大地之灵
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考林 the 大地之灵 is a 近战 力量 英雄 with great utility, possessing a wide array of 控制s in all of his basic abilities.
Unlike most heroes, his abilities revolve around an innate ability, 残岩, which allows him to place statues that can be used to augment his abilities. Using his abilities in tandem with these remnants, Earth Spirit can stun enemies with 巨石冲击, slow them and initiate with 巨石翻滚, and silence them with 地磁之握. His ultimate, 磁化, inflicts nearby enemies with a damage over time debuff, and allows him to spread the slow and silence from his abilities to other nearby enemies while refreshing the debuff duration by using his Stone Remnants, stopping entire groups of enemies in their tracks. With good timing and skill he can initiate fights from a distance, and given the right circumstances can deal a surprising amount of damage to both single and multiple targets, all the while disrupting enemy positioning allowing for easy kills. A useful ally and a dangerous enemy, the Earth Spirit's versatility and flexibility make him an ideal hero in almost any lineup or lane.
介绍[编辑]
技能[编辑]
附录:
- 巨石冲击有着不一样的选择目标规则,取决于他想要冲击一个远处的残岩,周围的残岩还是一个单位
- 冲击一个远处的残岩:
- 这样做必须要选择地面,目标点周围200范围内必须有一个 残岩
- 如果发现了残岩,大地之灵会走向该点直到残岩在200距离内
- 路上碰到的所有残岩都会被忽略,只有最靠近目标点的残岩会被冲击
- 到达残岩时,大地之灵会将其向他接近的方向冲击
- 这样做必须要选择地面,目标点周围200范围内必须有一个 残岩
- 冲击一个周围的残岩:
- 这样做必须要选择地面,目标点周围200范围内必须没有一个残岩
- 大地之灵周围200范围内必须有一个残岩
- 巨石冲击有2000距离默认施法距离,这个距离使得大地之灵可以精准瞄准残岩
- 对超过2000距离使用时,大地之灵会一直走直到进入距离内,如果周围有残岩,就会将其冲击
- 冲击一个单位:
- 这样做必须直接选择该单位
- 大地之灵和目标单位之间必须没有一个残岩
- 大地之灵会一直走向目标直到进入150距离内,将其向他接近的方向冲击
- 如果大地之灵在走向目标时碰到一个残岩,他会将该残岩向目标单位处冲击
- 当施法者受到 残岩魔咒
的影响,巨石冲击变为一个无目标技能并且在使用时自动对施法者使用
- 对被冲击的残岩范围内的所有敌方单位造成减速,冲击单位时既不会被眩晕也不会造成眩晕
- 对被冲击的残岩或单位范围内的所有敌方单位造成伤害
- 被冲击的敌人也会在施法时立即受到伤害,被冲击的友军不会
- 被冲击的单位在击退期间不会被控制,可以自由行动,不会打断持续施法技能
- 巨石冲击先造成伤害,再施加击退debuff,被冲击的残岩先造成伤害,再施加减速debuff
- 不能对远古生物使用
- 可以将单位和残岩移动穿过不可通过的地形
- 在击退期间摧毁目标单位或残岩碰到的树木
附录:
- 对地面使用时,目标点180范围内的 残岩
会被拉扯
- 当距离内没有残岩时,不会发生任何事,不会使用该技能
- 拉扯一个目标需要直接对其使用,不能对友方英雄使用,直到选择了所需天赋,视英雄级单位为小兵
- 对被拉扯的单位或残岩范围内的所有敌方单位施加沉默
- 对被拉扯的残岩范围内的所有敌方单位造成伤害,拉扯单位时既不会被伤害也不会造成伤害
- 目标单位在拉扯期间不会被控制,可以转身,攻击,使用技能和物品
- 这意味着不能用来打断目标的持续施法技能
- 被拉扯的残岩先施加debuff,再造成伤害
- 对友军或受 巨石冲击
影响的残岩时,冲击会被拉扯立即打断
- 可以将友军和残岩移动穿过不可通过的地形
- 在拉扯期间摧毁目标单位周围200范围的树木
- 这个技能在技能征召中不可用
天赋[编辑]
最近改动[编辑]
没有结果
推荐出装[编辑]
玩法[编辑]
定位: | 爆发 逃生 控制 先手 耐久 |
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复杂程度: | ★★★ |
玩法风格: | Reborn of stone and jade, Kaolin fights with strength gathered from a thousand years of entombment. The great general places, like pieces on a grand board, silent Stone Remnants for use in strategies known only to himself. A master of positioning, Kaolin knocks back foes with Boulder Smash, pulls close allies with Geomagnetic Grip, and freely manipulates his Remnants at will. Never one to lead from behind, Kaolin crashes into the fray as a Rolling Boulder. Foes are left stumbling away from battle, their health slipping as they try in vain to escape from the general's maze of Magnetized stone. |
音频[编辑]
历史[编辑]
装备[编辑]
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花絮[编辑]
- 在DotA里,大地之灵和 酒仙
, 风暴之灵 和 灰烬之灵 一样,同属熊猫人。然而,为避免与暴雪娱乐之间的版权纠纷,对其进行了重构,因为熊猫人是魔兽系列的一种生物种族。 - Stone Remnant is called Stone Caller in DotA, and it summons an actual Rock rather than a Remnant. Its function and mechanics are the same.
- Stone Remnant is still named Stone Caller in Dota 2's NPC files.
- Earth Spirit's original design included a hat, but this was scrapped before release. It is still visible on his Stone Remnants.
- Earth Spirit's name, Kaolin, is a reference to a type of fine white clay of the same name.
- Earth Spirit's lore draws inspiration from the Terracotta Army, a collection of statues depicting Chinese emperor Qin Shi Huang Di's armies.
- Earth Spirit's quote "The spirit is willing, but the flesh is weak" may be a reference from Matthew 26:41 in the Bible (KJV).