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目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些目前我们有非常多的待翻译条目,你也可以看一下目前我们需要优先处理的有哪些英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。英雄页面的攻略、克制和物品页面的推荐英雄、小贴士等均为社区玩家编写的,你也可以把自己的心得写上去哦。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。看不懂技能的buff/debuff是哪个跟哪个?鼠标移动到名称上就能看到游戏内显示的名字和描述了。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。目前我們沒有善於製作其他中文變體的人員,如果您善於或擁有相關技術,請幫忙補充其他中文變體的空白。

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樹精衛士
Treant Protector icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
25 + 3.3
15 + 2
17 + 1.8
等級 0 1 15 25 30
生命值 200 700 1620 2520 2880
+0.25 +2.75 +7.37 +11.87 +13.72
魔力值 75 279 579 939 1071
+0 +0.85 +2.11 +3.61 +4.16
護甲 -1 1.5 6.17 11.5 13.5
傷害格擋 16 (50%)
魔法抗性 25%
狀態抗性 0%
攻擊傷害 62‒70 87‒95 133‒141 178‒186 196‒204
攻擊頻率 0.53/秒 0.61/秒 0.75/秒 0.92/秒 0.98/秒
攻擊範圍 近戰 150 (600)
攻擊速度 ▶️ 100 (1.9秒 BAT)
攻擊動作 0.6+0.4
彈道速度 瞬間
移動速度 ▶️ 295
轉身速率 轉180°需要0 0.5
碰撞體積 24
視野 () 1800
2
碎片類型 默認
技能升級
可以用阿哈利姆神杖升級
可以用阿哈利姆魔晶升級
沒有神杖升級
沒有魔晶升級


技能[]

瘋狂生長
Overgrowth icon
技能屬性
沒有目標
影響目標
敵人
在樹精衛士周圍召喚出瘋狂生長的傷害性藤條和枝幹,阻止被纏繞的敵人移動、閃爍、進入隱身或攻擊。
施法動作0.5+1.17
Radius275/300/350/400
Duration2/2.5/3/3.5
Cooldown symbol
 15 天賦 12.75
Mana symbol
 75
可以用阿哈利姆神杖升級
阿哈利姆神杖升級:
Grants the Eyes In The Forest ability. When Overgrowth is cast, it is also cast around Eye of the Forest.
Buff/Debuff
Modifiers
Overgrowth
鲁夫伦特召唤自然的先祖之魂,将其力量施予他的同胞。
附錄

  • Modified values: Changed to basic ability, max levels from 3 to 4. Cooldown, mana cost, duration and radius.
  • Roots and disarms the targets, preventing them from moving, attacking and casting certain mobility spells.
    • Interrupts the targets' channeling spells, but does not prevent them from starting to channel during it.
    • Provides True Sight over the targets.
  • Forces a stop command onto the targets upon cast, so that their current move, attack and spell cast orders get canceled.


寄生種子
Leech Seed icon
技能屬性
被動
影響目標
敵人 / 友軍
傷害類型
魔法
冷卻結束後,樹精衛士的下次攻擊會在敵方單位身上種下一顆寄生種子,汲取其生命值同時減緩其移動速度。種子會治療周圍的單位。一共有6波。
Radius500
Pulse Interval0.75
Damage per Pulse15/30/45/60
Heal per Pulse15/30/45/60
Move Speed Slow28%
Duration4.5
Cooldown symbol
 10/9/8/7 天賦 8.5/7.65/6.8/5.95
Buff/Debuff
Modifiers
Leech Seed
鲁夫伦特悉心培育的这些生命完全靠闯入他圣地的入侵者的生命力维持。
附錄

  • Modified values: Mana cost, Cooldown
  • The proccing attack has True Strike and can therefore not miss.
  • Deals damage and sends healing projectiles in 0.75-second intervals, starting 0.75 seconds after the debuff is applied, resulting in 6 pulses.
  • Can deal up to 90/180/270/360 damage (before reductions) and heal a single unit up to 90/180/270/360 health.
  • The heal is independent from the damage and always heals for the same amount, regardless of how much damage the target takes.
  • Healing projectiles travel at a speed of 400 and cannot be disjointed.
  • Always emits 6 pulses, even when the target dies earlier.
  • Healing pulse projectiles cannot target invulnerable or hidden units, but already flying projectiles still heal them.


