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风暴之灵

出自Dota 2 Wiki
跳到: 導覽搜尋
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風暴之靈
Storm Spirit icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
19 + 1.5
22 + 1.8
24 + 3
等級 0 1 15 25 30
生命值 200 580 1000 1300 1440
生命恢復 0.25 2.15 4.25 5.75 6.5
魔力值 75 363 867 1227 1407
魔法恢復 0 1.2 3.3 4.8 5.55
護甲 2 5.52 9.55 12.43 13.87
攻擊頻率 0.59 0.72 0.87 0.97 1.02
攻擊傷害 22‒32 46‒56 88‒98 118‒128 133‒143
魔法抗性 25%
▶️ 移動速度 285
▶️ 攻擊速度 100
轉身速率 0.8
視野 1800/800
攻擊範圍 480
彈道速度 1100
攻擊動作 0.5+0.3
基礎攻擊間隔 1.7
碰撞體積 24
2


技能[編輯]

殘影
Static Remnant icon.png
技能屬性
沒有目標
影響目標
敵人
傷害類型
魔法
風暴之靈製造一個充滿爆炸性能量的自身殘影,如果有人接近就會引爆造成傷害,同時受到當前等級的超負荷作用效果,殘影持續12秒。
施法動作0+1.1
Trigger Radius235
Damage Radius260
Activation Delay1
Damage140/180/220/260
Remnant Duration12
冷卻: 3.5
魔力值: 100
部份無視技能免疫Procs on spell immune enemies. Does not attempt to damage spell immune enemies.
雷神·风暴烈酒的二象性让他可以欣赏自己被电时的百态。

附錄:

  • Modified values: None.
  • Static Remnant interrupts Storm Spirit's channeling spells upon cast.
  • After a remnant is placed, it takes 1 second for it to be able to explode and deal damage.
  • When a remnant expires, it still explodes and deals damage and applies Overload around it.
  • Remnant can be triggered by invisible units and deal damage to them.
  • The remnants are visible on the minimap with the same color as Radiant/Dire units, not the color of the player.
  • Remnants provide 500 range flying vision at their location for their duration or until detonating.


電子渦流
Electric Vortex icon.png
技能屬性
沒有目標
影響目標
敵人 / 自身
附近所有敵人拖到風暴之靈所在位置的渦流,同時也會降低風暴之靈自己50%的移動速度,持續3秒。
施法動作0.3+0.77
冷卻: 10
魔力值: 100/110/120/130
部份無視技能免疫Does not affect spell immune enemies.
Self-slow pierces spell immunity.
特效
負面效果 Electric Vortex Pull能夠被強驅散消除
負面效果 Electric Vortex Slow能夠被任何驅散消除
雷神狂暴的雷霆力量总是让其他人为之一电。

附錄:

  • Modified values: Replaced single-target with non-targeted area effect. Cooldown, mana cost, pull duration.
  • Electric Vortex pulls affected units at a speed of 100.
  • When cast while no enemies are within range, Storm Spirit is not slowed. It still procs 超負荷.
  • Multiple casts refresh the pull duration and the self-slow duration but do not update the pull location.


超負荷
Overload icon.png
技能屬性
被動
影響目標
敵人
傷害類型
魔法
施法時會產生電荷,在風暴之靈下次攻擊時被釋放,對附近敵人造成傷害並減速。
Radius300
Damage40/60/80/100
Move Speed Slow80%
Attack Speed Slow50
Slow Duration0.6
部份無視技能免疫Procs and applies area effect when attacking spell immune enemies. Does not slow and does not attempt to damage spell immune enemies. Slow persists if debuff was placed before spell immunity and when not dispelled.
會被破勢禁用Prevents gaining a new charge. An already existing charge still fully works.
特效
增益效果 Overload能夠被任何驅散消除
負面效果 Overload Debuff能夠被任何驅散消除
啪!嘶!咝!

附錄:

  • Modified values: None.
  • Using items does not trigger Overload.
  • The slow and damage are applied to all enemy units within the radius around the attacked target.
  • The charge is released upon successfully hitting a target. If the attack misses or is disjointed, nothing happens.
  • Each attack checks for the buff on Storm Spirit upon successfully hitting the target. If the buff is present, the charge is released.
    • This means when Storm Spirit gains the buff while an attack projectile is flying, that attack still releases the charge when it hits.
  • Attacking buildings or allies does not release the charge, however attacking wards does.


球狀閃電
Ball Lightning icon.png
技能屬性
目標地點
影響目標
自身 / 敵人
傷害類型
魔法
風暴之靈變成不穩定的電流在戰場上橫衝直撞,直到他的魔法耗盡或到達目標才停下。每級提升傷害、速度和效果範圍,施法消耗為15+總魔法量的3%,每移動100距離消耗10+總魔法量的1%。本技能造成的傷害每飛行100距離就會遞增。
施法動作0.3+0
Cast RangeGlobal
Damage Radius125/200/275
Travel Speed1250/1875/2500
Damage per 100 Units8/12/16
Base Mana Cost per 100 Units12
Max Mana as Cost per 100 Units0.7%
冷卻: 0
魔力值: 15 + 最大魔力值的3%
特效
增益效果 Ball Lightning不能被驅散
风暴来袭。

附錄:

  • Modified values: Mana cost.
  • Ball Lightning disjoints projectiles upon cast.
  • Storm Spirit can turn, cast spells, use items and attack during Ball Lightning.
  • Recasting Ball Lightning during Ball Lightning has no effect, but is still registered as cast, proccing on-cast effects.
  • If Storm Spirit runs out of mana while traveling, he stops immediately.
  • Ball Lightning destroys trees within 100 radius of Storm Spirit while traveling.
  • Provides 400 radius flying vision around Storm Spirit during Ball Lightning.
  • Drains Storm Spirit's mana after every 100 range traveled, resulting in 0.08/0.05/0.04 second intervals.
  • The spell's tooltip mana cost shows the current initial mana cost of the spell based on Storm Spirit's current maximum mana pool.
  • The damage of Ball Lightning works identical to shockwave-based spells (like e.g. Magnus' 震盪波), with Storm Spirit acting as the projectile.
    • This means it applies its damage instantly on enemies getting within range, and an enemy can only be damaged once per cast.
    • Unlike a regular shockwave spell, Ball Lightning's damage increases based on how far the projectile (Storm Spirit) has traveled.
    • The damage increases by 8/12/16 per 100 units. This means for the first 99 units, it deals 0 damage within its entire radius.
    • This means if Storm Spirit rolls directly towards an enemy, it does not get damaged when within 224/299/374 (99 distance + radius) range of the starting location.
    • This is because Storm Spirit will have traveled only 99 range, where it deals a 0 damage instance to all enemies within its 125/200/275 radius.
  • This is how much damage Ball Lightning can deal around Storm Spirit at certain travel distances (before reductions):
    • 500 Distance: 40/60/80 damage (60 + 8.5% of max mana)
    • 1000 Distance: 80/120/160 damage (120 + 12% of max mana)
    • 2500 Distance: 200/300/400 damage (300 + 22.5% of max mana)
    • 5000 Distance: 400/600/800 damage (600 + 40% of max mana)
    • 10000 Distance: 800/1200/1600 damage (1200 + 75% of max mana)


天賦[編輯]

英雄天賦
+0.75s 電子渦流25+10% Spell Amplification
+7 Armor20+40 Attack Speed
+10 Intelligence attribute symbol.png智力15+175 Health
+3 Mana Regen10+20 Damage
注釋:
  • Replaced talents: None.
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • The mana regen is added as a bonus and does not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.

更新歷史[編輯]

更新
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