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目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。看不懂bkb文本中debuff技能免疫之前施加并且没有被驱散雪球战斗嚎叫是少数几个不带驱散的技能免疫,亲自试一下战斗嚎叫过程中还有没有debuff吧。看不懂bkb文本中debuff技能免疫之前施加并且没有被驱散雪球战斗嚎叫是少数几个不带驱散的技能免疫,亲自试一下战斗嚎叫过程中还有没有debuff吧。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字了。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字了。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。

暗月来袭

来自Dota 2 Wiki
跳转至: 导航搜索
Dark Moon Banner.jpg

暗月来袭是2017年1月26日到2月6日之间举行的活动。玩家需要守卫赛莉蒙妮的神庙,抵御一波又一波的入侵者,获得特殊活动积分换取奖励。

游戏模式[编辑]

小地图
  • 5人队伍抵挡15波暗月大军。每一波产生不同的,更强的敌人。

游戏玩法[编辑]

  • 5名玩家防守北边的神庙,抵御来自四面八方从四个入口产生的一波波敌人。
  • 几乎每一轮都有大量小型单位和几个拥有特殊技能的大型单位。
  • 有两轮是奖励关卡,可以获得一定经济,还有两轮是boss关卡。
  • 击杀单位可以获得经验(全地图共享),并且死亡时也可以获得。
  • 捡起敌人被击杀时掉落的金袋可以获得金钱。每一轮都有金钱获得上限。只要走过就能捡起金袋。
  • 敌人也会随机掉落立即回复生命值或魔法值的药水,也是只要走过就能够捡起。
  • 每一轮之间,玩家有30秒整顿时间,在下一轮开始之前购买物品。
  • 遗迹被摧毁,或者在第15轮之前五名玩家全部死亡时,游戏就会提前结束。

建筑[编辑]

  • 想要查看建筑细节信息,请看这里
  • 神庙位于地图的北边,它是目标的一部分,必须不被摧毁。
  • 有八座防御塔保护着神庙,内外各分布着四座。
  • 回合结束时存活的防御塔会给予额外金钱。
  • 地图上有三座圣坛,每一个有180秒冷却。
  • 所有防御塔和圣坛会在每一轮结束时复活。
  • 地图上有两个商店,一个在中间,另一个在神庙上方。

复活[编辑]

  • 死亡时,玩家死亡的地方会留下一个墓碑。活着的队员可以右键点击墓碑复活该玩家。需要六秒持续施法时间。
    • 对同一个墓碑持续施法的玩家越多,所需时间就越短。
  • 可以使用买活,有一定冷却时间。
  • 所有玩家都会在每一轮结束时以满额生命值和魔法值复活。

可选英雄[编辑]

  • 这次活动只有一些英雄可以选择。
  • 一些英雄的技能会根据这次活动有所调整。
  • 点击英雄图标查看其属性,微调/独特技能和此次活动的相关机制。
属性 英雄
Strength attribute symbol.png力量
Axe icon.png
暗月来袭/斧王
Bristleback icon.png
暗月来袭/钢背兽
Legion Commander icon.png
暗月来袭/军团指挥官
Phoenix icon.png
暗月来袭/凤凰
Tiny icon.png
暗月来袭/小小
Treant Protector icon.png
暗月来袭/树精卫士
Tusk icon.png
暗月来袭/巨牙海民
Underlord icon.png
暗月来袭/孽主
Agility attribute symbol.png敏捷
Ember Spirit icon.png
暗月来袭/灰烬之灵
Gyrocopter icon.png
暗月来袭/矮人直升机
Juggernaut icon.png
暗月来袭/主宰
Medusa icon.png
暗月来袭/美杜莎
Phantom Assassin icon.png
暗月来袭/幻影刺客
Sniper icon.png
暗月来袭/狙击手
Shadow Fiend icon.png
暗月来袭/影魔
Venomancer icon.png
暗月来袭/剧毒术士
Intelligence attribute symbol.png智力
Dark Seer icon.png
暗月来袭/黑暗贤者
Disruptor icon.png
暗月来袭/干扰者
Leshrac icon.png
暗月来袭/拉席克
Nature's Prophet icon.png
暗月来袭/先知
Storm Spirit icon.png
暗月来袭/风暴之灵
Techies icon.png
暗月来袭/工程师
Winter Wyvern icon.png
暗月来袭/寒冬飞龙
Witch Doctor icon.png
暗月来袭/巫医
Zeus icon.png
暗月来袭/宙斯

回合[编辑]

