, or a composition which is heavy on initiation power so he can unload his damage without risk.

辅助

Support Morphling is a build which maxes Adaptive Strike early on to abuse a 4.25 second stun at 900 range. An Adaptive Strike with this power is unlocked as early as level 7, allowing Morphling to contribute as an extremely powerful early-game ganker. Because of this, a solo lane (typically offlane) suits support Morphling the best. The sooner he can attain his levels, the sooner he can disrupt other lanes. With some gold, support Morphling can build initiation items like Eul's Scepter of Divinity, Blink Dagger, Force Staff, Shadow Blade, and so on. In certain team compositions an early Aghanim's Scepter opens up an entirely new playstyle. Hybrid has a huge amount of uses. Purchasing Aghanim's Scepter allows Support Morphling to transition into more than a hero who stuns from long range, and is a good idea to pick up if you have extra gold around.

英雄技能[编辑]

波浪形态
Waveform icon.png
技能属性
点目标
影响目标
敌人 / 自身
伤害类型
魔法
变体精灵化为波浪向前涌进,对路径上的敌人造成伤害。变体精灵在波浪形态中是无敌的。
施法动作0.25+0
施法距离1000 (Talent tree symbol.png 1400)
最大传送距离1000 (Talent tree symbol.png 1400)
伤害范围200
伤害100/175/250/325
冷却时间 11 (Talent tree symbol.png 9.68)
魔法值 140/155/160/165
特效
增益效果 Waveform:不能被驱散
轻松卷走敌人的滔滔洪水。

附录:

  • 波浪形态的移动速度为1250。
  • 波浪形态下,变体精灵是无敌的,同时无法被手动选中。
    • However, Morphling can selected by clicking the hero icon with the mouse.


  • 波浪形态以鼠标所选地点为终点,最大行进距离为1000。


变体攻击
Adaptive Strike icon.png
技能属性
单位目标
影响目标
敌人
伤害类型
魔法
用猛烈的水波打击一个敌方单位,对其造成眩晕和伤害,伤害由基础伤害和基于变体精灵的敏捷计算的额外伤害这两部分组成。若变体精灵的敏捷比力量高50%%,将造成最大伤害和最短眩晕。若力量远比敏捷高50%%,则造成最长眩晕和最小伤害。
施法动作0.25+0.67
施法距离600/700/800/900
基础伤害100
最小倍率0.25
最大倍率0.5/1/1.5/2
最短眩晕0.25
最长眩晕1.25/2.25/3.25/4.25
冷却时间 10 (Talent tree symbol.png 8.8)
魔法值 100/90/80/70
会被林肯法球效果格挡 Blocked upon impact.
特效
负面效果 Adaptive Strike:能够被强驱散所驱散
变体精灵唤出自身的元素,构成波浪碾碎对手。

附录:

  • 目标会被击退,位移速度为1150。
  • The multiplier and stun values are not fixed. They adapt linearly in smooth intervals depending on the difference between Morphling's agility and strength.
  • The values change with each % difference between agility and strength, even when it is just a minimal change.
  • The multiplier and stun values also count bonus attributes, not only base attributes.
  • When the current agility is 50% higher than the strength, the damage multiplier stops increasing and the stun duration stops decreasing.
  • When the current strength is 50% higher than the agility, the damage multiplier stops decreasing and the stun duration stops increasing.
  • The knock back uses the same rules as the stun, it stops decreasing when agility is 50% higher than strength, and stops increasing when strength is 50% higher.
  • 变体攻击会将目标击退100-300码,位移速度为1000。
  • Checks Morphling's stats upon projectile impact.


The custom HUD element for Morph both icon.png 变形, showing the current agility-strength ratio.

变形(敏捷获取)
Morph (Agility Gain) icon.png
技能属性
切换
影响目标
自身
变体精灵改变它的形态,将一些力量转化成敏捷。该过程可逆。升级此技能将提高转化速率。
同时给予变体精灵永久的敏捷提升。
施法动作0+0
每次转换耗时0.5/0.25/0.125/0.0625
每次转换量1
敏捷永久提升3/4/5/6
冷却时间 0
魔法值 30 per second
幻象可继承此效果 幻象继承其产生时变体精灵的属性。
特效
增益效果 Morph Agi:不能被驱散
''转变为水形态的变体精灵特征很难被辨别。''

附录:

  • 无法使用shift键来按顺序释放。
  • 每秒转换 2/4/8/16 点力量
  • 不能与变形(力量获取)同时开启。
  • 只能转换基础属性,不能转换来自装备、变形的属性。
  • 每次转换消耗15/7.5/3.75/1.875点魔法值,合计每秒消耗30点魔法值。


