你现在尚未登录,许多功能可能无法正常使用,若已有账号,请登录,若没有,请先注册Twitch账号
目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。看不懂bkb文本中debuff技能免疫之前施加并且没有被驱散雪球战斗嚎叫是少数几个不带驱散的技能免疫,亲自试一下战斗嚎叫过程中还有没有debuff吧。看不懂bkb文本中debuff技能免疫之前施加并且没有被驱散雪球战斗嚎叫是少数几个不带驱散的技能免疫,亲自试一下战斗嚎叫过程中还有没有debuff吧。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字了。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字了。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。

树精卫士

来自Dota 2 Wiki
跳转至: 导航搜索
Globeicon.png
▶️ I am a beacon of knowledge blazing out across a black sea of ignorance.
此页面的(部分)内容需要被翻译。
你可以帮助我们来翻译此页面
树精卫士
Treant Protector icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
25 + 3.3
15 + 2
17 + 1.8
等级 基础 1 15 25
生命值 200 700 1620 2280
生命恢复 0.25 2.75 7.37 10.67
魔法抗性 25% 26.5% 29.27% 31.25%
魔法值 75 279 579 795
魔法恢复 0 0.85 2.11 3.01
技能伤害 0% 1.19% 2.95% 4.21%
护甲 -1 1.4 5.88 9.08
攻击频率 0.53 0.61 0.75 0.86
移速加成 0% 0.75% 2.15% 3.15%
攻击力 62‒70 87‒95 133‒141 166‒174
移动速度 295
攻击速度 100
转身速率 0.5
视野 1800/1800
攻击距离 150
弹道速度 瞬间
攻击动作 0.6+0.4
基础攻击间隔 1.9
碰撞体积 24
2


技能[编辑]

疯狂生长
Overgrowth icon.png
技能属性
无目标
影响目标
敌人
在树精卫士周围召唤出疯狂生长的伤害性藤条和枝干,阻止被缠绕的敌人移动、闪烁、进入隐身或攻击。
施法动作0.5+1.17
Radius275/300/350/400
Duration2/2.5/3/3.5
冷却: 15 (天赋: 12.75)
魔法值: 75
阿哈利姆升级:Grants the Eyes In The Forest ability. When Overgrowth is cast, it is also cast around Eye of the Forest.
特效
负面效果 Overgrowth能够被任何驱散所驱散
鲁夫伦特召唤自然的先祖之魂,将其力量施予他的同胞。

附录:

  • Modified values: Changed to basic ability, max levels from 3 to 4. Cooldown, mana cost, duration and radius.
  • Roots and disarms the targets, preventing them from moving, attacking and casting certain mobility spells.
    • Interrupts the targets' channeling spells, but does not prevent them from starting to channel during it.
    • Provides True Sight over the targets.
  • Forces a stop command onto the targets upon cast, so that their current move, attack and spell cast orders get canceled.


寄生种子
Leech Seed icon.png
技能属性
被动
影响目标
敌人 / 友军
伤害类型
魔法
冷却结束后,树精卫士的下次攻击会在敌方单位身上种下一颗寄生种子,汲取其生命值同时减缓其移动速度。种子会治疗周围的单位。一共有6波。
Radius500
Pulse Interval0.75
Damage per Pulse15/30/45/60
Heal per Pulse15/30/45/60
Move Speed Slow28%
Duration4.5
冷却: 10/9/8/7 (天赋: 8.5/7.65/6.8/5.95)
部份无视技能免疫Can heal spell immune allies. Slow persists, attempts to damage and continues to pulse, if debuff was placed before spell immunity and when not dispelled.
特效
负面效果 Leech Seed能够被任何驱散所驱散
鲁夫伦特悉心培育的这些生命完全靠闯入他圣地的入侵者的生命力维持。

附录:

  • Modified values: Mana cost, Cooldown
  • The proccing attack has True Strike and can therefore not miss.
  • Deals damage and sends healing projectiles in 0.75-second intervals, starting 0.75 seconds after the debuff is applied, resulting in 6 pulses.
  • Can deal up to 90/180/270/360 damage (before reductions) and heal a single unit up to 90/180/270/360 health.
  • The heal is independent from the damage and always heals for the same amount, regardless of how much damage the target takes.
  • Healing projectiles travel at a speed of 400 and cannot be disjointed.
  • Always emits 6 pulses, even when the target dies earlier.
  • Healing pulse projectiles cannot target invulnerable or hidden units, but already flying projectiles still heal them.