  • 每一回合之间会有30秒休息时间、
  • 想要查看这些单位和他们的技能,请看这里.
回合 敌人 属性 附录
回合1
杀狼有一手
Dark Moon Round 1 A Way With Worgs.png
  • 座狼
  • 头狼
  • 270头座狼和36头头狼
  • 40个金袋,每个金袋25金钱,总共1000金钱
  • 每个敌人3经验,总共918经验
回合2
先别数小鸡
Dark Moon Round 2 Don't Count Your Chickens.png
  • 温顺枭兽
  • 德尊侍僧
  • 130只温顺枭兽和36个德尊侍僧
  • 40个金袋,每个金袋27金钱,总共1080金钱
  • 每个敌人6经验,总共996经验
  • 德尊侍僧拥有 暗影波,会治疗他的友军并且对周围的敌人造成伤害,施法时间较长
  • 侍僧生命值低于50%并且周围有2个敌人时才会使用暗影波
  • 达到上一个条件时,他们也会对受伤的枭兽使用
回合3
夜神夜神夜神
Dark Moon Round 3 Nyx Nyx Nyx.png
  • 地狱之熊
  • 狂热圣甲虫
  • 144只地狱之熊和18只狂热圣甲虫
  • 40个金袋,每个金袋30金钱,总共1200金钱
  • 每个敌人9经验,总共1458经验
  • 狂热圣甲虫拥有 穿刺,一个直线的范围性爆发技能,移动弹道较慢
  • 圣甲虫只有在周围有2个敌人时才会使用此技能,总是会对最近的敌人发射
回合4
变体时间到
Dark Moon Round 4 It's Morphlin' Time.png
  • 小元素人
  • 大元素人
  • 147个小元素人和28个大元素人
  • 40个金袋,每个金袋32金钱,总共1280金钱
  • 每个敌人10经验,总共1750经验
  • 大元素人拥有 波浪形态,一个直线的范围性爆发伪闪烁技能
  • 元素人只有在周围有2个敌人时才会使用此技能,总是会对最近的敌人发射
回合5
派对雏丑
Dark Moon Round 5 Party Fowl.png
  • 公鸡
  • 1只公鸡
  • 100个金袋,每个金袋20金钱,总共2000金钱
  • 0经验
  • 公鸡会在地图中随机高速移动,无视大多数阻止移动的效果,包括眩晕
  • 仍然受一些控制的影响(请查看贴士一节)
  • 公鸡不会攻击,也不会死亡,对其造成伤害会让它掉落价值20金钱的金袋
  • 公鸡会在出现的60秒后传送离开
回合6
来自我的暗黑魔典
Dark Moon Round 6 From My Black Grimoire.png
  • 迷魂傀儡
  • 控魔师
  • 84只迷魂傀儡和28个控魔师
  • 40个金袋,每个金袋35金钱,总共1400金钱
  • 每个敌人16经验,总共1792经验
  • 单个迷魂傀儡是一个脆弱的单位,但是控魔师会给予非常高的加成
  • 控魔师拥有 暗言术,只会在受伤时对他们自身使用
  • 控魔师还拥有 剧变,会对单个敌人的位置施放
  • 控魔师还有一个 活力光环,只影响迷魂傀儡,多个光环不叠加
  • 光环会增加周围傀儡八倍生命值并且使他们的攻击力和模型大小加倍
回合7
没你我们分崩离析
Dark Moon Round 7 We're Falling Apart Without You.png
  • 狂热僵尸
  • 暴怒噬魂兽
  • 252只狂热僵尸和21只暴怒噬魂兽
  • 40个金袋,每个金袋37金钱,总共1480金钱
  • 每个敌人8经验,总共2184经验
  • 狂热僵尸既不会掉落金袋,也不会给予经验
  • 击杀狂热僵尸一次时会变成躯干,所以需要击杀两次
  • 狂热僵尸躯干会拥有更高的攻击力和移动速度,并且魔法抗性非常高,但是生命值非常低
  • 暴怒噬魂兽拥有 狂暴,在周围有一个敌人时使用
  • 暴怒噬魂兽还拥有 盛宴,每次攻击能够获得治疗,并且使他们造成更多的伤害,两者都是基于目标生命值的
回合8
潮涨众舟起
Dark Moon Round 8 A Rising Tide Lifts All Boats.png
  • 新兵
  • 队长
  • 舰队上将
  • 食虾猎人
  • 食鲨猎人
  • 食鲸猎人
  • 48个新兵,48个食虾猎人,12个队长,12个食鲨猎人,3个舰队上将和3个食鲸猎人
  • 40个金袋,每个金袋40金钱,总共1600金钱
  • 每个敌人18经验,总共2268经验
  • 新兵没有技能,队长拥有 洪流
  • 舰队上将拥有 洪流 X标记 幽灵船
  • 洪流会在周围有一个敌人时对其使用,不会尝试击中更多敌人
  • 幽灵船在有2个敌人靠在一起时使用,如果他们不走开的话就会击中他们
  • 洪流和幽灵船的视觉标记对每一个人可见
  • 由于没有单位是真正的英雄,所以幽灵船不会对他们施加朗姆酒效果
  • X标记总是对周围的敌人使用,他们不会手动送回敌人,因此他们不会与其他技能形成combo