活體護甲
Living Armor icon
影響目標
友軍
將友方英雄或建築籠罩在保護性外殼中,獲得額外的生命回復速率。同時為英雄提供所有類型的傷害格擋。在受到若干次攻擊後護甲將會消失。
施法動作0.5+0.4
Cast RangeGlobal
Damage Block Instances10/15/20/25天賦 15/20/25/30
Damage Block20/40/60/80
Health Regeneration Bonus4/8/12/16
Duration15
Cooldown symbol
 30/24/18/12 天賦 25.5/20.4/15.3/10.2
Mana symbol
 50
Buff/Debuff
Modifiers
Living Armor
树精卫士的根须广泛蔓延,促进自然万物的生长和恢复。
附錄

  • Modified values: Damage block instances.
  • When targeting the ground, the closest unit to the target point is targeted instead.
  • Can be cast on buildings, providing all its effects to them.
  • Restores health in the form of health regeneration, so it regenerates 0.4/0.8/1.2/1.6 health in 0.1-second intervals.
  • Can heal the target for up to 60/120/180/240 health if the armor stays for its full duration.
  • Living Armor belongs to the group of damage negating effects. However, unlike the others in that group, Living Armor only negates a certain amount of damage per instance.
  • Living Armor only blocks the 3 damage types. It does not react on HP Removal.
  • Blocks damage after all kinds of reductions. Fully ignores damage lower than 5 (after reductions).
  • Can block up to 200/600/1200/2000 (天賦 300/800/1500/2400) damage.


龐然衛士
Nature's Guise icon
技能屬性
沒有目標
影響目標
自身
樹精衛士紮下樹根,成長為大樹,以損失移動速度為代價獲得大量力量加成。
Strength Bonus50/100/150
Movement Speed150
Duration10/11/12
Cooldown symbol
 45 天賦 38.25
Mana symbol
 125
Buff/Debuff
Modifiers
Great Protector
附錄

  • Replaces Nature's Guise.
  • Interrupts Treant Protector's channeling spells upon cast.
  • Grants 2.5/5/7.5 strength in 0.05 second intervals, so it needs 1 seconds to grant the full strength bonus.
  • Also heals Treant Protector by 20 health per point of strength.
  • Grants a total of 1000/2000/3000 health and 1.5/3/4.5 health regeneration.
  • Sets Treant Protector's movement speed to 150. It does not slow by 150.
  • Increases Treant Protector's size by 60%/80%/100%.


叢林之眼
Eyes In The Forest icon
技能屬性
目標單位
影響目標
樹木 / 敵人
傷害類型
魔法
樹精衛士對目標樹木灌注魔力。注魔後樹木將擁有周圍的順暢視野。如果樹精衛士施放了瘋狂生長,這些樹木附近275/300/350/400範圍內的單位將會被困住,並受到傷害。
施法動作0.2+0.83
Cast Range160
Overgrowth Radius275/300/350/400
Overgrowth Damage per Second0
Cooldown symbol
 25 天賦 21.25
Mana symbol
 100
对于需要守卫的,谁也不能打包票究竟是什么人,或什么东西。
附錄

  • Modified values: Overgrowth radius and Overgrowth damage per second.
  • There is no limit on how many enchanted trees can be up at one time.
  • An enchanted tree has no expire time; it lasts until destroyed.
  • Enchanted trees have distinct icons Eyes in the Forest minimap icon on the minimap. Just like buildings, it is colored green if allied, and red if not.


天賦[]

英雄天賦
+5 Living Armor icon 活體護甲 Block Instances25+40 Movement Speed
+65 Damage2015% Cooldown Reduction
+25 Movement Speed15+10 Strength attribute symbol 力量
+2 Mana Regen10+30 Attack Speed
注釋:
  • Replaced talents: Gold income bonus replaced by strength bonus and respawn time reduction replaced by movement speed bonus.
  • The mana regen is added as a bonus and does not benefit illusions.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core icon 玲瓏心 and additively with Arcane Rune minimap icon 奧術神符.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
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