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末日使者

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末日使者
Doom icon.png
Strength primary attribute symbol.png
26 + 3.5
Agility attribute symbol.png
11 + 0.9
Intelligence attribute symbol.png
13 + 2.1
等级 基础 1 15 25
生命值 200 720 1700 2400
生命恢复速率 0 1.56 4.5 6.6
魔法值 75 218 537 768
魔法恢复速率 0.01 0.53 1.71 2.55
攻击力 27‒43 53‒69 102‒118 137‒153
护甲 -1 0.57 2.37 3.66
技能伤害增强 0% 0.93% 3.03% 4.53%
每秒攻击次数 0.5 0.55 0.61 0.66
移动速度 290
转身速率 0.5
视野 1800/800
攻击范围 150
弹道速度 瞬间
攻击动作 0.5+0.7
基础攻击间隔 2
魔法抗性 25%
碰撞体积 24
2

路西法末日使者,是一个拥有强大打钱能力,多功能,也是其中一个最强的单目标控制的力量型近战英雄。他的初始护甲非常低,使其在面对骚扰时非常脆弱,但是他的技能和他较高的生命值能使他在线上或是野区都有不错的地位。末日使者,一个冷酷无情的恶魔,他的技能都有一些共同点——贪婪,火焰,和死亡。他的吞噬技能能让他消化小兵,提供额外的金钱并且使他吸收他们的力量,利用他们来增强自己的力量,因为地图上有多个中立生物技能可以选择,并且将其与其他技能配合,因此他可以选择的定位非常灵活。焦土提供多种用途,集追击,逃生,恢复,持续燃烧于一体。他利用阎刃可以造成巨额的伤害,这是一个可以对敌人造成短暂眩晕和基于他们最大生命值的持续伤害的攻击特效,在后期将会是一个非常可怕的爆发技能。最后,他的同名终极技能,末日是游戏中其中一个最强的单目标禁闭技能,一个被末日影响的单位会受到非常长时间的伤害,而且他的所有主动技能 - 甚至物品的主动技能 - 都会完全被沉默。一个拥有多个昂贵装备的末日使者能够让一个敌方关键英雄在一次团战中变得疲软无力,没有人能够阻止他怒火的蔓延。

介绍[编辑]

末日使者 路西法 —— 末日使者
播放 "Hehm ehme meh heh heh, speak of me, and I shall appear. Face me and face the furnace!"
定位: 核心 核心 / 控制 控制 / 先手 先手 / 耐久 耐久 / 爆发 爆发
背景: 他的烈焰永不熄灭,他的吞食永远得不到满足,他的杀戮无人能够制裁——路西法带给他的敌人的只有末日。手持燃焰魔剑,掠夺生灵魂魄,他是堕落使者,曾是暗之国度备受敬畏的将军,却因蔑视之罪而被放逐——他拒绝向任何人下跪。佤什昂多的丧钟六次为他敲响。他的翅膀受到六十六次烙印之刑,直到只剩下烧焦的残翼。失去双翼之后,他尖叫着坠向大地。落到了沙漠中的一个火山口,失落的乐园。现在他出招毫不留情,也无需理由,在七片黑暗领土上,只有他能自由行动。受到无法摆脱的欲望束缚,被难以想象的天赋所扭曲,末日使者所到之处既是地狱。蔑视世间一切。最终,世界将归于末日。
配音: John Patrick Lowrie (台词)

玩法[编辑]

技能[编辑]

吞噬
Devour icon.png
技能属性
单位目标
影响目标
敌方单位
伤害类型
纯粹
(生命移除)
消化一个敌军或中立生物,获得其特殊技能。
施法动作0.3+0.93
施法距离300
金钱奖励25/50/75/100 (Talent tree symbol.png 105/130/155/180)
每秒消耗小兵生命值20
冷却时间 70/60/50/40
魔法值 40/50/60/70
特效
负面效果 吞噬:不能被驱散
路西法的食欲和贪婪永远不会得到满足。

附录:

  • 目标小兵会被立即击杀,跟常规正补一样获得其金钱经验奖励
  • 能获得中立生物的技能,在吞噬时就会获得技能
    • 技能会使用中立生物原来的施法点
    • 但是施法后摇跟根据技能而有所不同(查看表格)
    • 从中立生物中获得的技能是永久性的,即使是死亡也不会被移除,直到吞噬了另一个有技能的中立生物才会被移除
    • 吞噬一个没有技能的小兵不会移除已经获得的技能
    • 吞噬Ancient Black Dragon icon.png 远古黑龙时,末日使者获得Fireball (Ancient Black Dragon) icon.png 火球Splash Attack (Ancient Black Dragon) icon.png 溅射攻击,而没有Dragonhide Aura (Ancient Black Dragon) icon.png 龙肤光环
    • 吞噬Ancient Thunderhide icon.png 远古雷肤兽时,末日使者获得Frenzy (Ancient Thunderhide) icon.png 暴怒War Drums Aura (Ancient Thunderhide) icon.png 战鼓光环,而没有Slam (Ancient Thunderhide) icon.png 猛击
  • 为末日使者施加一个debuff,小兵被吞噬时每20点生命值持续1秒,死亡时debuff会被消除
    • 金钱奖励是不可靠的并且会在debuff消退时获得,因死亡而消除debuff不会获得金钱
    • 末日使者不能在debuff仍然存在的时候吞噬另一个小兵,即使是吞噬已经结束冷却了
    • 当吞噬的小兵当前生命值大于1400/1200/1000/800时,debuff就会比吞噬的冷却持续更长时间


焦土
Scorched Earth icon.png
技能属性
无目标
影响目标
敌人 / 自身
伤害类型
魔法
用火焰覆盖周围的土地,对敌人造成伤害,并且治疗末日使者,同时其移动速度得到提升。
施法动作0+1.27
范围600
每秒伤害16/24/32/40 (Talent tree symbol.png 31/39/47/55)
生命恢复加成16/24/32/40 (Talent tree symbol.png 31/39/47/55)
移动速度加成14%
持续时间10/12/14/16
冷却时间 55
魔法值 60/65/70/75
部份无视技能免疫 影响技能免疫下的末日使者和他的单位
不会对技能免疫敌人造成伤害
特效
增益效果 焦土作用下:不能被驱散
增益效果 焦土:不能被驱散
堕落者在他所及之处散布毁灭,他的火焰不宽恕任何人。

附录:

  • 焦土的范围会以末日使者为中心持续全额时间
  • 范围内末日使者控制的单位也能从焦土中获益
  • 以生命恢复形式回复,因此每0.1秒回复1.6/2.4/3.2/4(Talent tree symbol.png 3.1/3.9/4.7/5.5)点生命值,相当于每秒回复16/24/32/40(Talent tree symbol.png 31/39/47/55)点生命值
  • 治疗和移动速度加成以光环提供,粘滞0.5秒或持续到技能结束,取决于哪个更短
  • 伤害与光环独立
  • 每1秒会造成一次伤害实例,在施法后1秒开始,最多一共10/12/14/16次实例
  • 能够造成或治疗160/288/448/640(Talent tree symbol.png 310/468/658/880)点伤害或生命值(伤害减免前)
  • 多个焦土不叠加,重复使用会刷新buff


阎刃
Infernal Blade icon.png
影响目标
敌人
伤害类型
魔法
末日挥舞他的炽烈之剑,将敌人点燃。造成0.6秒眩晕,并施加一个燃烧效果,持续4秒,每秒造成25/30/35/40 + 1.25%/2.5%/3.75%/5%目标最大生命值的伤害。
施法距离150
燃烧基础伤害25/30/35/40
最大生命值的燃烧伤害1.25%/2.5%/3.75%/5% (Talent tree symbol.png 3.25%/4.5%/5.75%/7%)
燃烧时间4
重击时间0.6
冷却时间 16/12/8/4
魔法值 40
会被技能免疫状态格挡 如果debuff在技能免疫之前施加并且没有被驱散,仍然会造成伤害
特效
负面效果 阎刃灼烧:能够被任何驱散所驱散
负面效果 重击:能够被强驱散所驱散
路西法很乐意与他人分享自己被放逐时身受的火焰烙印。

附录:

  • 每1秒造成一次伤害,在施加debuff后1秒开始,总共4次伤害实例
  • 能够造成最多100/120/140/160点+5%/10%/15%/20%(13%/18%/23%/28%)目标最大生命值伤害(伤害减免前)
  • 多次对同一个单位使用完全叠加并且独立生效
  • 眩晕由一个重击提供,与其他重击技能完全叠加