  • 食虾猎人没有技能,食鲨猎人拥有 巨浪
  • 食鲸猎人拥有 巨浪 海妖外壳 毁灭
  • 巨浪与普通阿哈利姆神杖升级后的巨浪一样,会有一点击退效果
  • 巨浪会在周围有一个敌人时对其使用,不会尝试击中更多敌人
  • 毁灭会在范围内有至少3个敌人时才会使用
回合9
检测到大量发射信号
Dark Moon Round 9 Numerous Launches Detected.png
  • 我是个小兵
  • 混沌投石器
  • 陷阱师
  • 70只我是个小兵,70个陷阱师,14个混沌投石器
  • 40个金袋,每个金袋42金钱,总共1680金钱
  • 每个敌人16经验,总共2464经验
  • 召唤的小兵和陷阱师既不会掉落金袋,也不会给予经验
  • 混沌投石器拥有一个 攻击地面技能,会向敌人发射一个炮弹,造成巨额伤害并击退他们
  • 他们不会正常攻击英雄,他们的攻击会有非常长的休整时间,并且只会对建筑攻击
  • 混沌投石器可以 招募额外的小兵和陷阱师
  • 陷阱师拥有 地之束缚,会缠绕一个地方的敌人
回合10
雊~~~雊~~~
Dark Moon Round 10 Flock-a-doodle-doo.png
  • 肉山宝宝
  • 60只肉山宝宝
  • 6000个金袋,每个金袋7金钱,总共42000金钱
  • 0经验
  • 与他们的名字不同,他们实际上是小鸡,而不是肉山宝宝
  • 小鸡会在地图中随机高速移动,无视大多数阻止移动的效果,包括眩晕
  • 仍然受一些控制的影响(请查看贴士一节)
  • 小鸡不会攻击,也不会死亡,对其造成伤害会让它掉落价值7金钱的金袋
  • 小鸡会在出现的60秒后传送离开
回合11
猎杀中
Dark Moon Round 11 On The Hunt.png
  • 窃魂者
  • 猎手
  • 深渊
  • 240个窃魂者,20个猎手和6个深渊
  • 40个金袋,每个金袋45金钱,总共1800金钱
  • 每个敌人9经验,总共2394经验
  • 猎手拥有 致盲暗影,一个锥形范围性爆发技能,能够减速敌人并且极大地降低他们的视野,弹道移动速度较慢
  • 猎手还拥有 暗夜猎影,增加移动和攻击速度,因为是永久的黑夜,因此这个技能总是会生效
  • 深渊拥有 黑洞
  • 黑洞会在范围内有至少2个敌人时才会使用
回合12
猫女郎来袭
Dark Moon Round 12 Attack Of The Cat Ladies.png
  • 小月骑
  • 银夜行者
  • 108个小月骑和26个银夜行者
  • 40个金袋,每个金袋46金钱,总共1840金钱
  • 每个敌人20经验,总共2680经验
  • 小月骑拥有 月刃,能够使他们的攻击在敌人之间弹射
  • 银夜行者拥有全地图视野,因此不可能绕他们树林
  • 行者还拥有 月神之箭,每当可以使用时就会向敌人发射
回合13
炼金还当过术士
Dark Moon Round 13 Albert Was A Chemist.png
  • 金术士
  • 6个金术士
  • 6个金袋,每个金袋47金钱,总共282金钱
  • 每个敌人467经验,总共2802经验
  • 术士拥有 酸性喷雾 不稳定化合物,和 化学狂暴
  • 酸性喷雾会对单个敌人使用,不会尝试击中更多敌人
  • 每当可以使用时,总是会使用不稳定化合物,并且在爆炸之前大约1-2秒尝试发射
  • 检测到必须发射时会提前发射化合物(比如,预期目标跑开了)
  • 损失大量生命值时会使用化学狂暴
  • 总是使用Shiva's Guard icon.png 希瓦的守护Phase Boots icon.png 相位鞋
回合14
这是工程师大会
Dark Moon Round 14 It's A Techies Convention.png
  • 投弹手
  • 突进手
  • 104个投弹手和48个突进手
  • 40个金袋,每个金袋50金钱,总共2000金钱
  • 每个敌人20经验,总共3040经验
  • 地雷既不会掉落金袋,也不会给予经验
  • 投弹手拥有 埋布地雷,一个高额伤害的地雷,在埋下的短暂延迟后引爆
  • 只有在靠近敌人时使用,不会尝试击中更多敌人
  • 突进手拥有 爆破起飞,一个高额伤害的范围性伪闪烁爆发技能,施法者也会受到伤害
  • 爆炸起飞会在周围有一个敌人时对其使用,不会尝试击中更多敌人
回合15
何人扰我?
Dark Moon Round 15 Who Threatens Our Concentration.png
  • 科瑞克斯学者
  • 托纳鲁斯心智
  • 加拉隆党羽
  • 暗黑魔导师
  • 1个科瑞克斯学者,1个托纳鲁斯心智和1个加拉隆党羽
  • 3个金袋,每个金袋666金钱,总共1998金钱
  • 每个敌人1067经验,总共3201经验
  • 召唤的暗黑魔导师既不会掉落金袋,也不会给予经验