活体护甲
Living Armor icon.png
技能属性
点目标 / 单位目标
影响目标
友军
将友方英雄或建筑笼罩在保护性外壳中,获得额外的生命回复速率。同时为英雄提供所有类型的伤害格挡。在受到若干次攻击后护甲将会消失。
施法动作0.5+0.4
Cast RangeGlobal
Damage Block Instances10/15/20/25 (天赋 15/20/25/30)
Damage Block20/40/60/80
Health Regeneration Bonus4/8/12/16
Duration15
冷却: 30/24/18/12 (天赋: 25.5/20.4/15.3/10.2)
魔法值: 50
特效
增益效果 Living Armor能够被任何驱散所驱散
树精卫士的根须广泛蔓延,促进自然万物的生长和恢复。

附录:

  • Modified values: Damage block instances.
  • When targeting the ground, the closest unit to the target point is targeted instead.
  • Can be cast on buildings, providing all its effects to them.
  • Restores health in the form of health regeneration, so it regenerates 0.4/0.8/1.2/1.6 health in 0.1-second intervals.
  • Can heal the target for up to 60/120/180/240 health if the armor stays for its full duration.
  • Living Armor belongs to the group of damage negating effects. However, unlike the others in that group, Living Armor only negates a certain amount of damage per instance.
  • Living Armor only blocks the 3 damage types. It does not react on HP Removal.
  • Blocks damage after all kinds of reductions. Fully ignores damage lower than 5 (after reductions).
  • Can block up to 200/600/1200/2000 (天赋 300/800/1500/2400) damage.


庞然卫士
Nature's Guise icon.png
技能属性
无目标
影响目标
自身
树精卫士扎下树根,成长为大树,以损失移动速度为代价获得大量力量加成。
施法动作0+0
Strength Bonus50/100/150
Movement Speed150
Duration10/11/12
冷却: 45 (天赋: 38.25)
魔法值: 125
特效
增益效果 Great Protector:能够被任何驱散所驱散

附录:

  • Replaces Nature's Guise.
  • Interrupts Treant Protector's channeling spells upon cast.
  • Grants 2.5/5/7.5 strength in 0.05 second intervals, so it needs 1 seconds to grant the full strength bonus.
  • Also heals Treant Protector by 20 health per point of strength.
  • Grants a total of 1000/2000/3000 health and 1.5/3/4.5 health regeneration.
  • Sets Treant Protector's movement speed to 150. It does not slow by 150.
  • Increases Treant Protector's size by 60%/80%/100%.


丛林之眼
Eyes in the Forest icon.png
技能属性
单位目标
影响目标
树木 / 敌人
伤害类型
魔法
树精卫士对目标树木灌注魔力。注魔后树木将拥有周围的顺畅视野。如果树精卫士施放了疯狂生长,这些树木附近275/300/350/400范围内的单位将会被困住,并受到伤害。
施法动作0.2+0.83
Cast Range160
Overgrowth Radius275/300/350/400
Overgrowth Damage per Second0
冷却: 25 (天赋: 21.25)
魔法值: 100
对于需要守卫的,谁也不能打包票究竟是什么人,或什么东西。

附录:

  • Modified values: Overgrowth radius and Overgrowth damage per second.
  • There is no limit on how many enchanted trees can be up at one time.
  • An enchanted tree has no expire time; it lasts until destroyed.
  • Enchanted trees have distinct icons Eyes in the Forest minimap icon.png on the minimap. Just like buildings, it is colored green if allied, and red if not.


天赋[编辑]

英雄天赋
+5 活体护甲 Block Instances25+40 Movement Speed
+65 Damage2015% Cooldown Reduction
+25 Movement Speed15+10 Strength attribute symbol.png力量
+2 Mana Regen10+30 Attack Speed
附录:
  • Replaced talents: Gold income bonus replaced by strength bonus and respawn time reduction replaced by movement speed bonus.
  • The mana regen is added as a bonus and does not benefit illusions.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core icon.png 玲珑心 and additively with Arcane Rune minimap icon.png 奥术神符.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.