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宙斯

来自Dota 2 Wiki
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宙斯
Zeus icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
19 + 2.3
11 + 1.2
20 + 2.7
等级 基础 1 15 25
生命值 200 580 1220 1680
生命恢复 0.25 2.15 5.37 7.67
魔法抗性 25% 26.14% 28.07% 29.45%
魔法值 75 315 759 1083
魔法恢复 0 1 2.89 4.24
技能伤害 0% 1.4% 4.05% 5.94%
护甲 0 1.76 4.45 6.37
攻击频率 0.59 0.65 0.75 0.82
移速加成 0% 0.55% 1.39% 1.99%
攻击力 21‒29 41‒49 78‒86 105‒113
移动速度 295
攻击速度 100
转身速率 0.6
视野 1800/800
攻击距离 350
弹道速度 1100
攻击动作 0.633+0.366
基础攻击间隔 1.7
碰撞体积 24
2


技能[编辑]

弧形闪电
Arc Lightning icon.png
技能属性
单位目标
影响目标
敌人
伤害类型
魔法
释放一道会跳跃穿越附近敌人的闪电。
施法动作0.2+0.63
Cast Range850 (天赋 1050)
Bounce Distance500
Number of Bounces5/7/9/15
Damage85/100/115/145
冷却: 1.6
魔法值: 65/70/75/80
部分效果无视林肯法球Blocked fully only when primary target.
特效
增益效果 Arc Lightning:不能被驱散
弧形闪电是宙斯在对付渺小的凡人时最喜欢用的法术。

附录:

  • Modified values: None.
  • The lightning bounces in 0.25 second intervals, so hitting all targets takes 1.25/1.75/2.25/3.75 seconds.
  • Can never hit the same unit twice per cast.
  • The Arc Lightning buff is a hidden buff required for the lightning to jump.


雷击
Lightning Bolt icon.png
技能属性
单位目标
影响目标
敌人
伤害类型
魔法
召唤一道闪电打击一个敌方单位,造成伤害及短暂眩晕。施放后,雷击在目标周围750范围内提供空中视野和真实视域。本技能可以对地施放,将会自动作用于750范围内最近的敌方英雄上。
施法动作0.4+0.43
Cast Range700 (天赋 900)
Damage150/225/325/400
Sight Duration4.5
Stun Duration0.2
冷却: 6
魔法值: 75/80/85/90
特效
负面效果 Stunned能够被强驱散所驱散
负面效果 Truesight不能被驱散
对那些反叛的异教徒最震慑的天罚。

附录:

  • Modified values: Mana cost and damage. Removed point targeting.
  • The vision from Lightning Bolt is stationary, it does not follow the unit.
  • The flying vision and True Sight last for 4.5 seconds. The True Sight is provided by an aura, and its debuff lingers for 0.5 seconds.
  • Plays some lightning particles and a sound effect during the cast time, which are visible and audible to everyone.


静电场
Static Field icon.png
技能属性
被动
影响目标
敌人
伤害类型
魔法
(生命移除)
宙斯每次施放技能时都会电击附近所有敌方单位,造成他们当前生命一定比例的伤害。
Radius1200
Current Health as Damage4%/6%/8%/10% (天赋 5.5%/7.5%/9.5%/11.5%)
当天神行于世间,空气中满是静电爆裂。

附录:

  • Modified values: None.
  • Applies its damage before the triggering spell's damage is applied.
  • Static Field does not trigger on active item abilities.
  • This is how many casts are required to bring units from full health down to a certain health percentage with Static Field alone (before reductions):
    • 75% Health: 7/5/3/3 casts
    • 50% Health: 17/11/8/7 casts
    • 25% Health: 34/22/17/13 casts
    • 5% Health: 73/48/36/28 casts
雷云
Zeus Nimbus model.png
远古 守卫
等级 0
持续时间 15
生命值 16
生命恢复速率 0
护甲 0
魔法抗性 0%
碰撞体积 8
视野 500
视野类型 地面
金钱 100
经验值 0

雷神之援
Thundergod's Wrath icon.png
技能属性
无目标
影响目标
敌方英雄
伤害类型
魔法
宙斯为每名友方英雄召唤一片雷云进行保护,雷云无法移动。每片雷云通过使用宙斯当前等级的雷击攻击附近敌人。
施法动作0.4+0.43
RadiusGlobal
Cloud Radius300
Non-Hero Attacks to Destroy16
Lightning Bolt Base Interval3/2.5/2
Duration15
冷却: 90
魔法值: 225/325/450
特效
负面效果 Truesight不能被驱散
神王毁灭一切胆敢反抗他的敌人,他们无所遁形。

附录:

  • The clouds Cast regular 雷击s on the closest valid enemy target, based on Lightning Bolt's current level.
    • This means it also applies the mini-stun and provides vision and True Sight around the target.
    • It also means that the clouds do nothing if Lightning Bolt is not learned.
  • The damage source are the clouds themselves, meaning certain on-damage effects react on the Nimbus rather than on Zeus.
  • The base interval of the Lightning Bolts is affected by percentage-based cooldown reductions (Octarine Core icon.png 玲珑心).
  • The clouds start striking immediately upon cast if an enemy is within range.
  • Also strike immediately when the last strike was longer than an interval ago and an enemy enters the area.
  • Can strike up to 6/7/8 times over its full duration, considering default strike interval.
  • Does not require vision over the targets. The clouds can strike invisible units and units inside the Fog of War.
  • The clouds always strike the closest valid target. There are no priorities.


天赋[编辑]

英雄天赋
+1.5% 静电场 Damage25+200 Cast Range
-40s Respawn Time20+35 Movement Speed
+10% Magic Resistance15+5 Armor
+150 Health10+2 Mana Regen
附录:
  • The mana regen is added as a bonus and does not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The armor is added as bonus armor, and therefore does not benefit illusions.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • Respawn reductions cannot reduce respawn time below 1 second.