末日
Doom ability icon.png
技能属性
单位目标
影响目标
敌人
伤害类型
纯粹
对敌人施加末日诅咒,使其无法施放技能或使用物品,同时造成持续伤害。
施法动作0.5+0.73
施法距离550
持续时间停止范围0 (可以用阿哈利姆神杖升级 900)
每秒伤害25/40/55 (Talent tree symbol.png 65/80/95)
持续时间16
冷却时间 145
魔法值 150/200/250
可以用阿哈利姆神杖升级 增加持续时间,并且若目标在末日使者周围900范围内,持续时间不会减少。同时,施放末日时将移除目标身上的有益状态而且将破坏大多数被动技能,使其完全失效。
特效
负面效果 末日:不能被驱散
当佤什昂都的丧钟报出一个名字时,这个名字主人的末日就将到来。

附录:

  • 施法时对目标施加一个基础驱散,移除大多数拥有的buff
  • 不能对远古生物使用,可以对英雄级单位幻象使用
    • 对于同时为英雄级单位远古生物的单位,远古单位标签优先级更高,无法对其使用
  • 每1秒造成一次伤害,在施法时就立即开始,总共(可以用阿哈利姆神杖升级至少)16次伤害实例
  • 可以造成最多(可以用阿哈利姆神杖升级 至少)400/640/880 (Talent tree symbol.png 1040/1280/1520)点伤害(伤害减免前)
  • 被末日影响的英雄可以在他们的生命值低于25%时反补
  • 多次对同一个单位使用不叠加,但是会刷新持续时间
  • Aghanim's Scepter icon.png 阿哈利姆神杖升级后,debuff会在每次伤害间隔之前检查施法者的存在
    • 如果施法者在900范围内,会增加一秒持续时间,相当于暂停持续时间
    • 每一次间隔中,debuff的图标持续时间指示器会被更新,表示剩余的持续时间
    • 与施法者的幻象无关
  • 阿哈利姆神杖升级后对目标施加破坏,禁用被动技能


天赋[编辑]

英雄天赋
+40 生命恢复 25 +2%Infernal Blade icon.png 阎刃伤害
Devour icon.png 吞噬可以对远古使用 20 +40Doom ability icon.png 末日每秒伤害
+15Scorched Earth icon.png 焦土伤害/治疗 15 +25 移动速度
+80Devour icon.png 吞噬额外金钱 10 +275 生命
附录:
  • 升级生命会增加最大生命值并且保持当前生命值百分比
  • 护甲和攻击力是增加到额外护甲和额外攻击力上的,因此对幻象无效
  • 生命恢复是增加到额外加成上的,因此对幻象无效

推荐出装[编辑]

出门装备:

  • Tango icon.png 树之祭祀 and Healing Salve icon.png 治疗药膏 are important basic regen items to have. Since Doom is a melee hero, he is easy to harass during the laning stage, so having regen can allow him to remain in-lane.
  • Stout Shield icon.png 圆盾 gives Doom damage block, which is useful both in lane and while jungling, particularly because of his extremely low base armor.
  • Iron Branch icon.png 铁树枝干es are cheap and give Doom some all-around attributes. They can be sold later for inventory space at little cost, or used to build into a Magic Wand.
  • In general, a Clarity icon.png 净化药水 or two are recommended during the laning stage, and especially if jungling, as Doom's abysmal base intelligence means that he runs completely out of mana after casting less than a handful of spells.
  • Iron Talon icon.png 寒铁钢爪 is a very powerful farming booster for Doom that can allow him to accelerate his farming speed as needed. It boosts his damage against creeps while also providing armor, increasing his physical damage resistance whether it is against creeps or heroes. Using the active on creeps can greatly reduce the amount of time Doom takes to clear a creep camp, and in particular can instantly reduce any neutral creep's health so that Devour can completely digest them before it comes off cooldown.

