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先兆者,殁境神蚀者,是一个远程智力英雄,可以在游戏中充当核心, though unlike traditional carries, he excels against high-armor targets whilst being crippled by spell immunity. With 奥术天球, his damage output is reliant on his intelligence attribute and the size of his mana pool, so he must focus more or less exclusively on items which augment them. Though he lacks somewhat in range and has no innate mobility skills, Arcane Orb deals Pure damage and steals intelligence, meaning that if he gains an advantage in a match he deals constant, colossal damage which cannot be decreased or resisted except with total spell immunity and gets stronger with each hit. He enjoys more-or-less unlimited mana because of his 衡势, which can be activated to replenish his mana from the damage dealt by his spells. With 星体禁锢, Harbinger can render himself or an ally invulnerable for a short period of time, or disable the target enemy. His ultimate, 神智之蚀, can instantly deal colossal area-of-effect damage against his enemies based on how much greater his intelligence is than theirs.
介绍
技能
- 在施加攻击伤害之前造成其伤害,但仍然取决于攻击是否击中目标
- 弹道击中时检查殁境神蚀者的魔法值,因此在弹道飞行期间增加或减少魔法值会影响伤害
- 在施加其伤害之后窃取智力,因此新增加的魔法值不会影响攻击的伤害
- 目标的智力损失不会保持当前魔法值百分比,而是每点智力从当前魔法值中移除12点魔法值
- 殁境神蚀者的智力获得保持当前魔法值百分比,不增加任何额外魔法值
- 失去debuff时,目标保持他们的当前魔法值百分比,但也会重新获得每点智力12点魔法值到他们的当前魔法值中
- 这意味着目标有效获得比一开始失去的更多的魔法值
- 殁境神蚀者在失去buff时的智力损失保持当前魔法值百分比,与获得buff时一样
- 不能将敌方智力降低到低于0点,但殁境神蚀者总是能获得全额智力,不管目标还剩下多少
- 目标非智力英雄有效失去12/24/36/48点魔法值,0.05/0.1/0.15/0.2点魔法恢复和Lua错误 在Module:Calculate的第35行:"( 1*/100 round4 )*100"中的技能伤害
- 对被攻击目标和对殁境神蚀者分别施加1个debuff和1个buff,显示当前叠加的数量(图标上显示一个数字)
- 叠加持续时间互相独立,多次施法不会刷新之前叠加的持续时间
- 死亡时,死亡英雄的智力回到其正常数值,其他成员在剩余的持续时间内保持智力数值更改
- 施法时打断殁境神蚀者的持续施法技能
- 与描述不同,不会窃取魔法,只会补充殁境神蚀者的魔法值,而目标不会失去任何魔法
- 与描述不同,任何伤害都会施加减速,而不只是技能伤害
- 补充的魔法值基于在所有减免之后造成的伤害
- 任何伤害都会触发,而不只是技能,这也包括攻击和物品的
- 在触发的伤害之后施加减速debuff
天赋
推荐出装
殁境神蚀者/攻略
玩法
Wary of the happenings near the central sun, Harbinger departs from his vigil to take his place on the plains of war. The Outworld Devourer brings Equilibrium, balancing the tides of mana between him and his opponents. Any being may be placed in Astral Imprisonment, strategically removing them from the field. Glowing spheres fly from his staff, Arcane Orbs that permeate any shield. Looming above his enemies, the Outworld Devourer drops the proverbial hammer, extinguishing the unenlightened with the cosmic force of Sanity's Eclipse. | |
定位: | 核心 爆发 控制 |
复杂程度: | ★★☆ |
音频
历史
装备
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花絮
- Outworld Devourer was originally called Obsidian Destroyer in DotA. Obsidian Destroyer was based on two units in Warcraft III: Frozen Throne; the Obsidian Statue, and its alternate form, the Destroyer.
- Outworld Devourer's original Dota 2 name was "Outworld Destroyer". This was changed to "Outworld Demolisher" on the Test Client, but due to community outcry, it was changed again when it arrived on the main client to his current name, "Outworld Devourer". Due to such name changes, there are many community humour names in circulation, such as "Outworld Developer" and "Outhouse Decorator".
- Outworld Devourer has lines for carrying two, three or even four 阿哈利姆神杖. The reason for this is because in Dota 1 early development Aghanim's Scepter was made using 神秘法杖 and a 镇魂石 giving 500 mana and 30 int, which helped Outworld Devourer tremendously.
画廊
- Outworld Devourer Model.jpg
模型
- Outworld Devourer update splash.jpeg
原画
- Outworld Devourer Concept Art1.jpg
概念图
- Outworld Devourer Concept Art2.jpg
概念图
- Outworld Devourer ability icon progress.png
技能图标历程
- Outworld Devourer hero icon progress.png
英雄图标历程
- Hero illustrations Outworld Devourer.jpg
殁境神蚀者插图