物品[编辑]

暗月来袭使用默认的Dota 2物品,但是有小幅调整。一些物品被完全禁用,而一小部分物品则有所调整。增加了三个只能掉落的新物品。

被禁用的物品[编辑]

以下物品不能在暗月来袭中购买。

树之祭祀 (90) 动物信使 (50) 飞行信使 诡计之雾 (80) 圣剑 (6000) 支配头盔 (2175)
树之祭祀 /
树之祭祀(共享)
动物信使 飞行信使 诡计之雾 圣剑 支配头盔

被修改的物品[编辑]

这些物品被修改了。

物品 修改内容
治疗药膏 (110) 完全可以共享,并且可以在友军的物品栏中堆叠
净化药水 (50) 完全可以共享,并且可以在友军的物品栏中堆叠
魔法芒果 (70) 完全可以共享
压制之刃 (200) 价格从200增加到500
寒铁钢爪 (500) 总价格从500增加到800,因为压制之刃的价格增加了
狂战斧 (4400) 总价格从4500增加到4800,因为压制之刃的价格增加了
分裂伤害从35%降低到20%
恐鳌之心 (5200) 最大生命值生命恢复从7%降低到1%

物品掉落[编辑]

敌人可以掉落4个不同的物品,其中3个是新的。掉落的物品在15秒后就会消失。

最常掉落的物品是金袋。捡起一个金袋可以使整个队伍获得该回合的金钱。在靠近100距离时就会自动捡起金袋。但是在技能免疫期间,必须要手动右键点击才能捡起。

敌人也会偶尔掉落生命药水和魔法药水。他们有[ 信息不足 ]%掉落几率。生命药水会立即回复英雄一定最大生命值,而魔法药水则会立即回复英雄一定最大魔法值。就像金袋一样,在靠近他们100距离时就会自动捡起生命药水和魔法药水。但是在技能免疫期间,必须要手动右键点击才能捡起。

敌人也可能会掉落Town Portal Scroll icon.png 回城卷轴,有[ 信息不足 ]%掉落几率。与其他3个掉落物品不同,卷轴只能通过直接右键点击才能捡起。并且他们会放在物品栏中,不会立即使用。

图片 物品 描述
Dark Moon Gold Bag.png 金袋 根据回合数获得金钱
(查看回合一节了解更多细节)
Dark Moon Health Potion.png 生命药水 回复20%生命值。
Dark Moon Mana Potion.png 魔法药水 回复20%魔法值。
Dark Moon Town Portal Scroll.png 回城卷轴 获得一个Town Portal Scroll icon.png 回城卷轴

贴士[编辑]

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英雄[编辑]