前期:

  • Magic Stick icon.png 魔棒 provides burst health and mana regen that can often be enough to save Doom's life. As Doom has very low base intelligence, a full-charge Magic Stick can easily replenish more than half of his mana pool in the early game, giving him the mana to cast most of his spells.
  • Boots of Speed icon.png 速度之靴 are important to get early on all heroes. For Doom, increasing his base movement speed increases his mobility with Scorched Earth icon.png 焦土, allowing him to chase down or outrun enemies more easily.
  • Ring of Basilius (Active) icon.png 王者之戒 gives Doom more armor, vastly alleviating one of his early weaknesses, and gives him some flat mana regen that is very useful on him early on due to his low base intelligence.
  • Wind Lace icon.png 风灵之纹 allows Doom to gank enemy heroes more effectively in the early game, and may be upgraded later on into a Drum of Endurance icon.png 韧鼓.

核心装备:

  • Phase Boots icon.png 相位鞋 give Doom more last-hitting power, allowing him to farm more easily, and gives him a mobility active that can be used alongside Scorched Earth. Mobility is important on Doom as he must be quick to get within range to cast Doom ability icon.png 末日 at the right time in ganks and teamfights.
  • Magic Wand icon.png 魔杖 is powerful on Doom for all the same reasons as Magic Stick. The increased attributes make him stronger in all areas, and the greater charge storage allows Doom to replenish much more health and mana. A full-charge Magic Wand can give Doom enough mana to cast any one of his spells as needed.
  • Drum of Endurance icon.png 韧鼓 is a good all-around stat booster that has an easy buildup and lets Doom participate more often in early fights. It provides more health, a bigger mana pool, and an aura that increases attack and movement speed to boost his team's mobility and damage output.
  • Vladmir's Offering icon.png 弗拉迪米尔的祭品 is a good mid-game item for Doom that can be built from an already-purchased Ring of Basilius. It gives Doom more armor, health and mana regen, lifesteal to maintain his health pool, and bonus physical damage. The aura gives his team a bigger edge in teamfights, increasing their overall strength.
  • Town Portal Scroll icon.png 回城卷轴 is mandatory on all heroes. Doom's ultimate makes him a strong ally to have in any engagement due to his ability to completely disable an enemy for an extended period of time.

可选装备:

  • Hand of Midas icon.png 迈达斯之手 is very good item for any role Doom as he can get lots of early gold from Devour to be able to afford it early on.
  • Assault Cuirass icon.png 强袭胸甲 is a strong item on Doom that solves his armor and attack speed issues, giving him and his team increased physical damage output during fights.
  • Eul's Scepter of Divinity icon.png Eul的神圣法杖 grants Doom a versatile active ability to avoid incoming enemy spells, temporarily disable an enemy, or trigger Linken's Sphere icon.png 林肯法球. It also boosts Doom's movement speed which is important for successfully closing-in on enemies and using Infernal Blade icon.png 阎刃. Doom also has low base Intelligence so the INT boost and mana regen from this item is appreciated.
  • Shiva's Guard icon.png 希瓦之守护 rectifies Doom's low base intelligence, allowing him to cast his spells much more often, while simultaneously alleviating his armor problem. The active can be used in a teamfight to debilitate enemies' movements, and is powerful when chasing enemies down.
  • Blink Dagger icon.png 闪烁匕首 is a very useful initiating item on Doom, as he can use it to quickly get within range to disable enemies using any abilities he has gained via the use of Devour icon.png 吞噬, as well as his ultimate. It greatly improves his mobility, allowing him to move around the map or position himself for casting spells more easily.
  • Shadow Blade icon.png 影刃 improves Doom's physical damage output, helping him deal damage in fights or farm more efficiently. The active allows Doom to invisibly initiate on enemies while dealing backstab damage prior to casting his ultimate, or can be used as an escape ability as needed.
  • Heart of Tarrasque icon.png 恐鳌之心 is a very strong item on Doom, as it augments his already impressive strength growth. Once he has sufficient armor, bulking up his health can make him much harder to kill in teamfights, allowing him to outlast the enemy. The passive health regen allows him to completely recover his health pool outside of battle, which lets him be much more active.
  • Aghanim's Scepter icon.png 阿哈利姆神杖 drastically improves the disabling power of Doom's ultimate, as it allows him to Break enemies rather than simply silencing and muting them, preventing them from contributing at all. Since the debuff does not count down in Doom's presence, it is guaranteed that an enemy is forced out of the fight, turning it into a 4-vs.-5 engagement. The countdown prevention also increases the spell's chances of killing its target if they linger in the area for too long after being afflicted by Doom.
  • Refresher Orb icon.png 刷新球 is a powerful complement to Doom's ultimate, as it allows him to remove two enemy players from a teamfight, drastically tipping the odds in his team's favor. However, due to Doom's low intelligence and the high mana cost of refreshing cooldowns, Doom should increase the size of his mana pool before attempting to purchase this.
  • Heaven's Halberd icon.png 天堂之戟 can give Doom increased survivability against physical damage by giving him more health as well as evasion against auto-attacks, helping to offset his armor vulnerability. The active is also powerful in eliminating a target's ability to attack, a powerful complement to his ultimate if the target decides to stand their ground and fight.
  • Radiance (Active) icon.png 辉耀 turns Doom into a walking hazard, as it inflicts burn damage to all nearby enemies (as well as stacking with Scorched Earth), and augments his attack damage. The Burn also induces a blind on all nearby enemies, causing them to miss some attacks and giving Doom more survivability against physical attacks.
  • It is possible to build any type of boots on Doom, as his flexibility allows him to be played in many different ways.
    • Arcane Boots icon.png 奥术鞋 is usually a good pickup on a support Doom, as his low base intelligence often limits his ability to cast spells or use active abilities on items. It also can be upgraded into Guardian Greaves icon.png 卫士胫甲 later.
    • Tranquil Boots (Active) icon.png 静谧之鞋 can be powerful to get on a support Doom, however, it is also powerful on a roaming Doom who wishes to play aggressively early on and can give him a powerful early-game advantage even as a carry. The armor drastically increases his early-game survivability, while the increased movement speed can allow him to chase down enemies quickly, especially once combined with Scorched Earth. Finally, the health regen allows him to recover health between fights, allowing him to quickly prepare for another gank.
    • Power Treads icon.png 动力鞋 can be useful for giving Doom good physical damage output due to the extra attack speed, and the extra attributes allow him to increase the size of his health or mana pools depending on what is needed. Treads are a powerful alternative to Phase Boots in any situation.
    • Boots of Travel 1 icon.png 远行鞋 can free up an inventory slot to allow Doom to get a full six slots of core items. It additionally improves his mobility, both through increased base movement speed and higher bonus through Scorched Earth.
  • Blade Mail icon.png 刃甲 is a powerful mid-game item that gives Doom many powerful benefits. The increased intelligence greatly offsets his low base mana pool, the armor alleviates his weakness to physical damage, and the active works alongside his huge health pool to punish the enemy should they decide to attack him.
  • Vanguard icon.png 先锋盾 can greatly offset Doom's vulnerability to physical damage, and make him much beefier overall. It is a useful mid-game item that can be upgraded into a powerful utility item.
  • Armlet of Mordiggian (Inactive) icon.png 莫尔迪基安的臂章 is a decent mid-game item on Doom, as it gives him armor as well as many useful stats. It greatly increases his attack power and survivability, and the health loss from Unholy Strength can be negated by Scorched Earth.
  • Black King Bar icon.png 黑皇杖 can be extremely important to get on Doom, so that he can prevent himself from being chain-disabled and killed before getting his ultimate off. As well, once he gets farmed enough he needs to prevent himself from being disabled in teamfights so that he can take the enemy team head-on.
  • Moon Shard icon.png 银月之晶 greatly increases Doom's attack speed, giving him much more damage output with his physical attacks. The increased night vision also gives him better situational awareness, allowing him to spot enemies farther out in order to initiate on them with Doom. It can also be purchased as a seventh-slot item and consumed to give Doom a permanent attack speed bonus, given his ability to quickly farm using Devour.
  • Silver Edge icon.png 白银之锋, upgraded from a purchased Shadow Blade, gives Doom more damage output and health, and increases his initiating potential by allowing him to deal more backstab damage and inflict break on enemies prior to casting Doom. Its break can also be used alongside that of an Aghanim's-upgraded Doom to debilitate two enemies simultaneously.
  • Mjollnir icon.png 雷神之锤 can be a good item to build to give Doom enough attack speed to offset his low agility growth. Using the active on yourself can discourage the enemy from focusing you down for fear of proccing Static Charge. It is a powerful complement to Doom's tankiness once he has enough armor and health.
  • Eye of Skadi icon.png 斯嘉蒂之眼 is a powerful all-around stat booster, giving Doom more health, mana, armor and attack speed, to make him a much bigger threat to the enemy team. The attack modifier allows Doom to greatly slow enemies, and gives him a strong mobility advantage when combined with Scorched Earth.
  • Octarine Core icon.png 玲珑心 is an unorthodox item to build on Doom, but can be a powerful hybrid caster-survivability item. It greatly improves Doom's health and mana, giving him more survivability and casting power, while the cooldown reduction allows him to apply Infernal Blade's debuff and interrupt enemies more frequently in fights and reduces his ultimate's cooldown to allow it to be used more regularly. The spell lifesteal also greatly increases Doom's survivability, as he can lifesteal off of Infernal Blade's scaling damage, Scorched Earth and Doom in the middle of battle.
  • Abyssal Blade icon.png 深渊之刃 can be useful to get on Doom once he has built enough attack speed to increase the chances of proccing a bash, as it greatly increases the strength of his attacks while also providing some strength to increase his health and base damage. The active ability can also be used to instantly disable a target, through spell immunity if needed.
  • Doom's flexibility allows him to be played as a non-core hero as well, as he can contribute to teamfights with his ultimate alone. His ability to farm with Devour allows him to build items even when not given farm priority.
    • Mekansm icon.png 梅肯斯姆 is a useful item on a support-utility Doom, as it gives him stats across the board and a respectable amount of armor. The active also heals Doom himself and teammates, however, its high mana cost means that Doom must increase the size of his mana pool if he decides to purchase this.
    • Necronomicon 1 icon.png 死灵书30px}} can be a good item to get on Doom due to the increased intelligence and strength it provides, increasing the size of Doom's mana and health pools, respectively. The summoned warriors give increased contribution in teamfights, and they can benefit from Scorched Earth's healing as well.
    • Crimson Guard icon.png 赤红甲 is a good utility item that vastly increases Doom's survivability against physical damage. The active ability can further protect all teammates from physical damage for some time as well.
    • Scythe of Vyse icon.png 邪恶镰刀 gives Doom a much bigger mana pool, good mana regen, good stats across the board and a ranged hard-disable that is a powerful complement to his ultimate. It is also useful on a carry Doom due to the Hex alone.
    • Guardian Greaves icon.png 卫士胫甲 greatly improves Doom's overall survivability, as its aura can make him much harder to bring down at low health. The active is very powerful in teamfights for healing and replenishing mana, and can remove debuffs from Doom himself.


