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风暴之灵

来自Dota 2 Wiki
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风暴之灵
Storm Spirit icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
19 + 1.5
22 + 1.8
24 + 3
等级 0 1 15 25 30
生命值 200 580 1000 1300 1440
生命恢复 0.25 2.15 4.25 5.75 6.5
魔法值 75 363 867 1227 1407
魔法恢复 0 1.2 3.3 4.8 5.55
护甲 2 5.52 9.55 12.43 13.87
攻击频率 0.59 0.72 0.87 0.97 1.02
攻击力 22‒32 46‒56 88‒98 118‒128 133‒143
魔法抗性 25%
▶️ 移动速度 285
▶️ 攻击速度 100
转身速率 0.8
视野 1800/800
攻击距离 480
弹道速度 1100
攻击动作 0.5+0.3
基础攻击间隔 1.7
碰撞体积 24
2


技能[编辑]

残影
Static Remnant icon.png
技能属性
无目标
影响目标
敌人
伤害类型
魔法
风暴之灵制造一个充满爆炸性能量的自身残影,如果有人接近就会引爆造成伤害,同时受到当前等级的超负荷作用效果,残影持续12秒。
施法动作0+1.1
Trigger Radius235
Damage Radius260
Activation Delay1
Damage140/180/220/260
Remnant Duration12
冷却: 3.5
魔法值: 100
部份无视技能免疫Procs on spell immune enemies. Does not attempt to damage spell immune enemies.
雷神·风暴烈酒的二象性让他可以欣赏自己被电时的百态。

附录:

  • Modified values: None.
  • Static Remnant interrupts Storm Spirit's channeling spells upon cast.
  • After a remnant is placed, it takes 1 second for it to be able to explode and deal damage.
  • When a remnant expires, it still explodes and deals damage and applies Overload around it.
  • Remnant can be triggered by invisible units and deal damage to them.
  • The remnants are visible on the minimap with the same color as Radiant/Dire units, not the color of the player.
  • Remnants provide 500 range flying vision at their location for their duration or until detonating.


电子涡流
Electric Vortex icon.png
技能属性
无目标
影响目标
敌人 / 自身
附近所有敌人拖到风暴之灵所在位置的涡流,同时也会降低风暴之灵自己50%的移动速度,持续3秒。
施法动作0.3+0.77
冷却: 10
魔法值: 100/110/120/130
部份无视技能免疫Does not affect spell immune enemies.
Self-slow pierces spell immunity.
特效
负面效果 Electric Vortex Pull能够被强驱散所驱散
负面效果 Electric Vortex Slow能够被任何驱散所驱散
雷神狂暴的雷霆力量总是让其他人为之一电。

附录:

  • Modified values: Replaced single-target with non-targeted area effect. Cooldown, mana cost, pull duration.
  • Electric Vortex pulls affected units at a speed of 100.
  • When cast while no enemies are within range, Storm Spirit is not slowed. It still procs 超负荷.
  • Multiple casts refresh the pull duration and the self-slow duration but do not update the pull location.


超负荷
Overload icon.png
技能属性
被动
影响目标
敌人
伤害类型
魔法
施法时会产生电荷,在风暴之灵下次攻击时被释放,对附近敌人造成伤害并减速。
Radius300
Damage40/60/80/100
Move Speed Slow80%
Attack Speed Slow50
Slow Duration0.6
部份无视技能免疫Procs and applies area effect when attacking spell immune enemies. Does not slow and does not attempt to damage spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
会被破坏禁用Prevents gaining a new charge. An already existing charge still fully works.
特效
增益效果 Overload能够被任何驱散所驱散
负面效果 Overload Debuff能够被任何驱散所驱散
啪!嘶!咝!

附录:

  • Modified values: None.
  • Using items does not trigger Overload.
  • The slow and damage are applied to all enemy units within the radius around the attacked target.
  • The charge is released upon successfully hitting a target. If the attack misses or is disjointed, nothing happens.
  • Each attack checks for the buff on Storm Spirit upon successfully hitting the target. If the buff is present, the charge is released.
    • This means when Storm Spirit gains the buff while an attack projectile is flying, that attack still releases the charge when it hits.
  • Attacking buildings or allies does not release the charge, however attacking wards does.


球状闪电
Ball Lightning icon.png
技能属性
点目标
影响目标
自身 / 敌人
伤害类型
魔法
风暴之灵变成不稳定的电流在战场上横冲直撞,直到他的魔法耗尽或到达目标才停下。每级提升伤害、速度和效果范围,施法消耗为15+总魔法量的3%,每移动100距离消耗10+总魔法量的1%。本技能造成的伤害每飞行100距离就会递增。
施法动作0.3+0
Cast RangeGlobal
Damage Radius125/200/275
Travel Speed1250/1875/2500
Damage per 100 Units8/12/16
Base Mana Cost per 100 Units12
Max Mana as Cost per 100 Units0.7%
冷却: 0
魔法值: 15 + 最大魔法值的3%
特效
增益效果 Ball Lightning不能被驱散
风暴来袭。

附录:

  • Modified values: Mana cost.
  • Ball Lightning disjoints projectiles upon cast.
  • Storm Spirit can turn, cast spells, use items and attack during Ball Lightning.
  • Recasting Ball Lightning during Ball Lightning has no effect, but is still registered as cast, proccing on-cast effects.
  • If Storm Spirit runs out of mana while traveling, he stops immediately.
  • Ball Lightning destroys trees within 100 radius of Storm Spirit while traveling.
  • Provides 400 radius flying vision around Storm Spirit during Ball Lightning.
  • Drains Storm Spirit's mana after every 100 range traveled, resulting in 0.08/0.05/0.04 second intervals.
  • The spell's tooltip mana cost shows the current initial mana cost of the spell based on Storm Spirit's current maximum mana pool.
  • The damage of Ball Lightning works identical to shockwave-based spells (like e.g. Magnus' 震荡波), with Storm Spirit acting as the projectile.
    • This means it applies its damage instantly on enemies getting within range, and an enemy can only be damaged once per cast.
    • Unlike a regular shockwave spell, Ball Lightning's damage increases based on how far the projectile (Storm Spirit) has traveled.
    • The damage increases by 8/12/16 per 100 units. This means for the first 99 units, it deals 0 damage within its entire radius.
    • This means if Storm Spirit rolls directly towards an enemy, it does not get damaged when within 224/299/374 (99 distance + radius) range of the starting location.
    • This is because Storm Spirit will have traveled only 99 range, where it deals a 0 damage instance to all enemies within its 125/200/275 radius.
  • This is how much damage Ball Lightning can deal around Storm Spirit at certain travel distances (before reductions):
    • 500 Distance: 40/60/80 damage (60 + 8.5% of max mana)
    • 1000 Distance: 80/120/160 damage (120 + 12% of max mana)
    • 2500 Distance: 200/300/400 damage (300 + 22.5% of max mana)
    • 5000 Distance: 400/600/800 damage (600 + 40% of max mana)
    • 10000 Distance: 800/1200/1600 damage (1200 + 75% of max mana)


天赋[编辑]

英雄天赋
+0.75s 电子涡流25+10% Spell Amplification
+7 Armor20+40 Attack Speed
+10 Intelligence attribute symbol.png智力15+175 Health
+3 Mana Regen10+20 Damage
附录:
  • Replaced talents: None.
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • The mana regen is added as a bonus and does not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.

更新历史[编辑]

更新
描述
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