点击英雄名称查看他们的暗月来袭技能和英雄属性等细节。


Underlord minimap icon.png 孽主
  • 火焰风暴 is very strong at dealing with early level mobs. Simply kiting enemies around its AoE will be able to deal with massive groups in the early game.
  • 衰退光环's damage reduction can be very useful, and helps you and your team soak up more damage.
  • Vanguard icon.png 先锋盾 is particularly useful on Underlord, as well as a Battle Fury icon.png 狂战斧 later on in the game.
Sniper minimap icon.png 狙击手
  • 暗杀 is useful in taking out big enemies from a distance. It also have the ability to scatter its damage to the enemies behind targeted enemy.
Dark Seer minimap icon.png 黑暗贤者
  • 复制之墙 can be used to block off choke points, and help aggro enemies away from buildings.
  • 离子外壳 deals a great amount of damage to the Rooster in Round 5, especially when it is cornered. It also does great work against the chickens in round 10.
  • 真空 pulling effect ignores disable immunity, so it can disable and pull the Rooster on round 5 and the chikens on round 10.
Disruptor minimap icon.png 干扰者
  • 动能力场 holds large groups of enemies together for effective nuking. Also effective against Rooster in Round 5, chickens in Round 10.
  • Taking cooldown reduction talent and purchasing Octarine Core icon.png 玲珑心 can allow 动能力场 to almost permanently hold enemies in place. It also reduces Static Storm's cooldown, so that it's on the same level as Tiny's Avalanche.
Medusa minimap icon.png 美杜莎
  • Medusa acts as a great scaling AoE damage dealer, thanks to 分裂箭 and a great tank the longer the game goes, thanks to 魔法护盾.
  • 秘术异蛇 petrifies enemies just like 石化凝视, but lasting longer than Stone Gaze's petrify (as a trade-off, it has maximum targets while Stone Gaze does not).
  • However, since the petrify effect turns enemies immune to magical damage, it should be used with caution when having allies who try to nuke enemies down, as it will completely negate their damage.
Phantom Assassin minimap icon.png 幻影刺客
  • 窒息之刃 launches a flurry of daggers. It can be used to kill multiple targets at once from save distance, or kill or heavily damage a big target by concentrating them all on it by standing close enough.
  • 幻影突袭 increases Phantom Assassin's survivability, due to the added evasion, and damage output, due to the chance of counter-attacks she can do.
Winter Wyvern minimap icon.png 寒冬飞龙
  • 碎裂冲击 is useful in taking out large number or enemies in an area. While its damage diminishes its deadliness overtime, it can still apply slow debuffs to large crowds of enemies, and its range can let the player lure the enemies away from an area while using 极寒烧灼 to safely navigate through terrain if the player gets cornered.
  • 极寒之拥 can help your team last longer from larger creep waves. Note however that this will render the target immobile, leaving them helpless from magical damage or skills done by the enemy hero creeps and siege tanks.
  • 极寒烧灼 can be cast on your teammates and can help them get out any creep waves that have trapped them from every side. The spell also increases the attack range of any ranged hero as well as letting them apply frost burn.
  • 寒冬诅咒 is a great crowd control skill that can help kill any special enemies of the player's choice. This spell's stun however does not work on the chicken of Round 5.
Gyrocopter minimap icon.png 矮人直升机
  • None of Gyro's abilities have been modified for this mode making him a very weak pick.
Techies minimap icon.png 工程师
  • Techies' high defensive ability can often carry the team through a round.
  • Lay down mines as early as possible to keep Towers defended.
  • Can plant a lot of mines ( 遥控炸弹) and use Ethereal Blade icon.png 虚灵之刃, dealing a lot of damage to The Dark Magus.
Zeus minimap icon.png 宙斯
  • Easily clears wave of high HP creeps with his passive, as well with 弧形闪电.
  • The Dark Magus has 0% Magic Resistance, so Zeus minimap icon.png 宙斯 can be useful.
Phoenix minimap icon.png 凤凰
  • Can unleash huge AoE DPS, as well heal his teammates.
  • 超新星 does take damage from the creeps, but takes much more attacks to get destroyed. Therefore, it needs some planning to cast, as a mob of creeps can easily take it out.
  • The attack speed reduction from 烈火精灵 greatly diminishes their damage dealt.
  • 烈火精灵 has 25% Spell Lifesteal.
Ember Spirit minimap icon.png 灰烬之灵
Tiny minimap icon.png 小小
  • 崎岖外表 is replaced by 碾压, an active ability, which gives Tiny minimap icon.png 小小 bonus movement speed and ability to stun and damage enemies that Tiny move through. The damage is based on his attack damage.
Tusk minimap icon.png 巨牙海民
  • 海象重拳! can be useful in Round 6 against Demon Charmers and Enthralled Golems, as it spreads the golems around, potentially putting them out of the Demon Charmer's health aura range.
Treant Protector minimap icon.png 树精卫士
  • 活体护甲 can be used on buildings.