变形(力量获取)
Morph (Strength Gain) icon.png
技能属性
切换
影响目标
自身
变体精灵改变它的形态,将一些力量转化成敏捷。该过程可逆。升级此技能将提高转化速率。
同时给予变体精灵永久的敏捷提升。
施法动作0+0
每次转换耗时0.5/0.25/0.125/0.0625
每次转换量1
力量永久提升3/4/5/6
冷却时间 0
魔法值 30 per second
幻象可继承此效果 幻象继承其产生时变体精灵的属性。
特效
增益效果 Morph Str:不能被驱散
''转变为水形态的变体精灵特征很难被辨别。''

附录:

  • 无法使用shift键来按顺序释放。
  • 每秒转换 2/4/8/16 点敏捷
  • 不能与变形(敏捷获取)同时开启。
  • 只能转换基础属性,不能转换来自装备、变形的属性。
  • 技能提升的力量会提升57/76/95/114点生命值、0.09/0.12/0.15/0.18点生命恢复速度。
  • 每次转换消耗15/7.5/3.75/1.875点魔法值,合计每秒消耗30点魔法值。


复制
Replicate icon.png
技能属性
单位目标
变体精灵复制一个英雄,除自己外,敌我皆可。复制体只造成被复制者50%的伤害。


变体精灵随时可以消耗150魔法以在一瞬间与复制品交换位置。


复制体会因变体精灵的死亡而消散。
施法动作0.25+0.33
Cast Range700/1100/1500
复制体造成的伤害80% (Talent tree symbol.png 110%)
复制体承受的伤害100%
持续时间30/45/60
冷却时间 80 (Talent tree symbol.png 70.4)
魔法值 25
可以用阿哈利姆神杖升级 增加一个新技能:Hybrid icon.png 混源
特效
增益效果 Replicate Timer:不能被驱散
''盯着变体精灵看而因此幻化出的一个映像,会变成这个观看者的模样。''

附录:

  • 复制不能作用于变体精灵及其控制的幻象
  • 复制可以作用于敌我英雄及其控制的幻象,即便是变体精灵的幻象。(例如暗影恶魔的崩裂禁锢所产生的幻象。)(待验证)
  • 复制品存在时,复制品和变体精灵头上会顶着复制品存在的倒计时,仅变体精灵可见。
  • This also goes for replicates from an allied Rubick minimap icon.png 拉比克 and his stolen Chronosphere.
  • 当以友方英雄为目标时,复制品会顶着队友的名字。因此,敌方很难辨认这是复制品还是真身。


替换复制品
Morph Replicate icon.png
技能属性
无目标
影响目标
自身
变体精灵替换它的复制品,瞬间移动到它的位置。
施法动作0.35+0.23
冷却时间 0
魔法值 150

附录:

  • Does not disjoint projectiles upon cast.
  • 仅复制品存在时此技能可用。
  • 使用此技能会使变体精灵立刻移动到复制品所在位置,并使复制品消失。
  • 即便复制品处于无敌被隐藏状态,变体精灵依然可以使用此技能。
  • 即便复制品的所有者产生了变化,本技能依旧可以正常使用。


混源
Hybrid icon.png
技能属性
单位目标
变体精灵以友方英雄为目标制造一个混源复制体。混源体可以释放该英雄除终极技能外的所有技能。
敌方可以分辨出哪个是混源复制体。
施法动作0.25+0.43
施法距离600
混源体造成的伤害50%
混源体承受的伤害100%
持续时间20
冷却时间 60 (Talent tree symbol.png 52.8)
魔法值 200

附录:

  • 只能作用于友方英雄及其幻象,无法作用于变体精灵及其幻象。
  • 混源体可以释放被复制英雄的所有非终极技能的主动技能。
    • 无法释放因Aghanim's Scepter icon.png 阿哈利姆神杖而产生的技能。
    • 如果目标友方英雄装备了Aghanim's Scepter icon.png 阿哈利姆神杖,那么混源复制体的技能也是神杖加成后的效果。(待验证)
  • 偷取了技能的大魔导师的混源体继承偷窃的技能。(待验证)
  • 混源体的技能机制与大魔导师的Spell Steal icon.png 技能窃取机制相同,点我查看
  • 混源体所拥有的技能与目标英雄当时的技能等级相同,混源体无法获得经验也无法升级技能。
  • The Hybrid can fully use any passive ability of the hero, if they can affect illusions. This includes passive ultimates.


如果技能能够影响到幻象,混源复制体就可以完整使用英雄的任何被动技能。这包括被动的终极技能。(待验证)

  • If a buff gets carried over to illusions upon creation (like most transformation spells), the Hybrid illusion gets it as well. This includes buffs from ultimates.
  • The illusion's attributes mirror Morphling's base attributes. They are set upon cast and do not adapt dynamically. Attributes gained from Morphling's items do not affect the illusion.
  • 混源体的头上顶着存活倒计时,仅变体精灵可见。


建议出装[编辑]

Template:Recommendeditems