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  • 在DotA中,末日使者的名字是末日使者,在Dota 2的移植中在一开始也是Doom Bringer,在2013年1月10日更新之后,为了避免与暴雪产生版权纠纷,他的名字就被更改了
  • 他的官方名字曾经是末日使者,而不是末日使者
  • 多个末日使者的技能是受最终幻想'中的Blue Mages启发的,死亡是基于Level 5 Death技能和LVL? S-flare的机制的,吞噬与最终幻想9Quina Quen的eat and cook技能非常相似,终极技能,末日,与另一个Blue Mage的技能共用一个名字,但是机制有所不同
  • 他的名字,路西法,取自于圣经中以赛亚书的,其简单地翻译成"晨星",通常作为圣经中的魔鬼(或撒旦)存在,因此很符合末日使者邪恶狠毒的形象
  • 末日使者的终极技能图标描绘了一个五角星图案,虽然符合普遍认为的恶魔/"邪恶"的标志,但实际上是一个表示保护的异教徒标志,而常见的"邪恶"标志,五角星应该是反过来的——这只会出现在游戏中,技能粒子效果中圆圈内的"星形图案"会慢慢旋转
  • 末日使者在激活Invisibility Rune minimap icon.png 隐身神符时的播放 "Heheheh, see no evil."台词引用自Three wise monkeys(三只猴子),其中有一句相关的句子: "See no evil, hear no evil, speak no evil."
  • 他的终极技能,也是标志性技能,末日,是源自于深渊魔王的,他是一个可以在魔兽争霸III: 冰封王座中使用的英雄,他原来的技能是只能对非英雄单位使用的,不可移除,其死亡后会产生一个毁灭守卫,毁灭守卫的模型就是路西法在DotA中的英雄模型

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