  • 活体护甲's protective layers have been increased tremendously for this map setting, having a maximum of 25 instances at skill level 4. Be wary that although it grants a lot more instances, the huge number of creeps in every wave can still chew through it very quickly.
  • 疯狂生长 fully affects the chickens that spawn on Round 5 and 10. Be sure to cast the spell whenever you can to buy a few seconds worth of additional hits.
Axe minimap icon.png 斧王
  • 狂战士的怒吼 works on bonus rounds, giving your team precious seconds to farm more gold.
  • 战斗狂怒 has been reworked for this gamemode, giving a percentage of lifesteal base on skill level on targeted allies hero.
  • 刀起人亡 has the ability to leap forward and deal damage in a small area of effect.
Legion Commander minimap icon.png 军团指挥官
  • Only her ultimate has been changed.
  • 压倒性优势 is great in the first few rounds. It will instantly kill groups of cluttered mobs. The move speed boost is also helpful to collect gold bags left lying around.
  • 强攻 is a good heal and damage per second boost. It also helps Medusa minimap icon.png 美杜莎 to hit faster in round 10 (baby roshlings).
  • 勇气之霎 scales well as Legion gains damage. Because there are a lot of mobs, it triggers often and provides significant regeneration.
  • Duel has been replaced with 格斗士,团结起来!, an ability that temporarily sets up an arena inside which every hero deals increased damage. The more heroes inside the arena, the more damage for allied heroes.
Bristleback minimap icon.png 钢背兽
  • Information needed.
Venomancer minimap icon.png 剧毒术士
  • Venomancer's range of abilities can help lessen the burden for the carries of your team to finish off large groups of enemies without fear of getting completely overwhelmed.
  • 瘴气's range can slow down a line of enemies, making escaping and luring easier despite his low base movement speed.
  • 毒刺 by you and your wards can severely cripple the movement speed of high-ranking creep heroes.
  • Venomancer in this mode is given two warding skills, featuring the regular 瘟疫守卫s and the Scourge Wards. These Scourge Wards can use their own 瘴气 at a lower range and without the slow debuff. These gales can stack with your own Venomous Gale, allowing the enemies to suffer twice the poison. Note however that multiple Venomous Gales from different Scourge Wards will not stack, and will simply refresh the poison timer.
  • 剧毒新星 is a devastating AoE skill that can slowly lay waste to enemies from every direction. Note that enemies suffering from the Nova cannot die from it alone as it will stop damaging the units once they reach 1 HP.
  • Using 瘟疫守卫s, 瘴气 and 剧毒新星 on chicken levels will maximize the gold drop rate as the poison effect will be very effective in triggering it.
  • Despite the poisonous advantage, Venomancer's skills diminish in effect against HP regeneration hero creeps, especially those regenerating for more than +30 HP/S, making his skills near-useless against Alchemist and Invoker.
  • Also take note of Venomancer's early disadvantage of being soft, slow and mana-reliant.
Shadow Fiend minimap icon.png 影魔
  • The 毁灭阴影s are cheap AoE nukes which can quickly clear waves. All razes combined can even take down the bigger enemies of the waves.
  • Since there are so many enemy units in Dark Moon, 支配死灵 is basically guaranteed to be always at maximum souls, granting Shadow Fiend a great attack damage boost throughout.
  • 魔王降临 is basically a free Assault Cuirass effect on enemies. Stacking armor reduction effects is very effective against big enemies like the Chemists and the 4 Invoker. Together with Desolator, Solar Crest and Assault Cuirass, enemies lose a huge amount of armor.
Juggernaut minimap icon.png 主宰
  • 剑刃风暴 is a very strong wave clearer on the early rounds thanks to its high damage, and a great survivability booster on later waves, as it grants Juggernaut high evasion.
  • An early level 剑舞 significantly boosts Blade Fury's damage, as its damage can crit based on Blade Dance's level. In the lategame, Blade Dance greatly bosts Juggernaut's attack damage.
  • 治疗守卫 is a very powerful heal. Since it comes from a ward, enemies usually do not attack it as long as a hero is within range. Its heal is also percentage-based, so that it scales very well as the game goes on.
  • 秘剑术, which replaces Omnislash, allows Juggernaut to position himself while also dealing damage to enemies in a line. The invulnerability of it can be used to dodge enemy attacks and spells.
Storm Spirit minimap icon.png 风暴之灵
  • Storm Spirit has a lot of magical damage burst with 残影 which allows him to clear early waves quite fast. The biggest advantage Static Remnant has is that it can be cast on the run, Storm Spirit neither needs to turn, nor to stop to cast it
  • 超负荷 grants Storm Spirit a second area damage spell, which also heavily slows enemies for a short while. On top of that, Overload's effects are applied to Static Remnant, hitting all enemies hit by the Remnant's damage, meaning the remnant effectively deals more damage and slows enemies.
  • 电子涡流 is a very strong AoE disable which ignores enemy disable immunity. This means it can stop and pull Roosters and Chickens.
  • Since Electric Vortex pulls enemies towards the center, it can serve as a poor man's Black Hole, creating combos with allied spells. Especially on the 10th round, it can pull and disable multiple chickens.
  • 球状闪电 is the best mobility spell available in Dark Moon. It allows Storm Spirit to quickly travel the map, while also dealing area damage around him. With the right items, he can roll over enemies and instantly kill smaller mobs while also damaging the bigger ones. Due to its lack of cooldown, he can avoid damage quite easily even when standing between enemy masses.
  • Storm Spirit's items should include high intelligence items, like Scythe of Vyse icon.png 邪恶镰刀, Bloodthorn icon.png 血棘 and Octarine Core icon.png 玲珑心. Scythe grants an additional disable which is always useful, while Octarine Core allows Storm Spirit to cast Electric Vortex more often, on top of healing him from the damage his spells deal.
  • Bloodthorn icon.png 血棘 is great on Storm Spirit for the same reason why it is great on him in default Dota. On top of this, Bloodthorn is extremely powerful in Dark Moon, making it the best item pick-up for Storm Spirit.
Nature's Prophet minimap icon.png 先知
  • 自然的呼唤 summons very tanky treants which can take care of a lane on their own, although they cannot usually kill the waves, they can lure them for long enough to keep the tower alive
  • The treants are ignored by spell-casting enemies, they only cast them on heroes. This makes them perfect for tanking enemies with disables while carries pick them off from afar.
  • Since 发芽 does not technically disable enemies, but traps them so they cannot move, it one of the very few abilities able to stop Roosters and chickens.
  • The typical self-sprout + 传送 combo allows Nature's Prophet to escape sticky situations in which other heroes most likely would have died.
  • Moving right on top of an allied grave and casting Sprout on self allows Nature's Prophet to safely resurect allies.
  • 自然之怒 hits many enemies and deals decent damage, but is still a rather weaker nuke as compared to other spells. However, once having Aghanim's Scepter icon.png 阿哈利姆神杖, it becomes very powerful as it pumps the map full with treants. Greater Treants do not spawn though, since none of the enemies are considered heroes.
Leshrac minimap icon.png 拉席克
  • Leshrac's massive area magic damage output makes him an excellent pick, as he can effectively damage an enormous amount of enemies, and also can deal with single big enemies on his own.
  • Leshrac consumes large amounts of mana and is not too resilient. Therefore, players will usually include items that make up for this, such as Solar Crest icon.png 炎阳纹章 or Eul's Scepter of Divinity icon.png Eul的神圣法杖.
  • Scythe of Vyse icon.png 邪恶镰刀 and Bloodthorn icon.png 血棘 quench Lesh's glutton mana pool while providing helpful disables for alchemist and invoker rounds.
  • 脉冲新星 is highly effective. It quickly tears through mobs. When facing the final boss, it is a perfect quell for the large number of fire minions.
  • 脉冲新星 works on round 10 roshlings. The fact Leshrac can move while it is active is an advantage when compared to Medusa minimap icon.png 美杜莎.
Witch Doctor minimap icon.png 巫医
  • 麻痹药剂 has a low cooldown, so it can be spammed quite a bit. It aloso has a long stun duration against the smaller enemies, making it a decent gap creator for Witch Doctor, allowing him to resurrect allies more safely.
  • 巫毒回复术 is a potent heal, which can be kept active permanently with the right items.
  • 诅咒 can potentially deal insane amounts of damage, especially against bigger targets. Since its damage scales exponentially and is based on how much damage the target took, it can quickly kill big enemies like Whale-eaters.
  • Against the Dark Magus, Maledict has to be timed right. The best time to use it is immediately as the fight begins, and always directly after his tornado/sunstrike meteor spams end. If timed wrongly, Maledict may lose ticks due to the invulnerability the Dark Magus gets while spamming tornadoes/sun strikes and meteors.
  • 死亡守卫 has very high dps and is able to attack multiple targets. Positioning is very important to cast this, since it is a channeled ability. Combined with Maledict, Witch Doctor can quickly kill big single targets even on his own.
  • Since Witch Doctor soley relies on his spells, he needs mana regeneration. Octarine Core icon.png 玲珑心 is very strong on him, as it allows him to keep Voodoo Restoration active during whole rounds, and allows him to cast his other spells more often. Maledict and Death Ward have an above average cooldown time, so that Octarine Core has a greater effect.
  • In order to be able to safely channel Death Ward, a Glimmer Cape icon.png 微光披风 may be required.

物品[编辑]

其他[编辑]

  • Sacrificing Towers may be acceptable, as all Towers respawn at the end of each round.
    • This also means that whenever an outer tower is destroyed, it refreshes glyph.
  • Regeneration and 吸血 items are crucial in sustaining your team.
  • Remember to use Town Portal Scroll icon.png 回城卷轴 to quickly intercept oncoming waves across the map. Buy extra scrolls if necessary.
  • Bottle (Full) icon.png 魔瓶 charges cannot be refilled.
  • All enemies are considered 小兵s.

积分[编辑]

  • 积分通过游戏获得。
  • 每天的第一场游戏会获得日常加成。每次日常加成给予玩家35,000积分加上6倍游戏获得的积分。
    • 日常加成只有在玩家通过回合5后才会发放。
回合 积分 总积分
回合1 48 48
回合2 60 108
回合3 72 180
回合4 88 268
回合5 0 268
回合6 100 368
回合7 118 486
回合8 136 622
回合9 158 780
回合10 0 780
回合11 180 960
回合12 208 1168
回合13 236 1404
回合14 262 1666
回合15 3000 4666

奖励[编辑]

  • 战胜这次活动所有回合的玩家可以获得一个特殊的暗月聊天表情
  • 消耗35,000积分可以旋转一次轮盘奖励。
  • 轮盘会发放一个随机饰品
  • 想要查看可以获得的所有奖励列表,请看暗月来袭掉落列表
  • 暗月肉山宝宝是这次活动的独特奖励,可以通过轮盘非常小几率获得。

轮回[编辑]

  • 兵器库中的珍藏可以轮回获得20,000暗月来袭积分。
  • 打开箱子后获得的物品不能轮回。

奖杯[编辑]

主条目:奖杯
暗月来袭活动可以获得的三个奖杯

背景故事[编辑]

暗月来袭
关联
英雄:Luna minimap icon.png 露娜
阵营:Dark Moon Order
暗月大军
地点:银夜森林
蒙妮神庙
神:赛莉蒙妮
千年来,银夜森林的战士时刻都在警戒一心要让暗月降临的邪恶势力,在捍卫女神赛莉蒙妮的同时名利双收。但是现在,新月来临的夜晚,在她神庙的高墙后赛莉蒙妮选定之人进入神秘的沉睡,神庙也失去了护卫。

赛莉蒙妮的势力变得微弱,而野兽们扭曲的阴影在她的领地间穿行,月之女神在此召唤五位新的保护者,代替她的守卫抵挡暗月大军的侵袭。你会响应这神圣的号召吗?

暗月来袭是一次大型活动,其重要性不得而知。这次重要的事件主要有两个阵营。一方面是,一群忠心的战士,Dark Moon Order保护着赛莉蒙妮Luna minimap icon.png 露娜也是其中之一。另一方面是,想要袭击赛莉蒙妮并让暗月降临的暗月大军。在这两个阵营之间的冲突中,身处在外的保护者被召唤抵挡暗月大军。最近的交战发生在选定之人被一种神秘的力量而进入沉睡之时,通往蒙妮神庙的路上。

花絮[编辑]

  • 这次活动在游戏文件中被分类为New Bloom 2017
  • 回合4的标题,"变体时间到",来自恐龙战队中主角说的一句话
  • 回合9的标题,"检测到大量发射信号",可能来自暴雪娱乐星际争霸系列中幽灵单位发射战术核打击所说的"Nuclear Launch Detected"
  • 回合14的标题,"这是工程师大会",来自星际迷航粉丝圈中的一句话,通常被粉丝称为'星舰家族',是该系列中召开大会而为人所知的
  • Axe minimap icon.png 斧王Legion Commander minimap icon.png 军团指挥官Juggernaut minimap icon.png 主宰Shadow Fiend minimap icon.png 影魔Venomancer minimap icon.png 剧毒术士Storm Spirit minimap icon.png 风暴之灵Witch Doctor minimap icon.png 巫医,是在2017年1月31日更新中加入到暗月来袭英雄池的,他们与2013年迎霜节/英雄出现的一样。这次活动的其他所有英雄都没有在2013年迎霜节中出现过

外部链接[编辑]

引用[编辑]